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Warcraft Azeroth Map Team Members needed
Hi,
I am looking for people to join me in recreating the world of Azeroth from World of Warcraft. I am aware of "Crafting Azeroth", which although impressive, was quite impractical for Survival Minecraft.
I have generated the whole terrain, based off of heightmaps extracted from the game, 1:1 scale. The overworld is Azeroth (with all continents and islands minus Khaz Algar), The End is Outland and Deepholme is the Nether.
The goal is to build all the landmarks, buildings, etc. from the original game, but adapt them to Minecraft, i.e. so that they are practically enterable and usable. I am still unsure about trees, whether to use custom trees or try and stick to the Vanilla MC ones. But this is open for discussion.
In future I would love to make a custom NPC modpack etc. but first things first - got to get the map done.
Thanks in advance!
I am looking for people to join me in recreating the world of Azeroth from World of Warcraft. I am aware of "Crafting Azeroth", which although impressive, was quite impractical for Survival Minecraft.
I have generated the whole terrain, based off of heightmaps extracted from the game, 1:1 scale. The overworld is Azeroth (with all continents and islands minus Khaz Algar), The End is Outland and Deepholme is the Nether.
The goal is to build all the landmarks, buildings, etc. from the original game, but adapt them to Minecraft, i.e. so that they are practically enterable and usable. I am still unsure about trees, whether to use custom trees or try and stick to the Vanilla MC ones. But this is open for discussion.
In future I would love to make a custom NPC modpack etc. but first things first - got to get the map done.
Thanks in advance!
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