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[SOLVED] 3D Modelling problems with stairs
I'm making a 3D model for corner stairs, but it doesn't want to work properly, so I thought that I may find some help on PMC. (It's for a TARDIS roof, because I'm updating AtomikTM's TARDIS 2.0, and I want to add some 3Dness to it)
So, here's what I get (with the rest of the TARDIS) :
As you can see, it only works with one orientation for the stairs :
I have no idea of how I could solve this problem, but maybe someone on PMC can help me.
EDIT: Just realized that the pics were too big for PMC... It should be fixed now.
EDIT2: My problem is now solved, thanks to insomniac_lemon ! I changed "uvlock": true to "uvlock": false, for those of you who also have this problem.
So, here's what I get (with the rest of the TARDIS) :
As you can see, it only works with one orientation for the stairs :
I have no idea of how I could solve this problem, but maybe someone on PMC can help me.
EDIT: Just realized that the pics were too big for PMC... It should be fixed now.
EDIT2: My problem is now solved, thanks to insomniac_lemon ! I changed "uvlock": true to "uvlock": false, for those of you who also have this problem.
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Highly likely it's UVlock's fault. Go into the blockstate file, change
"uvlock": true
to
"uvlock": false
"uvlock": true
to
"uvlock": false
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Well, that worked ! Thank you so much ! I thought I would never be able to make it work...
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I'm gonna try that out ! I'll tell you if it worked or not !
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Well, now that I know what the problem is I have no idea how to fix it, so I'm afraid I can't be of help. lets hope someone who does know arrives soon.
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I work with blender often and this is a nice model the roofing looks accurate and tidy
I honest can't see a problem.
I honest can't see a problem.
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Thanks !
The problem actually is with the texture of the sign. As you can see, on one side, the sign is accurate, but on the other sides, the texture isn't like it should be. The "UV" thing isn't working properly for those sides.
The problem actually is with the texture of the sign. As you can see, on one side, the sign is accurate, but on the other sides, the texture isn't like it should be. The "UV" thing isn't working properly for those sides.
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Sorry I can't even see what is wrong with it...
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On the top pieces (that are made out of stairs), the "UV" is wrong for most orientations. Only one is working.
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No one knows what it could be ? Because I tried everything I could think of, but nothing happened...