1
This is Not happening, 1.15 crazy update!!
It reads... Minecraft 1.15 has not been released yet, but this idea is dubbed The Game Changing Update. This update includes all the new textures and added four new bosses and three new dimensions. The update added furniture, colored planks and other community asked features. The game also added some new things like hydration and irrigation systems for farms and sinks/toilets/tubs.
The sky island dimension is a dimension gotten to by creating a
portal out of Iron and Gold blocks in the same pattern as a nether
portal, making the gold blocks corners and middle parts and iron blocks
being every other space.
Shark: Spawns in the deep ocean, attacks players. Has 50 HP
and deals five hearts of damage each hit. They are very rare and drop
various fish and shark teeth, which can be used to craft the
mega-trident.
Bear: Spawns in Taiga Biomes, Forest Biomes, and Snow
Biomes. It has a 20% chance of spawning and deals 3 hp every hit. It has
20 hp. When killed it drops hide, which can be used to craft hide
armor. It also drops bear meat. They can be bread with blueberries or
fish. They can be tamed with fish and attack mobs if you attack them.
You can create three stages of bear armor, iron, gold, and diamond.
Rattle Snake: Spawns in deserts, makes a rattling sound when you get too close. Has 5 hp but gives you Posin 3 and deals 4 hp.
Hornet: Hornets are small and can fly. They spawn in
forest and dark forest biomes and gather around their hive. If the
player gets too close, they chase the player. If the player breaks the
nest, 20 hornets fly out and chase you. Each one has 2 hp and deals 2 hp
every sting.
Mummy: The mummy spawns in the desert temple and roams around. They have 10 hp and deal 3 hp. They drop gold ingots.
Pharoh: They spawn in the desert temple and protect the
treasure room and can hypnotize the players tamed pets and animals. They
have 22 hp and deal 5 hp. They attack the player with a spear that they
drop when killed.
Pirate: Pirates spawn in pirate ships. They attack you
with iron swords and have 15 hp. They deal 7 hp. When killed they drop a
random item from the games item list.
Elephant: A giant assertive mob that walks around the
savannah biome. They only attack if attacked and can be bread with
grass. It has 30 hp and deals 5 hp.
Lion: The male lion is an aggressive mob that attacks the
player if it sees you. The female lion stays back and protects her cubs.
In order to breed, you need a female lion and male lion. They can be
tamed and will follow you and attack things that attack you or you
attack. It deals 10 hp and has 15 hp.
Ghost: Spawns in the Haunted Forest. They can only be
killed when they turn light blue and start attacking you. They have 10
hp and deal 2 hp of damage. They can go invisible for 16 seconds, but
they can only deal 1 hp damage when invisible. They drop ghost essence
when killed and can be trapped in a bottle if the player is quick
enough. They can turn this into a splash potion and trap the ghost in a
ghost cage built out of ghost proof glass and titanium blocks, or this
can be used to summon in the reaper ghost.
Zebra: Spawns in the savannah biome. They have 10 hp and are very passive.
Giraffe: Spawns in the savannah biome. They have 12 hp and only attack if attacked.
Alligator: The alligator spawns in swamp biomes and has 12
hp and deals 8 hp. They drop alligator teeth which can be used to build
the Mega-Sword.
Turkey: Can spawn in forest biomes. Has 4 hp and does not attack the player. It drops feathers and raw turkey meat.
Fox: Has 10 hp and attacks chicken, turkey, and rabbits. They can be bread with raw chicken, turkey, or rabbit meat.
Deer: Has 10 hp and does not attack anything. They can be bread with grass. They drop Venison and Animal Hide.
Bighorn Sheep: A sheep that spawns in valleys. They have
12 hp and only attacks if attacked. They deal 4 hp every hit and drop
animal hide and wool.
Slime Lord: Spawns in Slime Dungeon. It has 80 hp and deals 6
hp every hit. It acts as a normal slime, but has a blue and red cape. He
spawns smaller slimes every 15-21 seconds. It drops slime armor, which
stops swords from hitting because they get stuck in the slime. This only
works the first two hits with the item the player is holding.
