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Cauldron Feet Texture Problem

1 emeralds5 replies374 views
created 06/17/2015 11:02 am by nekoathena
last reply 07/09/2015 8:51 pm
Hello everyone, I'm back again.

This time I am having a problem with the feet of the cauldron.
On the east side of the texture only, the feet have a weird glitch where the texture offsets. I have tried re-creating the texture from scratch, using other packs, etc.,
but the glitch persists. I am using MCPatcher ver.5.0.3

here is a pic of the glitch:


Has anyone encountered this? Should I switch to OptiFine?
Posted by avatar
nekoathena
Level 22 : Expert Zombie
65

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5 replies

1
07/09/2015 8:51 pm
Level 39 : Artisan Pixel Painter
insomniac_lemon
It's a bug. https://bugs.mojang.com/browse/MC-66485 and https://bugs.mojang.com/browse/MC-50344

Probably could be fixed by re-modelling with the proper giving the proper UV coords. Removing the improper UV coords doesn't seem to fix it because of MC-66485, but I'm assuming the coords were probably done before projections were officially added to the model system (likely generated using an existing as a tool with the same bug) therefore why they have the issue with mapped coords in the first place.
1
06/19/2015 11:49 am
Level 22 : Expert Zombie
nekoathena
Ah I see. Maybe with the next patch they will fix it? Oh well then, thanks for the feedback.
1
06/19/2015 10:23 am
Level 65 : High Grandmaster Nerd
Irish
Theres nothing you can do. It appears in both Optifine, Vanilla and MCPatcher.
1
06/19/2015 10:30 am
Level 37 : Artisan Robot
Dr_Steve
I did not know it still does that in Optifine, and it is supposed to do that
1
06/19/2015 10:16 am
Level 37 : Artisan Robot
Dr_Steve
I would recommend you do; I also encountered it too

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