3

I want everyones opinion on this idea.

cole3050's Avatar cole30501/4/18 2:48 am
1/5/2018 2:26 pm
cole3050's Avatar cole3050
Recently Ive been thinking of ideas on how a server could function around dungeon exploration. What i mean is, having every player economically or strategically effected by the dungeons existing in the world.

Let me define this a bit more.

Dungeons would be locations on the map that contain loot and some forms of danger(traps mobs etc)

strong>Loot could be items like enchantments and needed custom items(Teleportation crystals etc)

Also for balancing reasons and to lock off some content to make it loot based, I would recommend adjusting/removing ores. Ide remove diamonds, this woulds lock off enchantments making them only find able in dungeons.

I have 0 skill when it comes to making servers but i kinda feel like brain storming on this idea.If you have any ideas on this concept comment below
Posted by cole3050's Avatar
cole3050
Level 31 : Artisan Artist
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1
01/05/2018 6:11 am
Level 15 : Journeyman Network
Flappo
Flappo's Avatar
Do you want the dungeons to randomly generate like in regular Minecraft? Because that's a pain in the ass to make even when you're an experienced Bukkit Developer.
1
01/05/2018 11:20 am
Level 31 : Artisan Artist
cole3050
cole3050's Avatar
Nope, My plan would be to have a team of dungeon builders and every so often they would release a new dungeon on the map for players to raid. We could use a refilling loot chest plugin and grief protection to make the dungeons permanent sources of loot.
1
01/05/2018 12:24 pmhistory
Level 15 : Journeyman Network
Flappo
Flappo's Avatar
That is a way better idea. From experience still hard if you want to frequently push out new dungeons. Unless you got a decent buildteam that is.

Anyway, good luck! Sounds like you know what you are doing.
1
01/05/2018 2:26 pm
Level 31 : Artisan Artist
cole3050
cole3050's Avatar
Nope xD I have nothing set up and no team, i just wanted to throw this idea around on here.
1
01/04/2018 6:38 am
Level 5 : Apprentice Architect
Chaone
Chaone's Avatar
It is a good idea. But I recommend removing lapiz lazul instead of diamonds. Or even blocking off non-custom crafting recipes (in 1.13, of course).
1
01/04/2018 9:12 am
Level 31 : Artisan Artist
cole3050
cole3050's Avatar
my big thing is balancing and diamonds have such a base line higher stat then iron its abit insane. Also diamond isn't very visually appealing and if this server had a theme like medieval fantasy it would ruin the immersion slightly idk.
1
01/05/2018 6:19 am
Level 5 : Apprentice Architect
Chaone
Chaone's Avatar
And that, my friend, is one reason why texture packs were made.
1
01/05/2018 11:18 am
Level 31 : Artisan Artist
cole3050
cole3050's Avatar
true but its very hard to force people to used a recoursepack.
2
01/04/2018 3:46 amhistory
Level 24 : Expert Prince
Govindas
Govindas's Avatar
the idea is good, but you will require an experienced person for this one. also if you are aiming for a good amount of players in the server with this idea - you will need really good advertising, not just few forum posts.

I have been working on similar idea 5 years ago, but never got to finishing it, moved to other projects.
1
01/04/2018 4:08 am
Level 31 : Artisan Artist
cole3050
cole3050's Avatar
Oh yeah i understand this, Im not even talknig about starting a server at this point. Ive been a mod/admin on a few medium sized towny servers and I understand how to increase a servers population threw advertising. Im just curious what people think of this general idea of a server
1
01/04/2018 4:48 amhistory
Level 24 : Expert Prince
Govindas
Govindas's Avatar
could you share your knowledge of advertising with me?(in PM) xD I'm really bad at increasing server's population.
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