1

Need help with making a resource pack feature please.

Duvain Feynorim's Avatar Duvain Feynorim5/15/18 5:57 pm
5/20/2018 1:31 pm
oakar258's Avatar oakar258
Hi there, so I have made a few resource packs now but I recently used a resource pack where if a item was renamed its item texture would change. I was wondering how this was done, and does it work in 1.7.10? The pack I found that did that was a 1.12.2 resource pack. I do not know much about this, totally new concept for me so maybe someone could help me out? I want to do this for 1.7.10 items/armor. If you can help me that would be great, and I'll make sure to give you credit for it in a resource pack I'm working on.

Thank you for reading ~Darth Feanor.
Posted by Duvain Feynorim's Avatar
Duvain Feynorim
Level 82 : Elite Pixel Painter
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1
05/17/2018 4:10 pm
Level 82 : Elite Pixel Painter
Duvain Feynorim
Duvain Feynorim's Avatar
Ok, here is another question: How do I run MCpatcher? I have tried but it is not workng.. I get a error message saying "java.io.IOException: Could not get list of launcher profiles"
Any ideas anyone?
1
05/17/2018 4:14 pmhistory
Level 69 : High Grandmaster Artist
oakar258
oakar258's Avatar
Are you installing Optifine opening jar file from optifine.net with java?
If so then it might be a bug and i would recommend You to regenerate .minecraft folder (first backup worlds, screenshoots, Resourcepack etc)
1
05/18/2018 6:58 pm
Level 82 : Elite Pixel Painter
Duvain Feynorim
Duvain Feynorim's Avatar
Uh, I'm not sure what I did differently but I got it downloaded and it worked I think? but the cit(custom item textures) parts aren't working at all.
1
05/19/2018 6:33 pm
Level 69 : High Grandmaster Artist
oakar258
oakar258's Avatar
Then this feature might not exist in 1.7.10 yet or is unstable

Why not creating RP for more modern version, like 1.8 or 1.12?
1
05/19/2018 7:02 pm
Level 82 : Elite Pixel Painter
Duvain Feynorim
Duvain Feynorim's Avatar
Yeah, I could but I like 1.7.10 all my favorite mods, except a few, are in that version (unfortunately they show no signs of leaving it)
1
05/20/2018 1:31 pm
Level 69 : High Grandmaster Artist
oakar258
oakar258's Avatar
Then maybe try to find alternative mods for newer versions?
1
05/16/2018 2:43 am
Level 42 : Master Engineer
Barlennan
Barlennan's Avatar
You want to make a language in your resource pack for 1.7.10? I know how to for 1.12.2, but... I mean, I started playing computer edition back in 1.7.10, and it took me years to change even my skin from steve... lol...
1
05/16/2018 1:58 pm
Level 82 : Elite Pixel Painter
Duvain Feynorim
Duvain Feynorim's Avatar
I know how to make a .lang file. What I want to do it change an items texture when I rename it.
1
05/16/2018 6:13 pmhistory
Level 42 : Master Engineer
Barlennan
Barlennan's Avatar
You don't have to rename it to change the texture.
For example, the location of stone.png (the block) in a resource pack named "TestResourcePack" would be this:

.minecraft/resourcepacks/TestResourcePack/assets/minecraft/textures/blocks/stone.png

and the location of the diamond_sword.png item in that TestResourcePack would be this:

.minecraft/resourcepacks/TestResourcePack/assets/minecraft/textures/items/diamond_sword.png

Although you might know that and I might just be confused, lol.
Also please note that I'm using Linux, and I don't have very much experience in Windows.
1
05/16/2018 6:24 pm
Level 82 : Elite Pixel Painter
Duvain Feynorim
Duvain Feynorim's Avatar
You aren't understanding what I mean so... idk maybe it isn't possible in 1.7.10...
1
05/15/2018 6:23 pm
Level 69 : High Grandmaster Artist
oakar258
oakar258's Avatar
Optifine documentation might be helpfull : ) github.com/sp614x/OptiFineDoc/doc/cit_single.properties
1
05/15/2018 7:55 pm
Level 82 : Elite Pixel Painter
Duvain Feynorim
Duvain Feynorim's Avatar
My question is does the renaming an item to get a different texture work in 1.7.10.
1
05/16/2018 11:13 am
Level 69 : High Grandmaster Artist
oakar258
oakar258's Avatar
I'm not sure, but probably yes
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