1
Mobs Not Colliding While They Have Riders
So... im trying to make a sort of blob thing with baby zombies with armor stands on top of them as riders, but the problem is all the zombies can walk on top of each other on the same block and don't push each other back at all, I tested it without the armor stands on them and they DID collide (like I need them too). Any tips on fixing this?
Edit: Also the zombies are invisible and so are the armor stands.
Edit: Also the zombies are invisible and so are the armor stands.
Create an account or sign in to comment.
9
2
what version and what command(s) are you using so far?
1
1.12.2 and Im only using an entitydata commandblock to make the armor stands have green heads and make them invisible
2
hmm, what if you had another zombie or entity besides armor stand on top of the armor stand and had it invisible?
1
hm... Not a bad idea honestly
1
Er couldn't get another mob on the armor stand, I dunno what I did wrong with the passengers tag.
Passengers:[{id:"armor_stand"},{Passengers:{id:"husk"}}]}
Above is what I have in the command to summon the zombie which works, except the yellow part doesn't work and the armor stand doesn't spawn with a husk on it :P. Honestly Im probably just using passengers wrong.
Passengers:[{id:"armor_stand"},{Passengers:{id:"husk"}}]}
Above is what I have in the command to summon the zombie which works, except the yellow part doesn't work and the armor stand doesn't spawn with a husk on it :P. Honestly Im probably just using passengers wrong.
1
I've just noticed this after you gave me an emerald for my below post.
This command doesn't work because you set both the armor stand and the husk at the same passenger slot, which isn't supposed to exist.
I'm pretty sure its: Passengers:[{id:"armor_stand",Passengers:[{id:"husk"}]}
This command doesn't work because you set both the armor stand and the husk at the same passenger slot, which isn't supposed to exist.
I'm pretty sure its: Passengers:[{id:"armor_stand",Passengers:[{id:"husk"}]}
view more replies ( 1 )
2
Just tested it out. It seems to be a problem with the armor stands themselves. I dont think there's a way of fixing this, since the armor stands might've taken over the zombie's hitbox.
1
I had the same conclusion. Thank you for the response