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Reset Large Area
in a world I am trying to make a VERY large area (1000x200) a reset able area. and i want to use commands to make the area reset when the player dies. but the /clone command would require hundreds of command blocks to do that. is there a way to do that possibly using a data pack?
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in short yes, data packs basically are command blocks and can run commands like that after they are triggered using a trigger command,
the only thing is you would have to be constantly testing it with command blocks first then putting the command in the pack meaning there is quite a lot of work, about the same as if you had placed each command block,
but the good thing is a data pack doesn't require a loaded chunk to be able to run like command blocks and Redstone.
the only thing is you would have to be constantly testing it with command blocks first then putting the command in the pack meaning there is quite a lot of work, about the same as if you had placed each command block,
but the good thing is a data pack doesn't require a loaded chunk to be able to run like command blocks and Redstone.