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(Solved) How do I ADD (Not change) sounds in a resource pack?

TheKnewGreg's Avatar TheKnewGreg7/22/19 9:39 pm history
8/1/2019 9:10 pm
TheKnewGreg's Avatar TheKnewGreg
Edit: I was missing the "sounds.json" file. Thanks to DWBoyGamer for showing me the correct setup.

I've noticed that most threads on the internet talking about resource pack editing has been referring to changing sounds that are already in the game. However, in Sethbling's Video Generator (https://www.youtube.com/watch?v=Jk1tuUUOnjo) he shows a command block playing a sound labelled "sb0" with no other prefixes.How exactly does this work? I tried just adding a sound to the sound folder, but the playsound effect doesn't play it (It doesn't give me an error, there's just no sound playing)
Posted by TheKnewGreg's Avatar
TheKnewGreg
Level 20 : Expert Robot
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1
07/29/2019 11:29 pm
Level 82 : Elite Architect
Ray_Savage
Ray_Savage's Avatar
I'm working on an add sound template pack, if you're interested. Basically just add a sound to the pack and it's ready to go.
1
07/30/2019 12:37 am
Level 82 : Elite Architect
Ray_Savage
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1
07/29/2019 10:36 pm
Level 29 : Expert Mage
nelworld
nelworld's Avatar
i think u cant, only with data pack or mods, a option is get sounds that only u can play with commands and change it
1
08/01/2019 9:10 pm
Level 20 : Expert Robot
TheKnewGreg
TheKnewGreg's Avatar
Actually, you can! (This forum post needs updating)
All I was missing was the "sounds.json" file, used to establish what sound files go to the sound name in the "playsound" command (So if you want something like "custom.dooropen" there can be random sounds it picks between rather than using the same sound over and over again)
2
07/24/2019 8:51 am
Level 34 : Artisan Explorer
DWBoyGamer
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If you still need resource pack that adds new sound effects, consider checking my DWPack resource pack, as it does add new sounds.
1
07/24/2019 2:01 pm
Level 20 : Expert Robot
TheKnewGreg
TheKnewGreg's Avatar
Yes, thank you! Kind of weird I've never heard anything about the sounds.json file until now, that seems really useful for mapmaking
2
07/25/2019 4:43 am
Level 34 : Artisan Explorer
DWBoyGamer
DWBoyGamer's Avatar
You are welcome. And I agree, it is very useful.
1
07/24/2019 7:14 am
Level 3 : Apprentice Engineer
cyde
cyde's Avatar
1
07/23/2019 1:49 am
Level 27 : Expert Miner
anonpmc2713049
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[deleted]
1
07/22/2019 11:50 pm
Level 51 : Grandmaster Batman
Hand-E
Hand-E's Avatar
You can add brand new sounds with resource packs? defuq
1
07/23/2019 12:14 am
Level 20 : Expert Robot
TheKnewGreg
TheKnewGreg's Avatar
Yeah, that's what's weird to me, because I can find pretty much no documentation of it online, yet in SethBling's video he shows a command to play a sound labelled "sb0" (The command was /playsound sb0 @a) at 2:04. Presumably this is still a feature, however I was unable to get the resource pack myself to test because the link for it no longer works (says there are too many requests). If I could find a resource pack with custom sounds, I'd probably be able to figure it out, but I haven't found any.
1
07/24/2019 6:36 am
Level 38 : Artisan Procrastinator
arKanSMC
arKanSMC's Avatar
you need datapack to add custom music
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