Hey Guys
It been like 1 hour that i am trying to find the right code so that my Item when right cliked spawn a spider .
so i put my item extends ItemEgg so it can be thrown but it spawns a Chiken
Is there a way to change that to a Spider ?
PS : I am not saying " change the Egg to spawn a spider , but my item to spawn a spider.
Thx for thoses who will help
It been like 1 hour that i am trying to find the right code so that my Item when right cliked spawn a spider .
so i put my item extends ItemEgg so it can be thrown but it spawns a Chiken
Is there a way to change that to a Spider ?
PS : I am not saying " change the Egg to spawn a spider , but my item to spawn a spider.
Thx for thoses who will help
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11
1
but Forge didnt
1
why 1.6.4? 1.7 just came out
1
perhaps look at ways to link with the summon command?
1
but the summon command is for 1.7, i am modding for 1.6.4
1
If I were you, I would just look at all the spawn eggs, and everything to do with spawning monsters, and try and work it out.
I am still trying to work out how to register my first block though, so I guess I'm not that helpful.
Good Luck! It sounds like a great mod!
I am still trying to work out how to register my first block though, so I guess I'm not that helpful.
Good Luck! It sounds like a great mod!
1
Thx
Well that''s the problem , i tried to look for all the spawn eggs , but there isnt anything like that only the :
RegisterEntityEgg(EntityVenom.class, 0xffffff, 0x000000);
that allows you to register a new Spawn Egg
Anyway thx for your help , if you need help with the blocks tell me , i can help you
Well that''s the problem , i tried to look for all the spawn eggs , but there isnt anything like that only the :
RegisterEntityEgg(EntityVenom.class, 0xffffff, 0x000000);
that allows you to register a new Spawn Egg
Anyway thx for your help , if you need help with the blocks tell me , i can help you
1
Anyone ?
1
Here is the mod class File :
I want to spawn a Spider
Click to reveal
package venom;
import tpearl.ItemNetherpearl;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.common.DungeonHooks;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
@Mod(modid = Venom.modid, name = "Venom", version = "1.0")
@NetworkMod(clientSideRequired = true, serverSideRequired = false)
public class Venom {
public static final String modid = "Venom"
+ "";
//public static
public static Item venomeggItem;
@EventHandler
public void load(FMLInitializationEvent event)
{
venomeggItem = new ItemVenomegg(9011).setUnlocalizedName("venomegg");
//Registry
LanguageRegistry.addName(venomeggItem, "Venom Egg");
}
}
import tpearl.ItemNetherpearl;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.common.DungeonHooks;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
@Mod(modid = Venom.modid, name = "Venom", version = "1.0")
@NetworkMod(clientSideRequired = true, serverSideRequired = false)
public class Venom {
public static final String modid = "Venom"
+ "";
//public static
public static Item venomeggItem;
@EventHandler
public void load(FMLInitializationEvent event)
{
venomeggItem = new ItemVenomegg(9011).setUnlocalizedName("venomegg");
//Registry
LanguageRegistry.addName(venomeggItem, "Venom Egg");
}
}
I want to spawn a Spider
1
erm... put the main mod class file.
which entity do u want to spawn anyways?
which entity do u want to spawn anyways?
1
can you put the code?
1
wich ?