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Introduction
Are you u a Sinner or a Saint the choices you make have consequences.
Be a Hero and be worshiped by all or be a Rogue and make kingdoms fall
but don't be afraid may the guardian spirits of Everwell protect you!
Roadmap
- Classes 60%
- Skills 27%
- Custom mobs 19%
- Items 30%
- Weapons 35%
- Armor 4%
- Maps 50%
- Titles 1%
- Bosses 15%
- Dungeons 20%
- Quest 0%
- Storyline 0%
- PvP 0%
- Minigames 0%
- Holyday events 0%
In the server you can fortify your weapon you will need a graded scroll and a item
if its successfull the stats increases but beware it can fail
- Items below +7 max durability decreases by 10%
-Items above +7 will destroy the item
You can use Fortify blessing to increase your success rate
If your item has 0 durability you cant use it anymore
to repair it u need repair mallets they come in various repair rates
Grade C Scroll | Grade B Scroll | Grade A Scroll | Grade S Scroll | |
Fortification +1 to +7 | Random stat +3% | Random stat +6% | Stat of Choice +7% | All stats +5% +Abbility |
Fortification +7 to +10 | Random stat +4% | Random stat +9% | Stat of Choice +10% | All stats +5% +Abbility |
Fortification +10 to +13 | Random stat +5 | Random stat +12% | Stat of Choice +13% | All stats +5% +Abbility |
Fortification +13 to +15 | Random stat +6% | Random stat +15% | Stat of Choice +16% | All stats +5% +Abbility |
Fortification +15 to +18 | Random stat +7% | Random stat +18% | Stat of Choice +19% | All stats +5% +Abbility |
Fortification +19 | Random stat +8% | Random stat +19% | Stat of Choice +22% | All stats +5% +Abbility |
Fortification +20 | Random stat +9% | Random stat +20% | Stat of Choice +25% | All stats +5% +Abbility |
M-Clay table
Here you can win cosmetics without paying real money. Of course you can buy the cosmetics off the donator store store if you are too lazy to find the M-Clays.
If your roll was successful you will be given two choices, keep the item or go to the next round.
Higher rounds have better rewards but the chance of failing is higher.
World bosses
World bosses are a lot stronger than normal mobs its a server vs boss event it spawns once a day
You get a small reward for participating when the event is over and a big reward if you managed to kill it
You have a chance to win purple crafting materials to make strong weapons for your class
Current world bosses made
Fishking heart of the sea
Posible rewards
Concentrated power of the sea | 3x |
Material chest | 1x |
Atlantic Gem | 2x |
M-Clay | 4x |
Grade S Scroll | 1x |
Fortify Blessing | 1x |
Grade A Scroll | 5x |
Guild system
You can either join or create a guild at level 15 for 3 gold
then it will ask you to enter a guild name
you level up your guild by doing guild quests each level up unlocks new guild perks
Level up perks
Level 2
- 30 guild member slots
- 3 guild ranks
- Leveled rewards
- Guild bank with 9 slots
Level 3
- 60 guild member slots
- 5 guild ranks slots
- Guild bank 18 slots
Level 4
- Guild base
- Guild Vs Guild war
- GVG shop
- 120 guild members slot
Level 5
- Guild guardian of your choice
- Guild buffs
- Guild shared skills
Guild guardians
Bordor the stone giant
Passive buff: Nature resistance +50, Exp dropped by mobs +5%, Treasure loot +5%
Skill 1: Defense +7% , Magic defense+8% for 60 mins [cost 50 guild energy]
Skill 2: Natural regeneration of hp + 100 per second
Seidar the flame master
Passive buff: Fire resistance +50, Exp dropped by monsters, +5% Treasure loot +5%
Skill 1: Melee attack +10%, Crit damage +20% for 60 seconds
Skill 2: 10% chance to inflict 300 damage each sec burn status (increase targets taken damage by 7% for 5 secs)
Valkarion harpie
Passive buff: + 8% movement speed, Exp dropped by mobs +5%, Treasure loot +5%
Skill 1: Ranged damage +9%, Critical hit rate +25% for 60 secs
Skill 2: every time you crit reduces your active skill cooldown by 0.5 secs
Alice the snowbound spirit
Passive buff: Ice resistance +50, Exp dropped by mobs +5%, Treasure loot +5%
Skill 1: Magic attack +10% magic, Crit damage +20% for 60 secs
Skill 2: 20% chance to drain 6% of targets mp to restore own
Screenshots
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