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Help With Redstone/Command Block Circuit

1 emerald 5 replies 387 views | started 01/11/2017 10:04 am by avrona




So I made this circuit in a map I am making, but it doesn't work just right.

The single command block on the right adds a score to a scoreboard needed for the players to get a set of items, while the chain of blocks on the left of the circuit removes the scoreboard point. The items are given by a set of repeater command blocks, each given a different item. However the problem is when I start the circuit by placing a redstone block on the left of the AND gate, it gives me TWO sets of times, not just one. I tried slowing the circuit down, speeding it up, etc., but I still get two sets. Any ideas?
Posted by avatar
avrona
Level 30 : Artisan Explorer
33

5 replies

1
01/11/2017 12:53 pm
Level 54 Grandmaster Cyborg
Pepijn
avatar
Put the reset directly behind the commands that give the items.
1
01/11/2017 12:53 pm
Level 30 Artisan Explorer
avrona
avatar
So how do I fix it?
1
01/11/2017 11:06 am
Level 54 Grandmaster Cyborg
Pepijn
avatar
A comparator has a 2 ingame tick delay (which is usually described as one redstone tick, but 1 redstone tick = 2 ingame ticks). So before the commandblock behind the comparator gets activated, any repeating + chain commandblocks will have triggered twice already.
1
01/11/2017 10:16 am
Level 30 Artisan Explorer
avrona
avatar
I tried using them but still nothing.
1
01/11/2017 10:11 am
Level 1 New Miner
dc rocks
avatar
use a comparator or hopper timer

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