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/summon commad help D:
Hello guys! I wanted to know if you can spawn multiple mobs with the /summon command and one command block? Thanks !
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well now that we have a few more new commands, what you could do know is instead use /setblock to spawn a redstone block at an area with command blocks that do all the stuff you need
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Perhaps, if you wanted different mobs, you could spawn the mobs riding each other, but every other mob, have a placeholder mob with the tag {Health:0} so it dies instantly dismounting all mobs above it. Then just change the health of the other mobs to compensate for any fall damage.
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thanks but i just found out sethbling has made a pulse multiplier so i think that would be easier. Thanks anyways!
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oh, completely forgot about the pulse multiplier, i knew it would be useful
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well you could make 2 mobs by either spawning them riding each other, or by spawning a spawner.
EDIT:here the best way to do it: /summon FallingSand ~ ~1 ~ {TileID:52 TileEntityData:{EntityId:(id of the mob you want),SpawnCount:(number of that mob you want),MaxNearbyEntities:(same as spawn count)},Time:(any number over 0, i use 60)}
hope this helps
EDIT:here the best way to do it: /summon FallingSand ~ ~1 ~ {TileID:52 TileEntityData:{EntityId:(id of the mob you want),SpawnCount:(number of that mob you want),MaxNearbyEntities:(same as spawn count)},Time:(any number over 0, i use 60)}
hope this helps