Giant Zombie: The giant zombie spawns in Zombie Villages,
which can be found in any biome that spawns villages, and can be found
in any village variation. It has 150 hp and deals 18 hp every hit. The
kicks it's opponent at a long distance. Not only will the player take
the damage, they will take fall damage as well. The Giant Zombie drops
the zombie arm which deals 23 damage.
Elder Witch: The Elder Witch spawns in Witch's huts at a
few dozen blocks away from swamp villages. They are far enough away to
still see the village. They have 220 hp, and deals 8 damage, but throws
every type of damaging potion in the game. They were villagers that were
given a gift, witch-craft. The villagers thought they were too
different and casted them away. They grew old and kidnapped villager
children and trained them to become witches. The Elder Witch drops the
witches rob, which has 21 defense.
Red Dragon: Spawns in the sky dimension. It has 550 hp and
deals 10 hp every hit. It flies from island to island. When it lands it
covers the entire island with fire and flies to the next one. The
player has to travel island to island until the dragon grows tired. Then
the player can hit it with everything they have. It drops the
everlasting sword, which is a sword that never gets destroyed and can
deal 50 damage. They also have a 25% chance of getting 1 Red Dragon
Scale. It can be respawn by placing an obsidian block on the obersvers
on each of the islands.
Death Shark: The Death Shark is a shark mob that spawns in
the deeper ocean and has 1,500 hp. It is recommended to take on after
the Red Dragon due to the Red Dragons drops. The Death Shark can swim up
to 10 blocks a second and deals 20 hp a hit. When killing it, it drops
the mega-trident which deals 120 damage and does not lose durability for
the first 250 uses. Then it can be used for 9,999 hits.
Ghast King: The Ghast King is a boss that is spawned in
the nether by crafting the spawn egg. The spawn egg can be crafted by
using 3 ghast tears, 2 Red Dragon scales, and 1 bucket of lava in this
pattern. This boss acts similar to a Ghast, but launches more explosives
more quickly. It is much smaller to move through caves quickly and has a
crown. It has 2,000 hp and drops the magma blade which deals 500
damage.
Reaper Ghost: Can be summoned in the secret basement of
the Woodland Mansion. It has 400 hp but rarely does it go vulnerable so
you'll want a powerful weapon to kill it quick enough. It is recommended
to have at-least the Mega-Trident or a higher weapon if you want to
beat it efficiently. It drops the ghosting sword, which deals 400 damage
but can grant the user invisibility for up thirty seconds at a time,
but it has a cold down time of twenty seconds. It also has a 10% chance
of dropping the ghosting armor, which makes the user invisible as long
as they have the armor on. Even the armor weapons and potion particles
are invisible.
The Ender Dragon: Now has 250 health. Her breath is instant
kill unless you have magma armor or higher. It is immune to any sword
below Diamond and is immune to bows. These changes were made to make the
ender dragon a real final boss. The egg will now hatch in 12 in-game
days if not removed from the end. The ender dragon will also now drop
500 levels worth of XP.
The Wither: The wither can now only be spawned in the
nether fortress basement. It drops the wither sword and the nether rack
pickaxe (20% chance). Now has 350 health.
Haunted Forest: A forest full of dead and dark trees, and it
is night all the time. Dark wood and dead wood can only be found in this
biome, and those can be crafted into black wood planks, black wood
plank stairs, fences, half slabs, fence gates, pressure plates,
trapdoors, and buttons. Torches don't work in this biome so you have to
rely on your instincts and your map. Ghost spawn in this biome and are a
standard hostile mob in this biome. The ghost village can spawn in this
biome as well. Ghost also spawn in the Woodland Mansion along with the
other mobs. Glow-stone does work, and every 500 blocks on the path there
is a small glow-stone lamppost. Many gravel paths run through it
leading to the woodland mansion, which is just outside of the village.
The village contains two blacksmiths, one old church, one library, one
butcher's shop and 21 houses. It contains many dangerous mobs mostly
because it is always night so mobs can spawn whenever they want.
Woodland mansions are found in these biomes as well. The Dark Forest is
no smaller than 100,000 square blocks, and there is usually only one or
two for every world.
