I'm trying to use the following command to make a dropped tnt item named Grenade explode. I'm using 1.12.2.
/execute @e[type=item] /testfor @e[type=Item] ~ ~ ~ {Item:{id:"minecraft:tnt",tag:{display:{Name:Grenade}}}} /summon creeper ~ ~ ~ {Fuse:0}
For some reason it won't summon the creeper and it outputs:
[16:40:26] Failed to execute '{Item:{id:"minecraft:tnt",Count:1b,tag:{display:{Name:"Grenade"}}}} /summon creeper ~ ~ ~ {Fuse:0}' as item.tile.tnt
SOLVED
/execute @e[type=item] /testfor @e[type=Item] ~ ~ ~ {Item:{id:"minecraft:tnt",tag:{display:{Name:Grenade}}}} /summon creeper ~ ~ ~ {Fuse:0}
For some reason it won't summon the creeper and it outputs:
[16:40:26] Failed to execute '{Item:{id:"minecraft:tnt",Count:1b,tag:{display:{Name:"Grenade"}}}} /summon creeper ~ ~ ~ {Fuse:0}' as item.tile.tnt
SOLVED
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1
The way to do that is to scoreboard tag all tnt items named grenade with explode in a repeating command block:
scoreboard players tag @e[type=item] add explode {Item:{id:"minecraft:tnt",Count:1b,tag:{display:{Name:"grenade"}}}}
and then make them blow up in a chain command block:
execute @e[tag=explode] ~ ~ ~ summon tnt
HOWEVER: I think you want them to be able to land on the ground first before they explode, so they don't explode in the player's face immediately? Or, have a timer? To have a timer, do these:
To do that, first type this command:
/scoreboard objectives add explode dummy explode
Then, place a repeating command block and type in this command:
scoreboard players tag @e[type=item] add explode {Item:{id:"minecraft:tnt",Count:1b,tag:{display:{Name:"grenade"}}}}
Then put a chain command block after it and type this command into it:
scoreboard players add @e[tag=explode] explode 1
Then put another chain command block after the previous one and type this command into it:
execute @e[score_explode_min=60] ~ ~ ~ summon tnt ~ ~ ~
Or, if you want to have them explode when they hit the ground, tell me and i'll try. but its much harder to do that.
scoreboard players tag @e[type=item] add explode {Item:{id:"minecraft:tnt",Count:1b,tag:{display:{Name:"grenade"}}}}
and then make them blow up in a chain command block:
execute @e[tag=explode] ~ ~ ~ summon tnt
HOWEVER: I think you want them to be able to land on the ground first before they explode, so they don't explode in the player's face immediately? Or, have a timer? To have a timer, do these:
To do that, first type this command:
/scoreboard objectives add explode dummy explode
Then, place a repeating command block and type in this command:
scoreboard players tag @e[type=item] add explode {Item:{id:"minecraft:tnt",Count:1b,tag:{display:{Name:"grenade"}}}}
Then put a chain command block after it and type this command into it:
scoreboard players add @e[tag=explode] explode 1
Then put another chain command block after the previous one and type this command into it:
execute @e[score_explode_min=60] ~ ~ ~ summon tnt ~ ~ ~
Or, if you want to have them explode when they hit the ground, tell me and i'll try. but its much harder to do that.
1
There are multiple things wrong with that command, here's what they are and how to fix:
-after the execute @e[type=item] is an ~ ~ ~
-unfortunately, you can't do a testfor and then a command...
-I'm pretty sure you don't need the tag:{} part
-after the execute @e[type=item] is an ~ ~ ~
-unfortunately, you can't do a testfor and then a command...
-I'm pretty sure you don't need the tag:{} part
1
The tag is probably wrong. I'll look into it and see if I can fix it :)