Minecraft Data Packs / Other

System Plasma Enchantments and Items (1.21-1.21.1)

    • 4,237 views, 4 today
    • 603 downloads, 0 today
    • 24
    • 22
    • 19
    Required Resource Pack
    GetSirius55
    Level 51 : Grandmaster System
    41
    Here it is everyone a long time in the making I'm back with a new datapack and this is for 1.21! Woo!



    I now introduce SPEnchantments!

    List of Enchantments - Google Doc


    This datapack add loads of new enchantments to the game as well as lots of custom items that pull together a lot of my old datapacks. This hopefully is going to be my new "master" datapack moving forward. That way all the updates and everything will be in one place.



    An almost complete list of the enchantments added are provided in the game. Craft 3 Lapis Lazuli and a Book together to get an "List of Enchantments" guide book. All recipes for items will be locked behind progression. As soon as you obtain a certain item(s) the recipe will given to you.

    "Too Expensive" enchantment work around

    Admin must enable for this to work. To enable run /scoreboard objectives add repairCost dummy

    Drop any item that the anvil says is "Too Expensive" on to an enchantment table. Then place a Lapis Block above the item. Keep repeating until the item glows. Once the item glows that means it's cost has been reduced to a useable level. It can still be quite expensive even if it is reduced back to a usable number.




    Items now display their name when dropped on the ground. (Sadly can't figure out how to show stack size in name yet)

      To disable run /schedule clear sp_enchantments:item_name_display



    Custom Items / Custom "Systems"

    Place a glass pane in any item frame to make it invisible




    Place glow berries in any item frame to make it glow when players are near




    Breaking Invisible/Glowing item frames made in this manner will undo the effects





    Healing Scroll - 100% Instant Health 2, 25% Absorption 2 for 2 minutes




    Hopper Enhancement Gear removes hopper cooldown



    Furnace Enchantment Gear makes smelter fuel half as efficient, but cooks twice as fast



    Lost Books give a random enchantment some may be from the pack others may be vanilla enchants



    Compression scrolls, some items can be crafted into "compressed" versions for easy storage. (Obtain a Crafter to view all those recipes)



    Teleport Scrolls let you save a location you want to go back to - - one time use



    Magic Mirror teleports you back to spawn, 5 minute cooldown, infinite uses


    Dark Magic Mirror teleports you back to your last death point, 5 minute cooldown(same cool down as Magic Mirror, linked CD) , infinite uses


    Magic Gems when crafted can be placed in item frames to give AOE of the crystal's type.


    Night Crystal give 2 minutes of night vision when consumed


    Invisibility Charm gives invisibility when the item is in your inventory



    





    With the exception of the "Warp" Enchantment, which as of right now is slightly broken as of 1.21, all other functions and items will be enabled by default. You can enable the "Warp" enchantment by running /function sp_enchantments:warp in game.

    If the pack is too much to handle all at once I suggest disabling a few things like the Smelter Enhancement Gear with




    /schedule clear sp_enchantments:enchanted_furnace

    and/or

    /schedule clear sp_enchantments:enchanted_hopper


    If any other system is causing you trouble or you don't want it in use, just use a /schedule clear to get rid of it. Oh and it will turn back on on reboot unless you comment it out in the load.json file by putting a "#" in front of the line.




    For admin there are "give" commands for most if not all of the items. They are provided in /trigger commands and should be named so they are self explanatory. The exception is "WIB", that stands for "Wind in a Bottle".






    Admin IMPORTANT


    Please use

    /function sp_enchantments:uninstall

    before removing the datapack from your world. This will delete all armor stands generated, fix all item frames that were changed and remove all 108 scoreboards.

    ------------------------------------------------------------------------------------------------



    To access Admin /trigger commands run /tag @s add SystemPlasmaOP
    CompatibilityMinecraft 1.21
    Tags

    14 Update Logs

    Resource Pack Updated : by GetSirius55 10/20/2024 3:25:18 pmOctober 20, 2024 @ 7:25 pm UTC

    Resource Pack Updated
    LOAD MORE LOGS

    Create an account or sign in to comment.

    User5406200G
    10/29/2024 6:03 pm
    Level 1 : New Miner
    Idea for enchantment: bloody rage. This enchantment is for armor. The lower the player's health is, the more damage they do.
    Berserker: the more consecutive hits the user does, the more damage the weapon does. This is for axe weapons
    1
    GetSirius55
    10/29/2024 9:43 pm
    Level 51 : Grandmaster System
    Good ideas, I can try to look into them when I'm more available. Lots of personal stuff going on lately so I haven't been able to code recently. They might be possible with a function and a scoreboard, not sure.
    1
    User5406200G
    10/30/2024 10:53 am
    Level 1 : New Miner
    Aight. Although, if its arlight with you, when i get ideas for good enchants/items, ill post them here
    1
    GetSirius55
    11/06/2024 4:49 pm
    Level 51 : Grandmaster System
    You can do that or I have a discord for System Plasma: discord.gg/gqVkDHUXGM
    1
    User5406200G
    10/25/2024 2:23 pm
    Level 1 : New Miner
    Idea, add weapons like a dagger and a spear, which will be compatible with custom enchants you will make (not sure if the enchants work with datapack weapons)
    1
    GetSirius55
    10/25/2024 3:39 pm
    Level 51 : Grandmaster System
    That...might be possible. The way the enchants work is you define what type of item they can be enchanted on to. I think as long as the weapon had it's own "type" like, "minecraft:diamond_sword" or "minecraft:bow" it should be possible. The issue is if you just want to make a spear for a retextured stick, all "minecraft:stick" items could obtain that enchantment. Well...at least without some command trickery to make it only enchantable to that particular object. I can try to look into it.



    Right now I need to remake the datapack a bit because 1.21.2 screwed up lots of code. I'm going to be fixing that first then maybe I can get to that.
    1
    User5406200G
    10/29/2024 11:09 am
    Level 1 : New Miner
    Aight, although, will the newer features from newer versions of the datapack be backported to 1.21?
    1
    GetSirius55
    10/29/2024 9:42 pm
    Level 51 : Grandmaster System
    I will try my best to make it in 1.21.1 first then port it to 1.22, as porting in that direction will be easier than back porting. Just haven't had time to update anything lately.
    1
    User5406200G
    10/25/2024 1:31 pm
    Level 1 : New Miner
    Aight, thank you GetSirius55!
    1
    User5406200G
    10/09/2024 2:23 pm
    Level 1 : New Miner
    How to download, the datapack isnt showing in datapacks section of the world
    1

    Welcome