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is this a bug?

1 emerald7 replies272 views
created 07/29/2014 12:06 am by cool_story_bro
last reply 07/29/2014 4:38 am
hey guys I was just wondering if you could help me see if this is a bug or not.
the dark oak and spruce leaves get kind of a shine/tint when you get about 15 blocks away in the 1.8 snapshots. does any one know if this is a bug or not so I can go about fixing it?
http://www.mediafire.com/view/jacccpih7bvc463/2014-07-29_15.58.02.png
also the leaves in fast setting just the ones from fancy but with the foliage colour underneth. Is anyone else having this problem? It would be esspecialy helpful if some on could use the same texture I am and see if they have any issues...it might be a setting I have.

Thanks for your time CSB

texture pack http://www.planetminecraft.com/texture_pack/csbs-16x16-texturepack/
Posted by avatar
cool_story_bro
Level 63 : High Grandmaster Pixel Painter
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7 replies

07/29/2014 12:29 am
Level 63 : High Grandmaster Pixel Painter
cool_story_bro
thanks guys. Its definitely not a texturing error as it works fine in 1.7.10.
turning mipmapping off fixed it completely thanks well now i can rest easy knowing that i cant change it :p hopefully it gets fixed in the release anyway cheers peepz.
07/29/2014 12:13 am
Level 61 : High Grandmaster Artist
Gealx3
I'm sure that it is a bug because I have seen it in my texture pack when using 1.8
07/29/2014 12:12 am
Level 30 : Artisan Geek
Z645
Check your resource pack? Might have been painted wrong.
07/29/2014 12:08 am
Level 26 : Expert Network
Zylerius
I don't think it is. Seeings on how it looks, it kinda looks like Mojang added some sort of vanilla shaders o_o
07/29/2014 12:17 am
Level 83 : Elite Scapegoat
Paril
Shaders have been in the snapshots for months now. That's what the "super secret options" button does.

Regardless, no, this is not a shader. This is related to mipmapping. It looks like the mipmapped textures aren't being tinted properly compared to the full size image. Disabling mipmapping should make it look better (albeit is not a proper fix).
07/29/2014 12:31 am
Level 26 : Expert Network
Zylerius
Ah ok, I have been wrong before so I wasn't worried if I was wrong cx
But I find sso to be more of a "effects" thing then a shader.
07/29/2014 4:38 am
Level 83 : Elite Scapegoat
Paril
Generally the shaders you see around for Minecraft are effects. They're designed to change the fragments that go to your screen.

@OP, it's likely a bug and will be fixed later on. They have been re-doing a lot of renderer stuff with 1.8 and I imagine you're not the only one who has noticed this issue.

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