Enchanted Biome: The enchanted biome is a biome where it
is always day. It is the opposite of the dark forest. Hostile mobs don't
spawn, and can't enter the biome due to its force field. The water in
this biome heals you, so you can bucket it up and take it home. It
cannot be used to make an infinite water source. The enchanted biome is
usually 2,500 square blocks, much smaller than its dark counterpart.
Every tree in this biome is a cherry tree, which grants you cherry
planks. They are the color red. You can create other wooden things with
the wood.
Volcano Biome: The Volcano Biome is a biome with the
volcano block. It is a dark grayish brown stone. The volcano has a large
hole in the top that leads down to the magma chamber. Volcanos have a
dungeon inside, that can contain any amount of rare loot. Animals can't
spawn in this biome, and any tamed animal will be to scared to enter
this biome. You are on your own.
Bamboo Forest: The home of the Panda. The bamboo forest
only has bamboo trees, which means when you cut down any part of the
tree, the whole thing comes down. They can be used to breed pandas.
Deeper Ocean: The deeper Ocean goes even deeper than the
deep ocean, reaching down to bedrock. It is so dark down there you can't
see more than one block in front of you. Death Sharks spawn there.
Flatlands: The flatlands is a biome that is entirely flat
and doesn't have one block too low or too high. It is great for creative
and survival builders. Usually it is 10,000 square blocks.
Valley: Valleys are biomes that go down to level 4. They
have Valley villages, which are normal villages but are maple instead of
oak planks and logs. Valleys have vains of above ground ores due to
most of theme being below level 40. Lions spawn in this biome along with
Foxes, Deer, and Bighorn Sheep. Valleys also are more likely to contain
Copper and Tin.
Desert Biome: It is impossible for water to spawn in this
biome, and it is impossible to border any biome other than Savannah.
Desert temples are now 10x the size and have an entire underground maze
full of guards. Rattle Snakes can now spawn in the desert as well.
Savannah's: They cannot border snow biomes or ocean
biomes. There is a 10% chance that water will spawn in this biome. They
are now much bigger than usual and can be no smaller than 20,000 square
blocks. Acacia trees are 5 blocks taller.
Forest: Pine, Apple and maple trees can now spawn in the forest.
Plains: Water pools are less common, but rivers are more common. Maple and Pine trees can also spawn in plains now.
Jungles: Jungles are now much bigger, and they can be now
smaller than 5,000 square blocks. Jungle temples now have a 70% chance
of spawning and jungle tree houses have a 5% chance of spawning.
Pine Sapling
Maple Sapling
Cherry Sapling
Green Apple
Green Apple Sapling
Apple Sapling
Blueberry
Blueberry Seeds
Dead Sapling
Dark Sapling
Red Dragon Scale
Shark Tooth
Animal Hide
Animal Chest Plate
Animal Leg Armor
Bear Meat
Everlasting Sword
Everlasting Helmet
Everlasting Chestplate
Everlasting Leg Armor
Everlasting Boots
Mega-Trident
Magma Blade
Tin Ingot
Copper Ingot
Uranium Ingot
Titanium Ingot
Titanium Sword
Titanium Helmet
Titanium Chestplate
Titanium Leg Armor
Titanium Boots
Shark Spawn Egg
Bear Spawn Egg
Pirate Spawn Egg
Aquatic Snather Spawn Egg
The Great Huger Spawn Egg
The Hovering Inferno
Rattle Snake Spawn Egg
Hornet Spawn Egg
Mummy Spawn Egg
Pharoh Spawn Egg
Pirate Spawn Egg
Elephant Spawn Egg
Male Lion Spawn Egg
Female Lion Spawn Egg
Ghost Spawn Egg
Zebra Spawn Egg
Giraffe Spawn Egg
Alligator Spawn Egg
Fox Spawn Egg
Deer Spawn Egg
Big Horn Sheep Egg
Death Shark Spawn Egg
