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No-Trades Villager Help

Rum+'s Avatar Rum+3/17/14 5:23 pm
1 emeralds 460 6
3/18/2014 6:33 am
Rum+'s Avatar Rum+
Hello everyone!
I'm trying to summon a villager without trades to use as a quest giver in my RPG map. I already tried it in MCEdit but there is no way to rename him after summoning him, which is a HUGE problem. Does anyone know how to do this with the /summon command?
Posted by Rum+'s Avatar
Rum+
Level 50 : Grandmaster Architect
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1
03/18/2014 6:33 am
Level 50 : Grandmaster Architect
Rum+
Rum+'s Avatar
Nvm. Found it! C:
1
03/17/2014 5:59 pm
Level 50 : Grandmaster Architect
Rum+
Rum+'s Avatar
@Divine hm, yeah, prolly. however, I would prefer it if I could summon him with no trades at all. I assume I wouldnt be able to give the piston heads a blank name, and I want the trade slots to look completely empty.

Edit: Scratch that. I can give a blank name, but still looks kinda weird. - _ -

@Godly the shops filter, yeah. what end? >_> I dont have a problem with creating a villager without trades. I have a problem with creating a custom named villager without trades.
1
03/17/2014 5:48 pm
Level 48 : Master Pegasus
G0dlyCheese
G0dlyCheese's Avatar
I assume you're using SethBling's MCEdit filter, it works, something is wrong on your end.
1
03/17/2014 5:46 pm
Level 38 : Artisan Mountaineer
DivinePhoenix
DivinePhoenix's Avatar
Can't you change what he trades for a undefined ( Like a piston head for a piston head?)
1
03/17/2014 5:43 pm
Level 50 : Grandmaster Architect
Rum+
Rum+'s Avatar
Lol, thats what I want, too. What I'm saying is I don't know how to summon a villager without trades by using the summon command. Right now I can only do this with MCEdit by transforming an empty chest into a villager. But I can't name him afterwards. So that's why I need the summon command..............
1
03/17/2014 5:37 pm
Level 16 : Journeyman Goblin
poltercreeper
poltercreeper's Avatar
why would you rename after summoning, why not just name him in the /summon command?
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