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Racks V.3
Expose your tools and weapons!
From Minecraft 1.20.5 to 1.21.5
Expose your tools and weapons!
From Minecraft 1.20.5 to 1.21.5
What is Racks?
Racks allow you to showcase your tool and weapons, so you don't need to hide them in your chests anymore.
This data pack brings a complementary support to armor stands that only support armors (without using commands) on the Java Edition.
Racks placed on the ground can handle: axes, hoes, pickaxes, shovels, swords, fishing rod, carrot on a stick and warped fungus on a stick.
Racks placed on a wall can handle: axes, hoes, pickaxes, shovels, swords, bow, crossbow, trident, fishing rod, shield, shears, brush, spyglass, carrot on a stick and warped fungus on a stick.
Right clicking racks while sneaking will change their pose (their items rotation and position).
Ground racks have 6 different poses, and wall racks have 4 different poses.
Discover the whole presentation & documentation on the Modrinth page !




Compatibility | Minecraft 1.19 |
to | Minecraft 1.21 |
Tags |
14 Update Logs
V.3.1.4 - 13 April 202 : by KawaMood 04/13/2025 12:32:44 pmApr 13th
- Racks items can no longer be equipped in the head slot.
- Items version increased, they will automatically update when a player got them in their inventory. Because of that, newly crafted racks won't be stackable with old ones in containers. But taking them in inventory and place them back in this container will be enough to update them correctly.
- Items version increased, they will automatically update when a player got them in their inventory. Because of that, newly crafted racks won't be stackable with old ones in containers. But taking them in inventory and place them back in this container will be enough to update them correctly.
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Error: Player not found.
https://github.com/KawaMood/racks/tree/for_1.20_to_1.20.4
Also, I have tried multiple times to retry by starting over from scratch on a backup with v2, but the same tool racks fail and when I manually remove the v2 tool racks in question before doing the update, it does not solve the problem and it makes others fail instead or makes the ones I normally removed in v2 fail again when updating to v3.
Otherwise, is there a way to individually update a tool rack or delete its texture when the entity is no longer there please?
Thank you for reading.
Alternatively if they don't have important items, you can kill the entities using the following command while being near them:
/kill @e[type=#pk_racks:custom_block_components,tag=pk.racks,distance=..5]