3
What are your ideas for the (potential) cave update in 1.15?
1.15 has been guessed to be a lot of things. It could be the combat update, it could be the cave update, or it could be something much different. Let's assume 1.15 will be the Cave Update. What do you imagine should be added, removed, or changed? Even crazy ideas would be good.
Create an account or sign in to comment.
12
1
Mojang is probably going to add something insignificant and trivial. But let's pretend that they are adequate game designers for a second. We need something to beat endgame and grind in minecraft. As far as I know, after a certain point you begin to build large farms, optimize stuffs and mine for endless hours :L These are the not fun parts of the game, well some people love endless monotony but typically not most people.
Contrary to popular belief, you want people to play your game and have fun. So I suggest doing a few things:
-Add something to do the grind for you; i.e. maybe a special kind of mining golem or something like it
-Add new challenges and new resources that do cool things
- No, the wither and nether and enderdragon and elytra do NOT count. Firstly, those only supply a few
minor items and let's be honest; those aren't real boss fights :/ As any good game designer knows,
you need the bosses in your game to reflect the mechanics. And we all know that minecraft isn't
about pointing at an enemy and whackin em, it's more about building. I dunno, add a creature that can tunnel through mountains or one that can create blocks or something like it.
-and just for my sake, make caves have their own beauty.
Contrary to popular belief, you want people to play your game and have fun. So I suggest doing a few things:
-Add something to do the grind for you; i.e. maybe a special kind of mining golem or something like it
-Add new challenges and new resources that do cool things
- No, the wither and nether and enderdragon and elytra do NOT count. Firstly, those only supply a few
minor items and let's be honest; those aren't real boss fights :/ As any good game designer knows,
you need the bosses in your game to reflect the mechanics. And we all know that minecraft isn't
about pointing at an enemy and whackin em, it's more about building. I dunno, add a creature that can tunnel through mountains or one that can create blocks or something like it.
-and just for my sake, make caves have their own beauty.
1
I'd like caves to be more vertical, which would be more realistic. Plus I'd like to be able to use leads to sorta climb up and down steep cliffs. Also, I think there should be a kind of cave hall with stalagmites and stalactites.
1
Updated bats like maybe using the vampire bat concept, more cave exclusive mobs like cave bears? Salamanders tend to live in caves so maybe that could be a brewing ingredient or we could get scales for armour or something else, maybe silverfish in more places than just extreme hills and strongholds, better mineshafts, maybe have them have more things in them or add a miner mob, some new ores / tools / armours would be cool, new structures down there like maybe some roguelike dungeons, maybe there's a chance of you finding a ladder in a mineshaft which leads to a strip mine, these are just the things I came up with.
1
YOU NEED TO ADD BLUE CAVE CREEPER
1
I wish to see various "cave" oriented items, a simple elevator type thing would be nice, along with a way to excavate quicker.
3
Fixing the game first before adding any new content would be a good start.
1
[deleted]
1
[deleted]
1
Make the bats drop something- they're honestly a little just there for no reason.
1
Hostile bats for hard & hardcore difficulties or as a semi rare spawn
1
If there would be a cave update, I think it'd be the perfect time to introduce new ore into the game.
Possibly in a way that more tools and armor can be crafted. 🤔 And each material would have different attributes. Perhaps Diamond stuff could be the "heavy", stronger and more durable alternative to a new armor and tool type which would be lighter, faster but less strong... Perhaps chainmail armor could be made craftable. New ores could be obtainable in the Nether? (I like the idea of more nether ores.)
BUT I wouldn't want to see too much of that added in. Tinkers Construct (mod) is fun, but surely overkill for vanilla Minecraft.
Would also be nice to have a broader variety of arrows. Make the arrowheads craftable in various materials, determining the strength. Same for bows perhaps. Diamond bow? Hmm..
Bring vampires to Minecraft that can transform into bats, in special caves with lootable chests. Make it so they can hardly be defeated with any tools but silver (which would be a new ore). 😁 Perhaps a vampire bite would have a temporary effect where you burn in sunlight just like zombies and skeletons do. Vampires would burn in sunlight too!
About mobs, I'd really like to see zombies and rotten flesh actually have some kind of viral damage effect, which actually drains the hunger bar drastically.
Just spewing ideas. \o/
Possibly in a way that more tools and armor can be crafted. 🤔 And each material would have different attributes. Perhaps Diamond stuff could be the "heavy", stronger and more durable alternative to a new armor and tool type which would be lighter, faster but less strong... Perhaps chainmail armor could be made craftable. New ores could be obtainable in the Nether? (I like the idea of more nether ores.)
BUT I wouldn't want to see too much of that added in. Tinkers Construct (mod) is fun, but surely overkill for vanilla Minecraft.
Would also be nice to have a broader variety of arrows. Make the arrowheads craftable in various materials, determining the strength. Same for bows perhaps. Diamond bow? Hmm..
Bring vampires to Minecraft that can transform into bats, in special caves with lootable chests. Make it so they can hardly be defeated with any tools but silver (which would be a new ore). 😁 Perhaps a vampire bite would have a temporary effect where you burn in sunlight just like zombies and skeletons do. Vampires would burn in sunlight too!
About mobs, I'd really like to see zombies and rotten flesh actually have some kind of viral damage effect, which actually drains the hunger bar drastically.
Just spewing ideas. \o/
2
I think tinker's construct would be an awesome addition to the game, but I do feel that it would have to be a very minimalist version to keep the feel and simplicity of Minecraft.
Doing something with bats would be epic. They'd be an actual source of content rather than flying squeaky bois.
Doing something with bats would be epic. They'd be an actual source of content rather than flying squeaky bois.