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Please type " /reload " first before playing, then click " [ Start ] " to play.
" Please also report if you encounter any problems whilst playing with the data pack "
" Formerly Zombie Apocalypse renamed to Apocalyptia "
Description:
Play " Apocalyptia " with your friends or by "yourself" "ALONE" . It's just actually a "zombie apocalypse"
thingy but in minecraft, I mean it'd be fun though. If you think, its just boring zombies, you thought wrong
I've added abilities to the zombies such as a " fast zombie " and a "zombie that can jump high", and even
an " exploding zombie ".
Note:
I'm yet to add fix to the " exploding zombie ", I didn't have time left plus there's some issues with town.
Also haven't added ability to " shifters ", I don't know why it's not working, bear with me I'm new to creating " datapacks "
Haven't also added something with the nether dimension, I don't know if it fully works as I said before I don't have time left.
Please type " /reload " first before playing, then click " [ Start ] " to play.
" Please also report if you encounter any problems whilst playing with the data pack "
" Formerly Zombie Apocalypse renamed to Apocalyptia "
Description:
Play " Apocalyptia " with your friends or by "yourself" "ALONE" . It's just actually a "zombie apocalypse"
thingy but in minecraft, I mean it'd be fun though. If you think, its just boring zombies, you thought wrong
I've added abilities to the zombies such as a " fast zombie " and a "zombie that can jump high", and even
an " exploding zombie ".
Note:
I'm yet to add fix to the " exploding zombie ", I didn't have time left plus there's some issues with town.
Also haven't added ability to " shifters ", I don't know why it's not working, bear with me I'm new to creating " datapacks "
Haven't also added something with the nether dimension, I don't know if it fully works as I said before I don't have time left.
Compatibility | Minecraft 1.16 |
Tags |
1 Update Logs
Update 2 : Apocalyptia : by Keeii 02/21/2021 2:55:41 amFeb 21st, 2021
Easy:
" Fixed Zombies being too weak. "
" Explosive Zombie is moved to Normal Difficulty "
Normal:
" Fixed Zombies being too weak, again "
" Renamed Owl to Shifters "
- Instead of turning into an owl now turns into a villager instead ( not fixed yet )
" Explosive Zombies may not work as intended "
Hard:
" Fixed zombies being to weak, again, again "
" Reworked Mounter "
" - Instead of riding phantom now rides wolfs instead "
" Renamed Enchanter to Illusioner "
- Acts like a minecraft Illusioner ( May not work as intended ) "
" Armament now spawn ( Doubt ) "
Miscellaneous:
" Added Soul effect when zombies die "
" Explosive Zombies no longer hold tnt, instead shows red particle
" Illusioner added enchant particles around it "
Planned Features:
" Add Zombies to The End Dimension ( Drowned Zombies because they fit the atmosphere "
" Will Fix Explosive, Armament, Shifter "
" Fixed Zombies being too weak. "
" Explosive Zombie is moved to Normal Difficulty "
Normal:
" Fixed Zombies being too weak, again "
" Renamed Owl to Shifters "
- Instead of turning into an owl now turns into a villager instead ( not fixed yet )
" Explosive Zombies may not work as intended "
Hard:
" Fixed zombies being to weak, again, again "
" Reworked Mounter "
" - Instead of riding phantom now rides wolfs instead "
" Renamed Enchanter to Illusioner "
- Acts like a minecraft Illusioner ( May not work as intended ) "
" Armament now spawn ( Doubt ) "
Miscellaneous:
" Added Soul effect when zombies die "
" Explosive Zombies no longer hold tnt, instead shows red particle
" Illusioner added enchant particles around it "
Planned Features:
" Add Zombies to The End Dimension ( Drowned Zombies because they fit the atmosphere "
" Will Fix Explosive, Armament, Shifter "
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Also Me: (Mines into Zombie Spawner Room Place)
Also Also Me: WHY.