- check_circle Functions
- check_circle Predicates
- 55,197 views, 15 today
- 3,259 downloads, 0 today
Required Resource Pack
196
Vanilla Parity Ver 2.4.0
For Minecraft 1.20
Featured on Popular Reel: October 4th, 2020
This data pack is made at which extraction is not required. It also contains worldgen features that may not be compatiable with other worldgen data packs such as Terralith.
Vanilla Parity is a data pack that aims to resolve some parity issues between Minecraft Bedrock and Minecraft Java, where issues only exist in one version and not the other. In this case features that are exclusive to Bedrock Edition are now brought over to Java Edition.
Full List of Parity Features
Gameplay
- Added several advancements from both Bedrock and Legacy versions.
- Raids work in the Nether.
Blocks
- Bone mealing a grass block will sometimes produce ferns.
- Campfires and candles can be ignited when a mob or player steps on them while burning.
- Cave vines will always yield a glow berry if using a Silk Touch tool, even if it appears empty.
- Dirt paths can be obtained by mining with Silk Touch.
- Eating a cake slice makes a burp sound.
- Entering a Nether Portal will attempt to create a netherrack platform under unsafe conditions.
- Fortune works on tall flowers.
- Jukeboxes make note particles when playing music.
- Mining a respawn anchor with Silk Touch will keep the amount of charges.
Items
- Armor stands have arms when placed.
- Buried treasure maps match the colored marking with Bedrock Edition.
- Cocoa beans can be obtained by fishing in jungle biomes as a junk item.
- Teleporting with ender pearls make teleportation sounds.
- Tridents with Loyalty will return to the player when thrown into the void.
Mobs
- Baby villagers have a 10% chance to become a nitwit when grown into an adult.
- Baby zombies have a 15% chance to be able to ride some other mobs.
- Charged creeper explosions will drop all heads/skulls of mobs it has killed rather than always dropping one.
- Curing zombie villagers now only takes 2000 ticks (1m 40s), rather than between 3-5 minutes.
- Curing a nitwit villager will make them unemployed once they're cured.
- Drowned that spawn with a trident are a bit more likely to drop them when killed.
- Feeding mobs make corresponding particles.
- Fish can drop 1-2 bones when killed.
- Pandas' drop rates are affected by Looting, with 1 bamboo per level.
- Pillagers drop 0-2 arrows when killed.
- Pillagers and vindicators spawned from raids have different loot drops. They can drop the following alongside their regular loot:
- Emeralds
- Enchanted books
- 1 of any iron equipment (damaged, 50% chance of being enchanted)
- Shulkers' drop count is affected by Looting, dropping up to 4 shells with Looting III.
- Some mobs can spawn in more biomes.
- Withers have different behavior.
- They have 600 health.
- When it reaches half health, it will create an explosion and spawn 4 wither skeletons as reinforcements. This only happens once.
- Will perform a dash attack if it's at half-health.
- Zombie converted to drowned have an 8% chance to have a nautilus shell in their offhand.
Loot Tables
- Buried treasure loot can offer the following alongside it's regular loot table:
- Chainmail Armor
- Potions of Regeneration
- Music discs (mellohi and wait)
- Name tags
- Bottles o' Enchanting
- Cake
- Spawn bonus chest loot offers the following alongside the regular loot table:
- Brown mushrooms
- Cacti
- Carrots
- Potatoes
- Seeds
- Saplings
- Stronghold chests contain a bit of extra loot.
- Altar chests can offer 1-3 emeralds.
- Storeroom chests can offer 1-3 ink sacs.
World Generation
- Bamboo generates in sparse jungles.
- Coral reefs will have large coral clusters, as well as having coral blocks replaced with dead coral or stones.
- Fallen trees generate in some wooded biomes.
- Huge mushrooms generate in swamps.
- Some biomes have more diverse water colors.
- Sparse jungles use the same spawning chances as jungles.
- Strongholds generate randomly rather than in concentric rings. They are now likely to generate underneath a village.
- Villages and pillager outposts can generate in sunflower plains and snowy taigas.
Compatibility | Minecraft 1.20 |
Tags |
48 Update Logs
Update #48 : by CraftyGamer_ 08/22/2023 11:17:36 amAug 22nd, 2023
Changed
- Updated for 1.20-1.20.1 use.
- The "Librarian" advancement now requires placing a bookshelf near an enchanting table, rather than having placed an enchanting table before then.
Removed
- Recipes for re-dyeing wool and beds within the data pack.
- Recipe for crafting string from cobwebs.
- All functionality from Snowy++, due to new snowAccumulationHeight gamerule.
LOAD MORE LOGS
tools/tracking
4808394
119
vanilla-parity
Create an account or sign in to comment.