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Need help to convert a 3D model to Minecraft friendly format

I_am_Flaggschiff's Avatar I_am_Flaggschiff4/19/14 1:28 pm
1 emeralds 2.6k 23
4/20/2014 4:33 am
_Skyden_'s Avatar _Skyden_
Can someone please help me? I want to convert this model to a format usable in Minecraft. I've got no experience in creating mods for Minecraft but i think it would be awesome to ride this Mech in MC so could a experienced modder please give me some advice how to insert my model in the game?

Posted by I_am_Flaggschiff's Avatar
I_am_Flaggschiff
Level 31 : Artisan Pixel Painter
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1
04/20/2014 3:06 am
Level 88 : Elite Senpai
sekwah41
sekwah41's Avatar
Dimmerworldwww.youtube.com/watch?v=I8VAiQ8ywoI

Use Obj2MC
How to use in my video.


Good video but he doesnt want to convert it to blocks, he wants to use it in a mod so that converter wouldnt work.
1
04/20/2014 3:03 am
Level 3 : Apprentice Miner
anonpmc507806
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[deleted]
1
04/20/2014 2:59 am
Level 88 : Elite Senpai
sekwah41
sekwah41's Avatar
This is possible thanks to a library that chickenbones wrote(it includes a method like skyden was talking about), it converts obj files into models inside the mod. It uses the same sorta rendering system as thaniumcraft with the oddly shaped crystals but it places massive amounts of polygons.

The mod you wana use of his is the chickenbones core and it includes

  • A Model library cable of importing obj files
  • 3D transformation library
  • Flexible and simple packet system
  • Colour helper classes
  • A few other misc helper functions


You can find the mod for this as http://www.minecraftforum.net/topic/909 ... ones-mods/

If you would like help on how to use the mod with your mod to import the model just message him on planetminecraft, ive talked to him before and hes a veey nice guy so im sure hell probably give you a little help
1
04/20/2014 2:39 am
Level 36 : Artisan Modder
_Skyden_
_Skyden_'s Avatar
Just to prove that it can be done, I spent the last half hour loading a 3d model into a Minecraft mod. I made the model in blender and applied a simple texture. Images of it are below.





Doing something like this requires quite a bit of Java knowledge and experience using LWJGL.
1
04/20/2014 4:21 am
Level 3 : Apprentice Network
weakwizardsucks2
weakwizardsucks2's Avatar
Is that Eclipse open in the background on pic 2? You are my new best friend!
1
04/20/2014 4:33 am
Level 36 : Artisan Modder
_Skyden_
_Skyden_'s Avatar
Yea, I used Java to code the example and eclipse is my IDE of choice when programming in Java
1
04/20/2014 2:03 am
Level 36 : Artisan Modder
_Skyden_
_Skyden_'s Avatar
If you want to use it in a mod all you would need to do would be to parse the model file and then render it just like you would in any other 3d game created using LWJGL. Look into learning some LWJGL stuff and try to load some 3d models in your own program first, then move on to minecraft. If none of this makes sense to you, then you probably won't be able to do it.

Remember, Google is your friend.
1
04/19/2014 2:07 pm
Level 19 : Journeyman Miner
anonpmc1072506
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[deleted]
1
04/19/2014 2:09 pm
Level 31 : Artisan Pixel Painter
I_am_Flaggschiff
I_am_Flaggschiff's Avatar
thx for the tip i'm gonna give it a try
1
04/19/2014 2:00 pm
Level 43 : Master Pokemon
Jacob Rigoberto
Jacob Rigoberto's Avatar
Also, what program are you using to make 3D models? I'll look into it if I can have the program.
1
04/19/2014 2:08 pm
Level 31 : Artisan Pixel Painter
I_am_Flaggschiff
I_am_Flaggschiff's Avatar
well today is your lucky day. I'm using gMax, "lite" version of 3dsMax but with nearly all functions of the 3000$+ program. It's free you just have to register you on their website.
1
04/19/2014 2:19 pm
Level 43 : Master Pokemon
Jacob Rigoberto
Jacob Rigoberto's Avatar
Ok. I'll look into a program that can export 3D models from GMax to .schematic files...
1
04/19/2014 1:59 pm
Level 16 : Journeyman Dolphin
vikerus
vikerus's Avatar
Guys... Look at what Pixelmon is doing with true 3D models. You're welcome.
1
04/19/2014 2:06 pm
Level 31 : Artisan Pixel Painter
I_am_Flaggschiff
I_am_Flaggschiff's Avatar
well that looks promising but i can't find any tools for creating or converting the models. any ideas?
1
04/19/2014 1:56 pm
Level 43 : Master Pokemon
Jacob Rigoberto
Jacob Rigoberto's Avatar
A tool could allways be created - And made to work. It is 100% possible. Buuuuut I don't know any tools that would do it for now.
1
04/19/2014 1:55 pm
Level 26 : Expert Nerd
Amsarian
Amsarian's Avatar
I don't think that is possible. If you want to have something like that in Minecraft, you'd have to make it from scratch instead of converting it.
1
04/19/2014 1:53 pm
Level 47 : Master Procrastinator
Uncle Seamus
Uncle Seamus's Avatar
Well it sucks that the model wont be used since it amazing.
1
04/19/2014 1:38 pm
Level 16 : Journeyman Toast
DiscoToad
DiscoToad's Avatar
Make a less detailed one in Techne?
1
04/19/2014 1:40 pm
Level 31 : Artisan Pixel Painter
I_am_Flaggschiff
I_am_Flaggschiff's Avatar
i know techne but i think it doesnt provide as much opportunities as full featured 3D editors it just lacks a lot of important functions i really appreciate and i don't like the user interface
1
04/19/2014 1:34 pm
Level 18 : Journeyman Dragonborn
Monstercore
Monstercore's Avatar
Spore Much ?
1
04/19/2014 1:42 pm
Level 31 : Artisan Pixel Painter
I_am_Flaggschiff
I_am_Flaggschiff's Avatar
yeah you're right i've played spore hour after hour. This game got me into 3D modelling. It's pretty inspirating but i don't like that theres no effective way to mod it
1
04/19/2014 1:33 pm
Level 48 : Master Robot
Doppla
Doppla's Avatar
Sorry Thats Impossible. Minecraft To 3D Model Always Works But The Other Way Round Is Impossible Due To The Tris and Polys. People Have Tried Before But It Always Gets Chunk Errors Or Destroys The World
1
04/19/2014 1:37 pm
Level 31 : Artisan Pixel Painter
I_am_Flaggschiff
I_am_Flaggschiff's Avatar
hmmm... what a shame
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