Ghast King Spawn Egg
Reaper Ghost Spawn Egg
Iron Bear Armor
Gold Bear Armor
Diamond Bear Armor
Iron Dog Armor
Gold Dog Armor
Diamond Dog Armor
Crossbow
Crossbow Bolt
Copper Arrow
Iron Arrow
Titanium Arrow
Titanium Crossbow Bolt
Chocolate Cake
Milk Bottle
Apple Pie
Blueberry Pie
Raw Turkey
Cooked Turkey
Musket
Musket Ball
Tin Plate
Copper Plate
Frying Pan
Pine Log
Pine Bark
Pine Plank
Pine Stair
Pine Slab
Pine Door
Pine Fence
Pine Fence Gate
Pine Trapdoor
Pine Pressure Plate
Pine Button
Maple Log
Maple Bark
Maple Plank
Maple Stair
Maple Plank
Maple Door
Maple Fence
Maple Fence Gate
Maple Trapdoor
Maple Pressure Plate
Maple Button
Cherry Log
Cherry Bark
Cherry Plank
Cherry Stair
Cherry Slab
Cherry Door
Cherry Fence
Cherry Fence Gate
Cherry Trapdoor
Cherry Pressure Plate
Cherry Button
Dead Log
Dead Bark
Dark Log
Dark Bark
Blank Planks
Black Stairs
Black Slab
Black Door
Black Fence
Black Fence Gate
Black Trapdoor
Black Pressure Plate
Black Button
Bamboo
Volcano Block
Enchanted Grass
Cherry Leaves
Pine Leaves
Maple Leaves
Dark Leaves
All Other 15 Colored Planks, Stairs, Slabs, Doors, Fences, Fence Gates, Trapdoors, Buttons and Pressure Plates
Chair
Table
Couch
Comfy Chair
Candle
Wall Candle
Toilet
Sink
Claw Foot Tub
All 16 Colored Bricks and their Stairs and Slabs
Iron Gate
Window Shutter
Curtain
Metal Station
Stone Cutter
Copper Pipe
Tin Pipe
Red Wire
White Blaze Rod
Dimensions
Sky Island Dimension
The sky island dimension is a dimension gotten to by creating a
portal out of Iron and Gold blocks in the same pattern as a nether
portal, making the gold blocks corners and middle parts and iron blocks
being every other space.
Mobs
Shark: Spawns in the deep ocean, attacks players. Has 50 HP
and deals five hearts of damage each hit. They are very rare and drop
various fish and shark teeth, which can be used to craft the
mega-trident.
Bear: Spawns in Taiga Biomes, Forest Biomes, and Snow
Biomes. It has a 20% chance of spawning and deals 3 hp every hit. It has
20 hp. When killed it drops hide, which can be used to craft hide
armor. It also drops bear meat. They can be bread with blueberries or
fish. They can be tamed with fish and attack mobs if you attack them.
You can create three stages of bear armor, iron, gold, and diamond.
Rattle Snake: Spawns in deserts, makes a rattling sound when you get too close. Has 5 hp but gives you Posin 3 and deals 4 hp.
Hornet: Hornets are small and can fly. They spawn in
forest and dark forest biomes and gather around their hive. If the
player gets too close, they chase the player. If the player breaks the
nest, 20 hornets fly out and chase you. Each one has 2 hp and deals 2 hp
every sting.
Mummy: The mummy spawns in the desert temple and roams around. They have 10 hp and deal 3 hp. They drop gold ingots.
Pharoh: They spawn in the desert temple and protect the
treasure room and can hypnotize the players tamed pets and animals. They
have 22 hp and deal 5 hp. They attack the player with a spear that they
drop when killed.
Pirate: Pirates spawn in pirate ships. They attack you
with iron swords and have 15 hp. They deal 7 hp. When killed they drop a
random item from the games item list.
Elephant: A giant assertive mob that walks around the
savannah biome. They only attack if attacked and can be bread with
grass. It has 30 hp and deals 5 hp.
Lion: The male lion is an aggressive mob that attacks the
player if it sees you. The female lion stays back and protects her cubs.
In order to breed, you need a female lion and male lion. They can be
tamed and will follow you and attack things that attack you or you
attack. It deals 10 hp and has 15 hp.
