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Required Resource Pack
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Supports terralith!!!
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Dungeons+
This data-pack adds 10 brand new dungeons that should improve vanilla immersion and keep the feeling of the old vanilla style dungeon boxes! Each dungeon type spawns within certain biomes and has a unique spawner which allows for strategic structure exploration.
Dungeon Types:
Mouldy Dungeon: This is your standard zombie spawner dungeon. It can be found mostly in plains biomes and savanna's
Infested Dungeon: This mountain dungeon has been overtaken by an infestation! make sure you watch your step!
Webbed Dungeon: Found within minecraft's wooded forests, this dungeon could almost be mistaken for a small fortress.
Lush Dungeon: The lush jungles & caves provide a nice home for these cave spiders. Be careful however as the dungeon is very small & cramped.
Deepwater Dungeon: These are usually found below the depths of the ocean and in dripstone caves.
Cold Dungeon: The cold of the tiaga is not enough to stop these bone breakers. Makes me wonder if skeletons can even feel temperature in the first place?
Frozen Dungeon: Wet and cold, this dungeon brings with it a formidable stench from all of the strays.
Dusty Tomb: Mostly dry and sandy. The husk here are not very welcoming.
Scorched Tomb: Deep in the badlands these will be found. Dungeons full of zombies and loot for those who do a little searching!
Witch Shack: Well whatever shack was there seems to be in disrepair.
Dungeons+ Loot
This data-pack uses vanilla loot tables! This makes it compatible with more fruitful loot and any other loot-table changing datapack. You could even have a dungeons loot op datapack if you wanted (please stop op lootudshduiah ahh hdhduoi)
Uninstalling:
You can remove this data-pack from your world at any point to stop any new structures from being generated in new chunks!
Any previous structures in chunks you have generated will remain as is and function normally as if the data-pack were installed!
NOTE: If you use this data pack for any projects related or not related to Minecraft or if you showcase this on a web/non-web based platform please copy-paste this description on the download page of the project
Datapack created by Technodono from: https://www.planetminecraft.com/data-pack/vanilla-dungeouns/ Other stuff: www.planetminecraft.com/member/technodono/
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Compatibility | Minecraft 1.18 |
to | Minecraft 1.20 |
Tags |
17 Update Logs
Page Update : by Technodono 02/22/2024 8:00:03 amFeb 22nd
- Adjusted modrith and smithed pack download pages. The pack is compatible from 1.20 - 1.20.4
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The GUI is nice for checking what packs are installed and accessing their settings if they have it especially if you have multiple of my packs installed
Due to the way height-maps in minecraft currently work structures that aren't on the surface of the world can spawn anywhere underground... even floating in some cases hence why the structures need terrain & air to generate around them.
I Didn't want to specifically have buried dungeons since I felt finding them through exploring caves was much more suitable. If minecraft ever adds heightmaps for caves there might actually be a way to have the structures no longer generate air around them
They keep spawning on floating islands with deeper ocean datapacks and it doesn't look good.
unfortunately there’s no way to disable them at the moment.
To discuss & bug fix this forward please create a post on my discord. It will make it easier to respond