1

Help! Shaders are bugged...

Sunshine Cruise Line's Avatar Sunshine Cruise Line9/22/16 3:34 pm
1 emeralds 10.7k 12
9/23/2016 12:05 pm
Sergeant Sarcasm's Avatar Sergeant Sarcasm
HEy all nice guys here, could someone help me? i just installed the seus shader, and i saw a weird screen, almost all was black, and the picture was really small at the left end.
and i saw some error messages:
Error invalid program "gbuffers_textured_lit"
Error invalid program "composite"
Error invalid program "final"



what can i do against this? why does that appear? please help me!
Posted by Sunshine Cruise Line's Avatar
Sunshine Cruise Line
Level 48 : Master Sailor
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12

1
09/23/2016 7:09 am
Level 26 : Expert Princess
star_weaver
star_weaver's Avatar
use dxdiag to figure out your graphics, or hit F3 in game and it should say something about display adapter - i could be wrong about the F3 since i have never used 1.8



-- on a side note, i like the shaders you got on your sig Sergeant Sarcasm
1
09/23/2016 12:05 pm
Level 52 : Grandmaster Lumberjack
Sergeant Sarcasm
Sergeant Sarcasm's Avatar
Yes, do this. If you want, you could just screenshot with F3 on and upload it to Imgur then link it to this, or just look for this:

And thanks man, I appreciate it. I do have an update coming out fairly soon that should have a lot more features in it, like a dynamic lens flare, highly detailed dirty lens which you can actually see in that screenshot, and super high resolution depth of field.
lowkey plug sry
1
09/23/2016 6:56 am
Level 48 : Master Sailor
Sunshine Cruise Line
Sunshine Cruise Line's Avatar
i dont know my GPU...
1
09/22/2016 4:33 pm
Level 40 : Master Droid
Scott
Scott's Avatar
Try SEUS 11, I had a similar error and that fixed it, and yeah, please tell us your GPU
1
09/22/2016 4:30 pm
Level 52 : Grandmaster Lumberjack
Sergeant Sarcasm
Sergeant Sarcasm's Avatar
Are you using IntelHD Graphics? Also I did say post your GPU and you haven't done that yet.
1
09/22/2016 4:23 pm
Level 48 : Master Sailor
Sunshine Cruise Line
Sunshine Cruise Line's Avatar
here is it. ive shortened it cuz it has FAR too many symbols
1
09/22/2016 4:22 pm
Level 48 : Master Sailor
Sunshine Cruise Line
Sunshine Cruise Line's Avatar
WARNING: 0:552: Only GLSL version > 110 allows postfix "F" or "f" for float

WARNING: 0:98: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:98: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:99: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:99: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:99: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:99: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:100: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:100: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:100: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:104: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Program loaded: composite2
[Shaders] Shader info log: /shaders/final.vsh
WARNING: 0:3: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:31: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:34: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:34: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:42: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders][SEVERE] Error compiling fragment shader: /shaders/final.fsh
[Shaders] Shader info log: /shaders/final.fsh
WARNING: 0:20: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:75: Only GLSL version > 110 allows postfix "F" or "f" for float

WARNING: 0:530: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:531: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:532: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:533: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:527: 'const 7-element array of float' : cannot declare arrays of this qualifier
ERROR: 0:527: 'const' : non-matching types (using implicit conversion) for const initializer
WARNING: 0:536: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:536: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:544: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:544: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:546: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
ERROR: 0:547: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
ERROR: 0:548: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
ERROR: 0:549: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
ERROR: 0:550: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
ERROR: 0:551: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
ERROR: 0:552: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
WARNING: 0:565: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:566: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:566: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:571: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:571: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:571: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:571: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:571: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:584: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:585: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:591: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:592: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:593: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:594: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:595: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:596: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:597: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:598: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:592: 'const 7-element array of float' : cannot declare arrays of this qualifier
ERROR: 0:592: 'const' : non-matching types (using implicit conversion) for const initializer
ERROR: 0:601: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
ERROR: 0:602: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
ERROR: 0:603: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
ERROR: 0:604: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
ERROR: 0:605: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
ERROR: 0:606: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
ERROR: 0:607: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
WARNING: 0:609: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:609: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
WARNING: 0:610: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:610: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
WARNING: 0:611: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:611: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
WARNING: 0:612: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:612: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
WARNING: 0:613: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:613: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
WARNING: 0:614: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:614: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
WARNING: 0:615: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:615: 'bloomWeight' : left of '[' is not of type array, matrix, or vector
WARNING: 0:621: Only GLSL version > 110 allows postfix "F" or "f" for float

WARNING: 0:763: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:800: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders][SEVERE] Error linking program: 21
[Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
Attached fragment shader is not compiled.


