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Villager skins for each Career?

Captain_Camembert's Avatar Captain_Camembert3/21/16 10:07 am
1 emeralds 260 2
3/21/2016 10:39 am
Captain_Camembert's Avatar Captain_Camembert
Is it possible to have villagers textured by their specific career instead of just their profession?

I'm using Revival Texture Pack 1.8, which obviously makes use of random texturing for mobs.

I've been digging in the files and I've found that you can assign zombie textures to certain biomes like so:
# Goblins(Biome)
skins.2=5-7
biomes.2=ExtremeHills ExtremeHillsEdge StoneBeach ExtremeHills+ ExtremeHillsM ExtremeHills+M


Now I was trying to do something similar to villager skins like so:
# Farmer
skins.1=1
Profession.1=0
Career.1=1

# Fisherman
skins.2=2
Profession.2=0
Career.2=2


But it doesn't work. also I've tried "profession.1=farmer career.2=fisherman" and any other combination of possibilities.

Any idea why or if this is even possible?
Posted by Captain_Camembert's Avatar
Captain_Camembert
Level 1 : New Miner
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1
03/21/2016 10:39 am
Level 1 : New Miner
Captain_Camembert
Captain_Camembert's Avatar
Nah, look up the NBT tags for Villagers. They're split into professions and each profession is split into careers.

Farmer: Farmer, Fisherman, Shepherd etc.
Smith: WeaponSmith, Armorer etc.

So I'm trying to identify the villagers and their career by assigning different textures to the respective NBT tags (careers)
1
03/21/2016 10:15 am
Level 52 : Grandmaster Prince
Prince Oceanus
Prince Oceanus's Avatar
Well, the fact that the Farmer Villager (green robes) texture isn't in the game anymore may be part of it, I dunno.
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