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1.15 Horse Tex Help

DesertDraggon's Avatar DesertDraggon1/24/20 12:45 pm
1 emeralds 138 2
1/24/2020 1:23 pm
DesertDraggon's Avatar DesertDraggon
So I'm updating this texture pack to 1.15 since it seems quite a lot of data has changed; Dandelion.



Most of the other blocks have been easy to find fixes for, but what I'm having problems with, are the Horses.



Ex:



Bad Hors



So of course my issue stems from Dandelion having a specialized skin for Horses:



Dandelion Horse Skin

Versus the original Minecraft Horse skin:



Minecraft Horse Traditional



I'd assumed it was a code I forgot from moving some things around to update Dandelion to 1.15, but I can't seem to find any coding (obvious coding at least, tried less obvious too but nope) to seem to fix this.



Does anyone know how to fix this? Or have a code or something I can slap in here that'll make it work? I'd much appreciate being able to tell which of my friend's Horses are which, instead of this eldritch abomination, lmao!



  The Dandelion I had previously been working on had been last updated since 1.13, and is a conglomeration of the original, other's work for original and mods, as well as my own work for original and mods.
Posted by DesertDraggon's Avatar
DesertDraggon
Level 32 : Artisan Cowboy
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01/24/2020 1:01 pm
Level 69 : High Grandmaster Artist
oakar258
oakar258's Avatar
In 1.13 they changed horses models to be more simple, so you will have to edit textures from dandelion to fit new model - use default texture from 1.15 as reference
1
01/24/2020 1:23 pm
Level 32 : Artisan Cowboy
DesertDraggon
DesertDraggon's Avatar
I was hoping that wouldn't be the case lol



Oh well! Guess I got my work cut out for me.



Dunno why they changed the large chests to be split in half... it makes 0 sense to have... more textures... vs less...
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