Ghost: Spawns in the Haunted Forest. They can only be
killed when they turn light blue and start attacking you. They have 10
hp and deal 2 hp of damage. They can go invisible for 16 seconds, but
they can only deal 1 hp damage when invisible. They drop ghost essence
when killed and can be trapped in a bottle if the player is quick
enough. They can turn this into a splash potion and trap the ghost in a
ghost cage built out of ghost proof glass and titanium blocks, or this
can be used to summon in the reaper ghost.
Zebra: Spawns in the savannah biome. They have 10 hp and are very passive.
Giraffe: Spawns in the savannah biome. They have 12 hp and only attack if attacked.
Alligator: The alligator spawns in swamp biomes and has 12
hp and deals 8 hp. They drop alligator teeth which can be used to build
the Mega-Sword.
Turkey: Can spawn in forest biomes. Has 4 hp and does not attack the player. It drops feathers and raw turkey meat.
Fox: Has 10 hp and attacks chicken, turkey, and rabbits. They can be bread with raw chicken, turkey, or rabbit meat.
Deer: Has 10 hp and does not attack anything. They can be bread with grass. They drop Venison and Animal Hide.
Bighorn Sheep: A sheep that spawns in valleys. They have
12 hp and only attacks if attacked. They deal 4 hp every hit and drop
animal hide and wool.
Bosses
Slime Lord: Spawns in Slime Dungeon. It has 80 hp and deals 6
hp every hit. It acts as a normal slime, but has a blue and red cape. He
spawns smaller slimes every 15-21 seconds. It drops slime armor, which
stops swords from hitting because they get stuck in the slime. This only
works the first two hits with the item the player is holding.
Giant Zombie: The giant zombie spawns in Zombie Villages,
which can be found in any biome that spawns villages, and can be found
in any village variation. It has 150 hp and deals 18 hp every hit. The
kicks it's opponent at a long distance. Not only will the player take
the damage, they will take fall damage as well. The Giant Zombie drops
the zombie arm which deals 23 damage.
Elder Witch: The Elder Witch spawns in Witch's huts at a
few dozen blocks away from swamp villages. They are far enough away to
still see the village. They have 220 hp, and deals 8 damage, but throws
every type of damaging potion in the game. They were villagers that were
given a gift, witch-craft. The villagers thought they were too
different and casted them away. They grew old and kidnapped villager
children and trained them to become witches. The Elder Witch drops the
witches rob, which has 21 defense.
Red Dragon: Spawns in the sky dimension. It has 550 hp and
deals 10 hp every hit. It flies from island to island. When it lands it
covers the entire island with fire and flies to the next one. The
player has to travel island to island until the dragon grows tired. Then
the player can hit it with everything they have. It drops the
everlasting sword, which is a sword that never gets destroyed and can
deal 50 damage. They also have a 25% chance of getting 1 Red Dragon
Scale. It can be respawn by placing an obsidian block on the obersvers
on each of the islands.
Death Shark: The Death Shark is a shark mob that spawns in
the deeper ocean and has 1,500 hp. It is recommended to take on after
the Red Dragon due to the Red Dragons drops. The Death Shark can swim up
to 10 blocks a second and deals 20 hp a hit. When killing it, it drops
the mega-trident which deals 120 damage and does not lose durability for
the first 250 uses. Then it can be used for 9,999 hits.
Ghast King: The Ghast King is a boss that is spawned in
the nether by crafting the spawn egg. The spawn egg can be crafted by
using 3 ghast tears, 2 Red Dragon scales, and 1 bucket of lava in this
pattern. This boss acts similar to a Ghast, but launches more explosives
more quickly. It is much smaller to move through caves quickly and has a
crown. It has 2,000 hp and drops the magma blade which deals 500
damage.
Reaper Ghost: Can be summoned in the secret basement of
the Woodland Mansion. It has 400 hp but rarely does it go vulnerable so
you'll want a powerful weapon to kill it quick enough. It is recommended
to have at-least the Mega-Trident or a higher weapon if you want to
beat it efficiently. It drops the ghosting sword, which deals 400 damage
but can grant the user invisibility for up thirty seconds at a time,
but it has a cold down time of twenty seconds. It also has a 10% chance
of dropping the ghosting armor, which makes the user invisible as long
as they have the armor on. Even the armor weapons and potion particles
are invisible.
