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Need Help with McMeta files. Windows 10 Edition
Hello,
I recently got the Minecraft Windows 10 edition, so I downloaded textures packs. They were Zip files and so when i extract them they weren't .mcpacks they were .mcmeta and i saw on a website that you just open it in the minecraft app. But when I try to open it it wouldn't let me choose the minecraft app as an option. Does anyone know how I can fix this and be able to add the textures to my minecraft.
I recently got the Minecraft Windows 10 edition, so I downloaded textures packs. They were Zip files and so when i extract them they weren't .mcpacks they were .mcmeta and i saw on a website that you just open it in the minecraft app. But when I try to open it it wouldn't let me choose the minecraft app as an option. Does anyone know how I can fix this and be able to add the textures to my minecraft.
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Minecraft Windows 10 Edition is not Java Edition, it is a version using the Bedrock Engine, also called Bedrock Edition. Bedrock can't read MCMETA. For Java, it is used as the resource/data pack identifier, specifies how to animate block textures, and tells the game whether or not to render the hat layer on a certain Villager type. Bedrock uses manifest.json for the first, another JSON (I forgot which) for the second, and always uses the last ("villager_v2", the updated villager, has a separate model in Bedrock).