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I need help with commands.
NO DATA PACKS yet...
How do I make this work for multiplayer?
/execute as @a at @s anchored eyes facing entity @e[name=SCP-173,type=!player] eyes anchored feet positioned ^ ^ ^1 rotated as @s positioned ^ ^ ^-1 if entity @s[distance=..0.9] run effect give @e[name=SCP-173] minecraft:slowness 1 255
How do I make this command not work if your looking at SCP-173 through a wall?
*is there also a way to get rid of the enchantment glint?
*and also how do I make allies for teams?
How do I make this work for multiplayer?
/execute as @a at @s anchored eyes facing entity @e[name=SCP-173,type=!player] eyes anchored feet positioned ^ ^ ^1 rotated as @s positioned ^ ^ ^-1 if entity @s[distance=..0.9] run effect give @e[name=SCP-173] minecraft:slowness 1 255
How do I make this command not work if your looking at SCP-173 through a wall?
*is there also a way to get rid of the enchantment glint?
*and also how do I make allies for teams?
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Actually, I've never heard of commands having 'as' and/or 'if'. Maybe that's your problem?
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it does exist only in /execute
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New questions I do have
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Found the problem but now I have another one.
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Does the command just freeze the scp or the players?
As you're using raycasting, I suggest using vdvman's version as that is more user friendly.
Theres no way to get rid of the glint using command blocking. You either get rid of it via a texture pack or you create some mass of functions to do the enchant actions without using the inbuilt enchants.
Also what do you mean by allies for teams?
As you're using raycasting, I suggest using vdvman's version as that is more user friendly.
Theres no way to get rid of the glint using command blocking. You either get rid of it via a texture pack or you create some mass of functions to do the enchant actions without using the inbuilt enchants.
Also what do you mean by allies for teams?
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the scp.
I meant how to get rid of the glint with textures cause it wont work for me.
I mean there used to be a way that certain teams cant attack each other because there ally's.
I meant how to get rid of the glint with textures cause it wont work for me.
I mean there used to be a way that certain teams cant attack each other because there ally's.
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To get remove the glint from the game, you need to make a texture pack that replaces the file "enchanted_item_glint" in the <version>.jar/assets/minecraft/textures/misc
For allies on teams, theres no actual support for that. The main workaround would be to tag the player with a "team" tag and place the tagged player into an alliance team. If you were to break the alliance, you would make everyone leave the alliance team and bring all the specific tagged players to their specific team
For allies on teams, theres no actual support for that. The main workaround would be to tag the player with a "team" tag and place the tagged player into an alliance team. If you were to break the alliance, you would make everyone leave the alliance team and bring all the specific tagged players to their specific team
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I know commands, but nothing like that.