1

[Bad Idea] Don't Do This | Modding Mod Drops

jtrent238's Avatar jtrent2387/26/16 8:38 pm
1 emeralds 396 4
7/27/2016 9:47 pm
jtrent238's Avatar jtrent238
Dont do this:


I decided to spawn a bunch of a mob that has over 100 drops and kill it. Not a good Idea.

Drops for that mob:

/**
* Drop items of this living's type
*/
protected void dropFewItems(boolean var1, int var2)
{
this.entityDropItem(new ItemStack(Items.diamond, 16), 0F);
this.entityDropItem(new ItemStack(Items.apple, 16), 1F);
this.entityDropItem(new ItemStack(Items.written_book, 5), 1.1F);
this.entityDropItem(new ItemStack(Items.bread, 8), 1.2F);
this.entityDropItem(new ItemStack(Items.potionitem, 32), 1.3F);
this.entityDropItem(new ItemStack(Items.emerald, 8), 1.4F);
this.entityDropItem(new ItemStack(Items.baked_potato, 12), 1.5F);
this.entityDropItem(new ItemStack(Items.blaze_rod, 3), 1.6F);
this.entityDropItem(new ItemStack(Items.beef, 6), 1.7F);
this.entityDropItem(new ItemStack(Items.flint, 16), 1.8F);
this.entityDropItem(new ItemStack(Items.potato, 8), 1.9F);
this.entityDropItem(new ItemStack(Items.bucket, 1), 1.10F);
this.entityDropItem(new ItemStack(Items.speckled_melon, 64), 2F);
this.entityDropItem(new ItemStack(Items.painting, 16), 2.1F);
this.entityDropItem(new ItemStack(Items.golden_carrot, 8), 2.2F);
this.entityDropItem(new ItemStack(Items.porkchop, 6), 2.3F);
this.entityDropItem(new ItemStack(Items.item_frame, 12), 2.4F);
this.entityDropItem(new ItemStack(Items.bone, 12), 2.5F);
this.entityDropItem(new ItemStack(Items.fish, 12), 2.6F);
this.entityDropItem(new ItemStack(Items.gunpowder, 12), 2.7F);
this.entityDropItem(new ItemStack(Items.lava_bucket, 12), 2.8F);
this.entityDropItem(new ItemStack(Items.lead, 12), 2.9F);
this.entityDropItem(new ItemStack(Items.reeds, 12), 2.10F);
this.entityDropItem(new ItemStack(Items.tnt_minecart, 12), 3.0F);
this.entityDropItem(new ItemStack(Items.map, 12), 3.1F);
this.entityDropItem(new ItemStack(Items.chicken, 16), 3.2F);
this.entityDropItem(new ItemStack(Items.bowl, 16), 3.3F);
this.entityDropItem(new ItemStack(Items.command_block_minecart, 5), 3.4F);
this.entityDropItem(new ItemStack(Items.blaze_powder, 8), 3.5F);
this.entityDropItem(new ItemStack(Items.wooden_hoe, 32), 3.6F);
this.entityDropItem(new ItemStack(Items.golden_carrot, 8), 3.7F);
this.entityDropItem(new ItemStack(Items.chainmail_boots, 12), 3.8F);
this.entityDropItem(new ItemStack(Items.shears, 3), 3.9F);
this.entityDropItem(new ItemStack(Items.wooden_axe, 6), 4.0F);
this.entityDropItem(new ItemStack(Items.quartz, 16), 4.1F);
this.entityDropItem(new ItemStack(Items.iron_sword, 8), 4.2F);
this.entityDropItem(new ItemStack(Items.gold_ingot, 1), 4.3F);
this.entityDropItem(new ItemStack(Items.record_stal, 64), 4.4F);
this.entityDropItem(new ItemStack(Items.repeater, 16), 4.5F);
this.entityDropItem(new ItemStack(Items.golden_chestplate, 8), 4.6F);
this.entityDropItem(new ItemStack(Items.fishing_rod, 6), 4.7F);
this.entityDropItem(new ItemStack(Items.map, 12), 4.8F);
this.entityDropItem(new ItemStack(Items.writable_book, 12), 4.9F);
this.entityDropItem(new ItemStack(Items.arrow, 12), 5.0F);
this.entityDropItem(new ItemStack(Items.wheat_seeds, 12), 5.1F);
this.entityDropItem(new ItemStack(Items.iron_hoe, 12), 5.2F);
this.entityDropItem(new ItemStack(Items.iron_axe, 12), 5.3F);
this.entityDropItem(new ItemStack(Items.melon_seeds, 12), 5.4F);
this.entityDropItem(new ItemStack(Items.record_ward, 12), 5.5F);
this.entityDropItem(new ItemStack(Items.leather_chestplate, 12), 5.6F);

}
Posted by jtrent238's Avatar
jtrent238
Level 67 : High Grandmaster Modder
101

Create an account or sign in to comment.

4

1
07/27/2016 9:47 pm
Level 67 : High Grandmaster Modder
jtrent238
jtrent238's Avatar
Its not supposed to do this it is supposed to randomly Drop some of those items, and I killed like 100 of them.
1
07/27/2016 7:26 am
Level 34 : Artisan Birb
Karrfis
Karrfis's Avatar
why not, it makes it more fun

fun mod

mod that makes all mobs drop 100x their normal loot

its fun with a mob grinder
1
07/27/2016 3:58 am
Level 23 : Expert Network
risha
risha's Avatar
I think this is just common sense.
1
07/26/2016 10:59 pm
Level 16 : Journeyman Dragon
Latiodile
Latiodile's Avatar
Isn't it obvious? Besides. Most pcs can handle over 100 dropped items... I know mine can handle 50k XP orbs
Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome