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A question for Datapackers on the difference between datapacks on Realms and on singleplayer

aRockWithGooglyEyes's Avatar aRockWithGooglyEyes1/20/21 8:14 pm
1 emeralds 101 3
1/20/2021 9:21 pm
aRockWithGooglyEyes's Avatar aRockWithGooglyEyes
Hi!

I am very new to this site and recently uploaded a datapack called "Simple Wooden Boomerangs". Someone who had downloaded the pack left a helpful comment saying that while the pack works just fine in singleplayer, it does not work properly on worlds played on realms (the boomerang couldn't be thrown). I tried this out myself and got the same result, and it seems as if the function that normally allows the boomerang to be thrown is not executing. For any experienced datapackers out there, what are some of the differences between the way datapacks are read into the game on realms vs on singleplayer?
Posted by aRockWithGooglyEyes's Avatar
aRockWithGooglyEyes
Level 29 : Expert Enchanter
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01/20/2021 8:17 pm
Level 67 : High Grandmaster Botanist
Hashs
Hashs's Avatar
Realms limits the length of function file names, and any instances of world are replaced with the world name. Thus, datapacks will attempt to call these functions and they won't exist. Additionally, realms does not support custom worldgen features at all.
1
01/20/2021 9:12 pm
Level 29 : Expert Enchanter
aRockWithGooglyEyes
aRockWithGooglyEyes's Avatar
Thank you so much, this is exactly what I was looking for.
2
01/20/2021 9:21 pm
Level 29 : Expert Enchanter
aRockWithGooglyEyes
aRockWithGooglyEyes's Avatar
Unrelated but I also love FE. I'm currently doing a playthrough of Awakening on hard and it has been lots of fun.
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