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Here it is everyone a long time in the making I'm back with a new datapack and this is for 1.21! Woo!
I now introduce SPEnchantments!
List of Enchantments - Google Doc
This datapack add loads of new enchantments to the game as well as lots of custom items that pull together a lot of my old datapacks. This hopefully is going to be my new "master" datapack moving forward. That way all the updates and everything will be in one place.
An almost complete list of the enchantments added are provided in the game. Craft 3 Lapis Lazuli and a Book together to get an "List of Enchantments" guide book. All recipes for items will be locked behind progression. As soon as you obtain a certain item(s) the recipe will given to you.
Admin must enable for this to work. To enable run /scoreboard objectives add repairCost dummy
Drop any item that the anvil says is "Too Expensive" on to an enchantment table. Then place a Lapis Block above the item. Keep repeating until the item glows. Once the item glows that means it's cost has been reduced to a useable level. It can still be quite expensive even if it is reduced back to a usable number.
Items now display their name when dropped on the ground. (Sadly can't figure out how to show stack size in name yet)
To disable run /schedule clear sp_enchantments:item_name_display
Place a glass pane in any item frame to make it invisible
Place glow berries in any item frame to make it glow when players are near
Breaking Invisible/Glowing item frames made in this manner will undo the effects
Healing Scroll - 100% Instant Health 2, 25% Absorption 2 for 2 minutes
Hopper Enhancement Gear removes hopper cooldown
Furnace Enchantment Gear makes smelter fuel half as efficient, but cooks twice as fast
Lost Books give a random enchantment some may be from the pack others may be vanilla enchants
Compression scrolls, some items can be crafted into "compressed" versions for easy storage. (Obtain a Crafter to view all those recipes)
Teleport Scrolls let you save a location you want to go back to - - one time use
Magic Mirror teleports you back to spawn, 5 minute cooldown, infinite uses
Dark Magic Mirror teleports you back to your last death point, 5 minute cooldown(same cool down as Magic Mirror, linked CD) , infinite uses
Magic Gems when crafted can be placed in item frames to give AOE of the crystal's type.
Night Crystal give 2 minutes of night vision when consumed
Invisibility Charm gives invisibility when the item is in your inventory
With the exception of the "Warp" Enchantment, which as of right now is slightly broken as of 1.21, all other functions and items will be enabled by default. You can enable the "Warp" enchantment by running /function sp_enchantments:warp in game.
If the pack is too much to handle all at once I suggest disabling a few things like the Smelter Enhancement Gear with
/schedule clear sp_enchantments:enchanted_furnace
and/or
/schedule clear sp_enchantments:enchanted_hopper
If any other system is causing you trouble or you don't want it in use, just use a /schedule clear to get rid of it. Oh and it will turn back on on reboot unless you comment it out in the load.json file by putting a "#" in front of the line.
For admin there are "give" commands for most if not all of the items. They are provided in /trigger commands and should be named so they are self explanatory. The exception is "WIB", that stands for "Wind in a Bottle".
Please use
/function sp_enchantments:uninstall
before removing the datapack from your world. This will delete all armor stands generated, fix all item frames that were changed and remove all 108 scoreboards.
------------------------------------------------------------------------------------------------
To access Admin /trigger commands run /tag @s add SystemPlasmaOP
I now introduce SPEnchantments!
List of Enchantments - Google Doc
This datapack add loads of new enchantments to the game as well as lots of custom items that pull together a lot of my old datapacks. This hopefully is going to be my new "master" datapack moving forward. That way all the updates and everything will be in one place.
An almost complete list of the enchantments added are provided in the game. Craft 3 Lapis Lazuli and a Book together to get an "List of Enchantments" guide book. All recipes for items will be locked behind progression. As soon as you obtain a certain item(s) the recipe will given to you.
"Too Expensive" enchantment work around
Admin must enable for this to work. To enable run /scoreboard objectives add repairCost dummy
Drop any item that the anvil says is "Too Expensive" on to an enchantment table. Then place a Lapis Block above the item. Keep repeating until the item glows. Once the item glows that means it's cost has been reduced to a useable level. It can still be quite expensive even if it is reduced back to a usable number.
Items now display their name when dropped on the ground. (Sadly can't figure out how to show stack size in name yet)
To disable run /schedule clear sp_enchantments:item_name_display
Custom Items / Custom "Systems"
Place a glass pane in any item frame to make it invisible
Place glow berries in any item frame to make it glow when players are near
Breaking Invisible/Glowing item frames made in this manner will undo the effects
Healing Scroll - 100% Instant Health 2, 25% Absorption 2 for 2 minutes
Hopper Enhancement Gear removes hopper cooldown
Furnace Enchantment Gear makes smelter fuel half as efficient, but cooks twice as fast
Lost Books give a random enchantment some may be from the pack others may be vanilla enchants
Compression scrolls, some items can be crafted into "compressed" versions for easy storage. (Obtain a Crafter to view all those recipes)
Teleport Scrolls let you save a location you want to go back to - - one time use
Magic Mirror teleports you back to spawn, 5 minute cooldown, infinite uses
Dark Magic Mirror teleports you back to your last death point, 5 minute cooldown(same cool down as Magic Mirror, linked CD) , infinite uses
Magic Gems when crafted can be placed in item frames to give AOE of the crystal's type.
Night Crystal give 2 minutes of night vision when consumed
Invisibility Charm gives invisibility when the item is in your inventory
With the exception of the "Warp" Enchantment, which as of right now is slightly broken as of 1.21, all other functions and items will be enabled by default. You can enable the "Warp" enchantment by running /function sp_enchantments:warp in game.
If the pack is too much to handle all at once I suggest disabling a few things like the Smelter Enhancement Gear with
/schedule clear sp_enchantments:enchanted_furnace
and/or
/schedule clear sp_enchantments:enchanted_hopper
If any other system is causing you trouble or you don't want it in use, just use a /schedule clear to get rid of it. Oh and it will turn back on on reboot unless you comment it out in the load.json file by putting a "#" in front of the line.
For admin there are "give" commands for most if not all of the items. They are provided in /trigger commands and should be named so they are self explanatory. The exception is "WIB", that stands for "Wind in a Bottle".
Admin IMPORTANT
Please use
/function sp_enchantments:uninstall
before removing the datapack from your world. This will delete all armor stands generated, fix all item frames that were changed and remove all 108 scoreboards.
------------------------------------------------------------------------------------------------
To access Admin /trigger commands run /tag @s add SystemPlasmaOP
Compatibility | Minecraft 1.21 |
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14 Update Logs
Resource Pack Updated : by GetSirius55 10/20/2024 3:25:18 pmOctober 20, 2024 @ 7:25 pm UTC
Resource Pack Updated
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Berserker: the more consecutive hits the user does, the more damage the weapon does. This is for axe weapons
Right now I need to remake the datapack a bit because 1.21.2 screwed up lots of code. I'm going to be fixing that first then maybe I can get to that.