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Keep on the Borderlands project
Main map 90% done (worldpainter and GIS interpolation software)
Quasqueton 100% done (in minecraft realms, need to export) May want to add command blocks for more pool room effects.
Keep (85% done -Waiting for software to be available to export to main map)
Caves of Chaos 0% - Not started
Main map 90% done (worldpainter and GIS interpolation software)
Quasqueton 100% done (in minecraft realms, need to export) May want to add command blocks for more pool room effects.
Keep (85% done -Waiting for software to be available to export to main map)
Caves of Chaos 0% - Not started
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Big changes happening. (logging this all on my Youtube channel)
Now that I have the project in 12.2.2 and Conquest Reforged, I have also switched scales. I was in 1:1 (3 blocks = 10 ft). I used mcedit to change to 5 blocks = 10 feet. This will allow for much greater detail.
Now that I have the project in 12.2.2 and Conquest Reforged, I have also switched scales. I was in 1:1 (3 blocks = 10 ft). I used mcedit to change to 5 blocks = 10 feet. This will allow for much greater detail.
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Finally figured out how to export from 1.13.2 back to 1.12.2 and into Conquered Reforged Mod. Have done anything with it expect import.
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A few update videos. I need to wait for some 1.13 editor tools to move forward much.
www.youtube.com/channel/UC4z7UEQ9NB0hI0m7ON0nCAQ
www.youtube.com/channel/UC4z7UEQ9NB0hI0m7ON0nCAQ