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Problem with custom feature underwater (except tree)

1 emeralds0 replies • 17 views
Eledwhen started 09/25/2020 12:03 pm history
Hello everyone.

I've recently tried to add custom feature usually used in terrestrial biomes under the sea, but the thing doens't seem to work except for trees.

For exemple, i've done a biome without any problem with patch of magma block and basalt column, but the features refuse to generate when the ground is underwater.

features used:



{
"type": "minecraft:decorated",
"config": {
"decorator": {
"type": "minecraft:count_multilayer",
"config": {
"count": 2
}
},
"feature": {
"type": "minecraft:block_pile",
"config": {
"state_provider": {
"type": "minecraft:simple_state_provider",
"state": {
"Name": "minecraft:sandstone"
}
}
}
}
}
}




{
"type": "minecraft:decorated",
"config": {
"decorator": {
"type": "minecraft:count_multilayer",
"config": {
"count": 24
}
},
"feature": {
"type": "minecraft:basalt_columns",
"config": {
"reach": 1,
"height": 5
}
}
}
}


{
"config": {
"feature": {
"config": {
"hat_state": {
"Name": "minecraft:magenta_stained_glass"
},
"decor_state": {
"Name": "minecraft:sea_lantern"
},
"planted": false,
"valid_base_block": {
"Name": "minecraft:gravel"
},
"stem_state": {
"Properties": {
"axis": "y"
},
"Name": "minecraft:basalt"
}
},
"type": "minecraft:huge_fungus"
},
"decorator": {
"config": {
"count": 4
},
"type": "minecraft:count_multilayer"
}
},
"type": "minecraft:decorated"
}


Do i've done something wrong or these types of features cannot be placed underwater? The logs don't complain about anything.
Posted by avatar
Eledwhen
Level 21 : Expert Artist
5
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