1

What should I do?

Gorillaz_101's Avatar Gorillaz_10111/21/12 9:01 pm
11/25/2012 9:38 am
Gorillaz_101's Avatar Gorillaz_101
I'm making a zombie map but I need some help what should I put here
screenshots:
http://i.imgur.com/Ls4C1.png


http://i.imgur.com/iy8ma.png


http://i.imgur.com/sU8yY.png


http://i.imgur.com/ypTbE.png
Posted by Gorillaz_101's Avatar
Gorillaz_101
Level 14 : Journeyman Miner
52

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22

1
11/25/2012 9:38 am
Level 14 : Journeyman Miner
Gorillaz_101
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Bump
1
11/24/2012 12:48 pm
Level 14 : Journeyman Miner
Gorillaz_101
Gorillaz_101's Avatar
Any ideas
1
11/24/2012 12:48 pm
Level 14 : Journeyman Miner
Gorillaz_101
Gorillaz_101's Avatar
Any ideas
1
11/23/2012 7:17 pm
Level 14 : Journeyman Miner
Gorillaz_101
Gorillaz_101's Avatar
Somebody else?
1
11/23/2012 7:47 am
Level 14 : Journeyman Miner
Gorillaz_101
Gorillaz_101's Avatar
Good ideas so far
1
11/22/2012 5:31 pm
Level 14 : Journeyman Miner
Gorillaz_101
Gorillaz_101's Avatar
http://imgur.com/a/A6ZMD
For more pictures and thank you for the great ideas so far!
1
11/22/2012 4:45 pm
Level 23 : Expert Miner
Emma5000
Emma5000's Avatar
How about shops, where you have a chance to loots some supplies?
1
11/22/2012 4:49 pm
Level 14 : Journeyman Miner
Gorillaz_101
Gorillaz_101's Avatar
Well I was going to give classes options like soldier,tank... but I'll add some shops.
Thank you for the idea.
1
11/22/2012 4:43 pm
Level 6 : Apprentice Architect
Nealos101
Nealos101's Avatar
Are you familiar with Seth-Bling's presence detectors? It basically makes use of a spawner with MCEdit and allows you to hide the spawner and still have the zombies spawn on top.
1
11/22/2012 4:48 pm
Level 14 : Journeyman Miner
Gorillaz_101
Gorillaz_101's Avatar
Yes but I was only going to give them potions effect,swords, and armor.
I'll look how can I hide the spawners.
Thank you
1
11/22/2012 8:10 am
Level 31 : Artisan Scribe
ThatOneOtter
ThatOneOtter's Avatar
If you hook up tripwires to dispensers and add monster eggs, whenever you go across the tripwire, it dispenses a live monster! Try it out!
1
11/22/2012 4:19 pm
Level 14 : Journeyman Miner
Gorillaz_101
Gorillaz_101's Avatar
You will be able to see the tripwire but thanks.
1
11/22/2012 7:24 am
Level 23 : Expert Explorer
jayjaymozza
jayjaymozza's Avatar
What you should do, is add a few trip wires connected to doors, so when the player run through it it open the door and more zombies come out, stuff like that would be good, if you open it to a server id be happy to help.
1
11/22/2012 4:18 pm
Level 14 : Journeyman Miner
Gorillaz_101
Gorillaz_101's Avatar
Well they are going to spawn from custom spawners but there are going to be some that are going to spawn like that.
1
11/22/2012 4:24 am
Level 28 : Expert Skinner
Creeper_for_life
Creeper_for_life's Avatar
I always love saying this and what I'm about to say is....ADD AWESOME HIDDEN DEADLY FATAL TRAPS!!!
What does these buttons do?
Click to reveal
1
11/22/2012 7:16 am
Level 14 : Journeyman Miner
Gorillaz_101
Gorillaz_101's Avatar
I was going to do that and add parkour.
1
11/22/2012 3:36 am
Level 18 : Journeyman Miner
Phrozenbit
Phrozenbit's Avatar
Moved to building
1
11/22/2012 7:15 am
Level 14 : Journeyman Miner
Gorillaz_101
Gorillaz_101's Avatar
Sorry about that.
1
11/21/2012 10:26 pm
Level 15 : Journeyman Miner
marius_3_3_3
marius_3_3_3's Avatar
Put furniture of some sort but don't make the furniture look fancy, instead make it look worn out and maybe hide loot throughout it.
1
11/22/2012 7:14 am
Level 14 : Journeyman Miner
Gorillaz_101
Gorillaz_101's Avatar
What do you mean by worn out?
1
11/21/2012 9:06 pm
Level 3 : Apprentice Miner
vboeyy
vboeyy's Avatar
Put Like a dining area, for like seating and make the houses broken a bit to make it realistic put some chairs and table (fence pressure plate on top)
1
11/22/2012 7:12 am
Level 14 : Journeyman Miner
Gorillaz_101
Gorillaz_101's Avatar
Thanks and I don't really like the idea of "old" I already try it.
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