Reworked Bosses
The Ender Dragon: Now has 250 health. Her breath is instant
kill unless you have magma armor or higher. It is immune to any sword
below Diamond and is immune to bows. These changes were made to make the
ender dragon a real final boss. The egg will now hatch in 12 in-game
days if not removed from the end. The ender dragon will also now drop
500 levels worth of XP.
The Wither: The wither can now only be spawned in the
nether fortress basement. It drops the wither sword and the nether rack
pickaxe (20% chance). Now has 350 health.
Biomes
Haunted Forest: A forest full of dead and dark trees, and it
is night all the time. Dark wood and dead wood can only be found in this
biome, and those can be crafted into black wood planks, black wood
plank stairs, fences, half slabs, fence gates, pressure plates,
trapdoors, and buttons. Torches don't work in this biome so you have to
rely on your instincts and your map. Ghost spawn in this biome and are a
standard hostile mob in this biome. The ghost village can spawn in this
biome as well. Ghost also spawn in the Woodland Mansion along with the
other mobs. Glow-stone does work, and every 500 blocks on the path there
is a small glow-stone lamppost. Many gravel paths run through it
leading to the woodland mansion, which is just outside of the village.
The village contains two blacksmiths, one old church, one library, one
butcher's shop and 21 houses. It contains many dangerous mobs mostly
because it is always night so mobs can spawn whenever they want.
Woodland mansions are found in these biomes as well. The Dark Forest is
no smaller than 100,000 square blocks, and there is usually only one or
two for every world.
Enchanted Biome: The enchanted biome is a biome where it
is always day. It is the opposite of the dark forest. Hostile mobs don't
spawn, and can't enter the biome due to its force field. The water in
this biome heals you, so you can bucket it up and take it home. It
cannot be used to make an infinite water source. The enchanted biome is
usually 2,500 square blocks, much smaller than its dark counterpart.
Every tree in this biome is a cherry tree, which grants you cherry
planks. They are the color red. You can create other wooden things with
the wood.
Volcano Biome: The Volcano Biome is a biome with the
volcano block. It is a dark grayish brown stone. The volcano has a large
hole in the top that leads down to the magma chamber. Volcanos have a
dungeon inside, that can contain any amount of rare loot. Animals can't
spawn in this biome, and any tamed animal will be to scared to enter
this biome. You are on your own.
Bamboo Forest: The home of the Panda. The bamboo forest
only has bamboo trees, which means when you cut down any part of the
tree, the whole thing comes down. They can be used to breed pandas.
Deeper Ocean: The deeper Ocean goes even deeper than the
deep ocean, reaching down to bedrock. It is so dark down there you can't
see more than one block in front of you. Death Sharks spawn there.
Flatlands: The flatlands is a biome that is entirely flat
and doesn't have one block too low or too high. It is great for creative
and survival builders. Usually it is 10,000 square blocks.
Valley: Valleys are biomes that go down to level 4. They
have Valley villages, which are normal villages but are maple instead of
oak planks and logs. Valleys have vains of above ground ores due to
most of theme being below level 40. Lions spawn in this biome along with
Foxes, Deer, and Bighorn Sheep. Valleys also are more likely to contain
Copper and Tin.
Reworked Biomes
Desert Biome: It is impossible for water to spawn in this
biome, and it is impossible to border any biome other than Savannah.
Desert temples are now 10x the size and have an entire underground maze
full of guards. Rattle Snakes can now spawn in the desert as well.
Savannah's: They cannot border snow biomes or ocean
biomes. There is a 10% chance that water will spawn in this biome. They
are now much bigger than usual and can be no smaller than 20,000 square
blocks. Acacia trees are 5 blocks taller.
Forest: Pine, Apple and maple trees can now spawn in the forest.
Plains: Water pools are less common, but rivers are more common. Maple and Pine trees can also spawn in plains now.
Jungles: Jungles are now much bigger, and they can be now
smaller than 5,000 square blocks. Jungle temples now have a 70% chance
of spawning and jungle tree houses have a 5% chance of spawning.
