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Help with Item Models

1 emerald1 reply188 views
created 06/06/2015 8:00 pm by CroshB
last reply 06/16/2015 1:29 am
Hi, i need help with a custom resource pack i'm making.

I wanted to know how do i make the Pumpkin item appear in your inventory/hand/ground as a plain texture (A normal 16x16 flat texture like Paper, and Ingots), but when placed on the player's head I wanted it to look like the pumpkin block.

I was able to make the item in the inventory look 2d with this model:

{
"parent": "builtin/generated",
"textures": {
"layer0": "items/pumpkin"
},


"display": {
"thirdperson": {
"rotation": [ -90, 0, 0 ],
"translation": [ 0, 1, -3 ],
"scale": [ 0.55, 0.55, 0.55 ]
},
"firstperson": {
"rotation": [ 0, -135, 25 ],
"translation": [ 0, 4, 2 ],
"scale": [ 1.7, 1.7, 1.7 ]
}
}
}

("items/pumpkin" is a custom texture that I made)
But with this item model the block doesn't appear on the player's head when wearing it, and i wanted it to appear.

Any ideas on how to do that? Or if it is even possible? I know that there's a "head" display for items, but I don't know how to use it.
Thanks for reading :)
(Sorry if I made any English mistakes, not my native language)
Posted by avatar
CroshB
Level 1 : New Miner
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1 reply

06/16/2015 1:29 am
Level 1 : New Crafter
AGearBeast
it is actually very simple to do this, first you need a program called bdcraft cubik pro.
then you model out the block or and set the textures sides and so on with the UV editor. Once all that is done go to the tab "Views" > Edit Mode > GUI " it should have some default options to view the item in your inventory as you described by using the drop down menu. Then check "Use custom display for item in GUI" and then export the file to a .json into assets>minecraft>models>block> [ Here ] . I hope i didnt confuse you with all that i explained.

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