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Keep on the Borderlands project

KFarris's Avatar KFarris1/6/19 6:30 pm
1 emeralds 880 5
2/17/2019 2:23 pm
KFarris's Avatar KFarris
Keep on the Borderlands project

Main map 90% done (worldpainter and GIS interpolation software)

Quasqueton 100% done (in minecraft realms, need to export) May want to add command blocks for more pool room effects.

Keep (85% done -Waiting for software to be available to export to main map)

Caves of Chaos 0% - Not started


Posted by KFarris's Avatar
KFarris
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1
02/17/2019 2:23 pm
Level 1 : New Miner
KFarris
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Conquest reforged update for project

https://www.youtube.com/watch?v=IN5NNLpSCZ0
1
02/02/2019 12:28 am
Level 1 : New Miner
KFarris
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Big changes happening. (logging this all on my Youtube channel)
Now that I have the project in 12.2.2 and Conquest Reforged, I have also switched scales. I was in 1:1 (3 blocks = 10 ft). I used mcedit to change to 5 blocks = 10 feet. This will allow for much greater detail.
1
01/27/2019 12:49 am
Level 1 : New Miner
KFarris
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1
01/27/2019 12:48 am
Level 1 : New Miner
KFarris
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Finally figured out how to export from 1.13.2 back to 1.12.2 and into Conquered Reforged Mod. Have done anything with it expect import.Keep
1
01/20/2019 10:20 pm
Level 1 : New Miner
KFarris
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A few update videos. I need to wait for some 1.13 editor tools to move forward much.

www.youtube.com/channel/UC4z7UEQ9NB0hI0m7ON0nCAQ
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