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When I run the latest version of Optifine with Sildurs Virbrant Shaders v1.171 Medium Alpha -1.13, the block-breaking animation does not show at all. Any ideas as to how to fix this?
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Optifine for 1.13 is in beta state, so it might be buggy.
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I think you may be lagging because the animation go away when you lag. But you are using optifine so....