GL error 0x0502: Invalid operation at useProgram final
GL error 0x0501: Invalid value at useProgram final
[Shaders][SEVERE] [Shaders] Error: Invalid program "final"
[21:51:00] [Client thread/INFO]: [CHAT] [Shaders] Error: Invalid program "final"
[Shaders] Shader info log: /shaders/shadow.vsh
WARNING: 0:29: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:36: Only GLSL version > 110 allows postfix "F" or "f" for float

WARNING: 0:223: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:223: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:238: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:241: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Shader info log: /shaders/shadow.fsh
WARNING: 0:89: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:92: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:92: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:94: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Program loaded: shadow
[Shaders] usedColorBuffers: 4
[Shaders] usedDepthBuffers: 1
[Shaders] usedShadowColorBuffers: 0
[Shaders] usedShadowDepthBuffers: 1
[Shaders] usedColorAttachs: 4
[Shaders] usedDrawBuffers: 4
[Shaders] Framebuffer created.
[Shaders] Shadow framebuffer created.
[Shaders] Reset world renderers
[Shaders] Reset model renderers
[21:51:01] [Client thread/INFO]: [CHAT]
[21:51:01] [Client thread/INFO]: [CHAT] Submarinebuilder joined the game
[21:51:01] [Client thread/INFO]: [CHAT] Welcome, ~Owner!
[21:51:01] [Client thread/INFO]: [CHAT] Type /help for a list of commands.
[21:51:01] [Client thread/INFO]: [CHAT] Type /list to see who else is online.
[21:51:01] [Client thread/INFO]: [CHAT] Players online: 1 - World time: 6:00 AM
[21:51:01] [Client thread/INFO]: [CHAT] Du spielst auf Submarinebuilder.myserver.gs
[21:51:01] [Client thread/INFO]: [CHAT] Melde regelbrecher mit /report Spieler Grund
[21:51:01] [Client thread/INFO]: [CHAT] Viel Spaß auf meinem server =)
[21:51:01] [Client thread/INFO]: [CHAT] You have no new mail.
[21:51:01] [Client thread/INFO]: [CHAT] Set fly mode enabled for ~Owner.
[21:51:02] [Chunk Batcher 0/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Setting AmbientOcclusionFace constructor public
1
09/22/2016 4:17 pm
Level 48 : Master Sailor
Sunshine Cruise Line
Sunshine Cruise Line's Avatar
well it says that there are too many symbols.
1
09/22/2016 4:15 pm
Level 52 : Grandmaster Lumberjack
Sergeant Sarcasm
Sergeant Sarcasm's Avatar
You highlight it, press ctrl and c at the same time, then press ctrl and v at the same time to paste it
1
09/22/2016 3:59 pm
Level 48 : Master Sailor
Sunshine Cruise Line
Sunshine Cruise Line's Avatar
i dont know how to paste that log ;(
1
09/22/2016 3:57 pm
Level 48 : Master Sailor
Sunshine Cruise Line
Sunshine Cruise Line's Avatar
minecraft 1.8.9 (it doesnt worl with 1.8, too)
optifine hd h5 ultra
seus 10.1
1
09/22/2016 3:39 pm
Level 52 : Grandmaster Lumberjack
Sergeant Sarcasm
Sergeant Sarcasm's Avatar
Seus 10.2 or 11?
Also include your GPU and version of shaders mod/optifine and MC that you're using

EDIT: This is important and I forgot, you'll need to do a few things for me to tell you what to do.

Step 1: Open your Minecraft launcher and go to the profile you use for shaders and click edit profile.

Step 2: Check the box "launcher visibility" and click the dropdown and click "keep the launcher open"

Step 3: Save your profile, start up MC and select the shaders you were getting the error with.

Step 4: Since you have the launcher kept open, click on the launcher. You should see a console with a log of the error. Copy and paste everything in the log into a spoiler and reply to this thread with it so I can look through it and tell you how to fix it.
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