New Items
Pine Sapling
Maple Sapling
Cherry Sapling
Green Apple
Green Apple Sapling
Apple Sapling
Blueberry
Blueberry Seeds
Dead Sapling
Dark Sapling
Red Dragon Scale
Shark Tooth
Animal Hide
Animal Chest Plate
Animal Leg Armor
Bear Meat
Everlasting Sword
Everlasting Helmet
Everlasting Chestplate
Everlasting Leg Armor
Everlasting Boots
Mega-Trident
Magma Blade
Tin Ingot
Copper Ingot
Uranium Ingot
Titanium Ingot
Titanium Sword
Titanium Helmet
Titanium Chestplate
Titanium Leg Armor
Titanium Boots
Shark Spawn Egg
Bear Spawn Egg
Pirate Spawn Egg
Aquatic Snather Spawn Egg
The Great Huger Spawn Egg
The Hovering Inferno
Rattle Snake Spawn Egg
Hornet Spawn Egg
Mummy Spawn Egg
Pharoh Spawn Egg
Pirate Spawn Egg
Elephant Spawn Egg
Male Lion Spawn Egg
Female Lion Spawn Egg
Ghost Spawn Egg
Zebra Spawn Egg
Giraffe Spawn Egg
Alligator Spawn Egg
Fox Spawn Egg
Deer Spawn Egg
Big Horn Sheep Egg
Death Shark Spawn Egg
Ghast King Spawn Egg
Reaper Ghost Spawn Egg
Iron Bear Armor
Gold Bear Armor
Diamond Bear Armor
Iron Dog Armor
Gold Dog Armor
Diamond Dog Armor
Crossbow
Crossbow Bolt
Copper Arrow
Iron Arrow
Titanium Arrow
Titanium Crossbow Bolt
Chocolate Cake
Milk Bottle
Apple Pie
Blueberry Pie
Raw Turkey
Cooked Turkey
Musket
Musket Ball
Tin Plate
Copper Plate
Frying Pan
Blocks
Pine Log
Pine Bark
Pine Plank
Pine Stair
Pine Slab
Pine Door
Pine Fence
Pine Fence Gate
Pine Trapdoor
Pine Pressure Plate
Pine Button
Maple Log
Maple Bark
Maple Plank
Maple Stair
Maple Plank
Maple Door
Maple Fence
Maple Fence Gate
Maple Trapdoor
Maple Pressure Plate
Maple Button
Cherry Log
Cherry Bark
Cherry Plank
Cherry Stair
Cherry Slab
Cherry Door
Cherry Fence
Cherry Fence Gate
Cherry Trapdoor
Cherry Pressure Plate
Cherry Button
Dead Log
Dead Bark
Dark Log
Dark Bark
Blank Planks
Black Stairs
Black Slab
Black Door
Black Fence
Black Fence Gate
Black Trapdoor
Black Pressure Plate
Black Button
Bamboo
Volcano Block
Enchanted Grass
Cherry Leaves
Pine Leaves
Maple Leaves
Dark Leaves
All Other 15 Colored Planks, Stairs, Slabs, Doors, Fences, Fence Gates, Trapdoors, Buttons and Pressure Plates
Chair
Table
Couch
Comfy Chair
Candle
Wall Candle
Toilet
Sink
Claw Foot Tub
All 16 Colored Bricks and their Stairs and Slabs
Iron Gate
Window Shutter
Curtain
Metal Station
Stone Cutter
Copper Pipe
Tin Pipe
Red Wire
White Blaze Rod
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7
1
You wanted all of this and guess what 1.15 ended up as. Bees.
1
If you play modded, all this stuff has already been in for years.
1
What is this? Terraria?
The only thing we want now is Cave Update
The only thing we want now is Cave Update
3
Sadly, this is fake.
https://minecraftfanon.fandom.com/wiki/Minecraft_1.15_(The_Game_Changing_Update)
https://minecraftfanon.fandom.com/wiki/Minecraft_1.15_(The_Game_Changing_Update)
1
By the way this all is not going to be in the same update this is most planned for the future but we still have this 1.15 cave update to look forward to!
1
there are already foxes in the 1.14 update.
1
It has some extra Info.