'Ello! Tis me, CHorse and I'm having problems. See, I can't open up my world in MCEdit which is a big problem.
Well, any ideers? I'm trying to copy very large structures over, which will be a pain with structure blocks since they only support 32 x 32 x 32 stuffs, so chopping it up would be a pain in the rear end. Help pls.
What it tells me when I try opening:
An error occurred while opening C:\Users\jajo8\AppData\Roaming\.minecraft\saves\V.0.3.0 - DEMO
'utf8' codec can't decode byte 0xc0 in position 17: invalid start byte
Traceback (most recent call last):
File "mcedit2\editorapp.py", line 790, in loadFile (self is a MCEditApp)
File "mcedit2\editorsession.py", line 205, in __init__ (self is a EditorSession)
File "mceditlib\worldeditor.py", line 233, in __init__ (self is a WorldEditor)
File "mceditlib\findadapter.py", line 62, in findAdapter
File "mceditlib\anvil\adapter.py", line 472, in __init__ (self is a AnvilWorldAdapter)
File "mceditlib\anvil\adapter.py", line 548, in loadMetadata (self is a AnvilWorldAdapter)
File "src\mceditlib\nbt.pyx", line 591, in mceditlib.nbt.load
File "src\mceditlib\nbt.pyx", line 684, in mceditlib.nbt.load_compound
File "src\mceditlib\nbt.pyx", line 691, in mceditlib.nbt.load_named
File "src\mceditlib\nbt.pyx", line 808, in mceditlib.nbt.load_tag
File "src\mceditlib\nbt.pyx", line 684, in mceditlib.nbt.load_compound
File "src\mceditlib\nbt.pyx", line 691, in mceditlib.nbt.load_named
File "src\mceditlib\nbt.pyx", line 808, in mceditlib.nbt.load_tag
File "src\mceditlib\nbt.pyx", line 684, in mceditlib.nbt.load_compound
File "src\mceditlib\nbt.pyx", line 690, in mceditlib.nbt.load_named
File "src\mceditlib\nbt.pyx", line 734, in mceditlib.nbt.load_name
UnicodeDecodeError: 'utf8' codec can't decode byte 0xc0 in position 17: invalid start byte
'utf8' codec can't decode byte 0xc0 in position 17: invalid start byte
Traceback (most recent call last):
File "mcedit2\editorapp.py", line 790, in loadFile (self is a MCEditApp)
File "mcedit2\editorsession.py", line 205, in __init__ (self is a EditorSession)
File "mceditlib\worldeditor.py", line 233, in __init__ (self is a WorldEditor)
File "mceditlib\findadapter.py", line 62, in findAdapter
File "mceditlib\anvil\adapter.py", line 472, in __init__ (self is a AnvilWorldAdapter)
File "mceditlib\anvil\adapter.py", line 548, in loadMetadata (self is a AnvilWorldAdapter)
File "src\mceditlib\nbt.pyx", line 591, in mceditlib.nbt.load
File "src\mceditlib\nbt.pyx", line 684, in mceditlib.nbt.load_compound
File "src\mceditlib\nbt.pyx", line 691, in mceditlib.nbt.load_named
File "src\mceditlib\nbt.pyx", line 808, in mceditlib.nbt.load_tag
File "src\mceditlib\nbt.pyx", line 684, in mceditlib.nbt.load_compound
File "src\mceditlib\nbt.pyx", line 691, in mceditlib.nbt.load_named
File "src\mceditlib\nbt.pyx", line 808, in mceditlib.nbt.load_tag
File "src\mceditlib\nbt.pyx", line 684, in mceditlib.nbt.load_compound
File "src\mceditlib\nbt.pyx", line 690, in mceditlib.nbt.load_named
File "src\mceditlib\nbt.pyx", line 734, in mceditlib.nbt.load_name
UnicodeDecodeError: 'utf8' codec can't decode byte 0xc0 in position 17: invalid start byte
Well, any ideers? I'm trying to copy very large structures over, which will be a pain with structure blocks since they only support 32 x 32 x 32 stuffs, so chopping it up would be a pain in the rear end. Help pls.
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14
1
Try to open it in MCedit 1 (i use now v1.5.6.0.), not in MCedit 2
And mcedit 1 works faster with large structures
And mcedit 1 works faster with large structures
2
Mcedit is not made for minecraft 1.13.
1
Was the world opened in Minecraft version 1.13 or higher?
MCedit can't load worlds made in minecraft version 1.13 or higher
MCedit can't load worlds made in minecraft version 1.13 or higher
1
Nope it's 1.12.2
1
Oh... now that’s something I don’t know how to deal with if it’s opened in 1.12.2
for me it usually works.
what version of MCedit do you use?
for me it usually works.
what version of MCedit do you use?
1
The latest one.
1
Just delete MCedit and download it again.
If you still get that same problem just download the worldedit mod. It can copy large structures, but it will be faster the more ram you have and depending on what graphics card you have
If you still get that same problem just download the worldedit mod. It can copy large structures, but it will be faster the more ram you have and depending on what graphics card you have
1
can you open up the world in minecraft? make a copy of the save then load it up once, then open that copy with mcedit
2
Maybe it's your computer. I suggest Deleting Mc Edit then, downloading it again otherwise idk. Or reinstalling Minecraft?
1
i would like to help but i am not good with that kind of stuff i suggest going to the site and making a form post well hope u can fix it