Forumskeyboard_arrow_right PMC keyboard_arrow_right Discussion

Create Forum Thread
6

I need some fresh Ideas - Make Minecraft Harder

6 emeralds59 replies409 views
created 12/03/2019 1:50 pm by Star Craft Network history
last reply 12/07/2019 9:28 pm
Alright guys, I'm making a new mod and it's almost done, but I just wanna try to cover as many bases as possible.

So my question for you is this...

Can you think of any ways to make Minecraft more difficult?

Feed me some inspiration 😎👍
Posted by avatar
Star Craft Network
Level 29 : Expert Network
178

comment Login or register to post a reply.

59 replies

2
12/07/2019 10:44 amhistory
Level 7 : Apprentice Engineer
game_falor
each tend night you do not sleep (does not reset when u sleep) the mobs do 1 half hert more damage

if a spider and skeleton are at least 5 blocks near each other they become spider jockeys
same with baby zombie and chickens

a ghost version of a mob that can phase trough walls will only spawn from a dead you

quicksand (litteral)

quicksand (figurative speach)

zombie villages more common

normal villages will always spawn on a hill

thieves

phantom nether accesabble (phantom nether is the nether with a portal block in the end results will be weird in there)

blood moon all mobs will turn into zombie versions exept villagers

wolf moon all villagers turn into werewolfes (zombie villagers turn into zombie werwolfes)
1
12/07/2019 11:28 am
Level 29 : Expert Network
Star Craft Network
The restlessness is sleepiness nights are already in the mod 😉
1
12/07/2019 11:27 am
Level 29 : Expert Network
Star Craft Network
I'm digging the idea of werewolves and bloodmoons, the ghost mobs might be doable because there is a mob that does that naturally in the game that I can copy code from.
2
12/07/2019 7:36 am
Level 36 : Artisan Kitten
Kaos_Kitten
Mobs no longer burn in sunlight?
2
12/07/2019 10:28 am
Level 29 : Expert Network
Star Craft Network
Great idea ill add it in.
3
12/05/2019 9:06 pm
Level 7 : Apprentice Network
RecoladaMC
Camo Mobs. Mobs that blend in with the environment. Sorta like silverfish.

Imagine you will a scenario where you find a clump of obsidian. Taking your trusty diamond pick you start to mine, and whoops that wasn't an ordinary piece of obsidian, that was the enderman himself!

Run!
2
12/05/2019 9:38 pm
Level 29 : Expert Network
Star Craft Network
An interesting concept, I would consider it, maybe what I could do is biome specific creepers, like desert creeper is beige colored instead of green. etc
4
12/05/2019 12:11 pm
Level 6 : Apprentice Architect
X99
Baby creepers. Same explosion size as a normal creeper, same speed as a baby zombie.
4
12/05/2019 12:44 pm
Level 29 : Expert Network
Star Craft Network
I would love to do baby versions of mobs, but it's easier said than done. Definitely will be looking into this
3
12/05/2019 4:45 pm
Level 6 : Apprentice Architect
X99
would it be easier if you just made it a creer?
3
12/05/2019 4:59 pm
Level 29 : Expert Network
Star Craft Network
Perhaps, basically I would have to write a new entity class and then either take the model for a creeper and resize it somehow or draw an entirely new model, or part pick from an existing model like the creeper to make the creer. I'm gonna try forsure
2
12/07/2019 8:21 pm
Level 6 : Apprentice Architect
X99
I have another idea: some cows can randomly explode. It would have to be like a 1 in 50 or 1 in 100 chance that the cow can explode, and a 1 in 10,000 chance that it will do so at any given moment. No warning, just an explosion and it's gone, leaving nothing but a crater.

Optional: cheesy death message if the cow's explosion kills you: [​player] was moomed
1
12/07/2019 9:28 pm
Level 29 : Expert Network
Star Craft Network
Lmao, I do have all mobs set to explode at a 1-5 chance, the cow idea is pretty funny
2
12/05/2019 10:16 pm
Level 1 : New Miner
EnderWolf2901
Specific Armor

Like Iron Breaks quicker in the arctic
And polar bears drop fur which protects you from hypothermia in the arctic
And Hay Bales make hats which protect you from the sun in deserts which would cause Cancer (poison 2)
2
12/05/2019 10:08 pm
Level 1 : New Miner
EnderWolf2901
Meiosis Bosses

Like slimes they divide into smaller bosses when killed
2
12/06/2019 2:25 am
Level 29 : Expert Network
Star Craft Network
Meiosis Bosses is definitely something that will be added, in fact there's already some Meiosis mobs in the mod currently and more to come 😉
2
12/05/2019 6:17 pm
Level 17 : Journeyman Pig
myrtlehuggy
Dehydration
2
12/04/2019 10:39 pm
Level 18 : Journeyman Button Pusher
LAKottke
All creepers become charged when you get close
1
12/04/2019 10:55 pm
Level 29 : Expert Network
Star Craft Network
I like it, I think I will make it a percentage to where maybe every 1-5 creepers become charged
2
12/05/2019 11:12 am
Level 18 : Journeyman Button Pusher
LAKottke
Maybe like also a small chance that any charged creeper can wield lightning? I dunno.
1
12/05/2019 11:31 am
Level 29 : Expert Network
Star Craft Network
Could be interesting, might give some mobs ability to attack with lightning, maybe a chance that some skeletons spawn that shoot, poison, lightning, fire, blindness arrows
2
12/05/2019 3:02 pm
Level 18 : Journeyman Button Pusher
LAKottke
I can't wait for the release!
3
12/04/2019 11:44 am
Level 18 : Journeyman Artist
Sothopery
Wait I have more:

New cave sounds that sound like a player is in your world. Examples: Strip mining getting gradually louder, Nether portals that aren't there, sounds of furnaces crackling. You can even generate torches along caves and remove ores around them. The path of torches can end with what looks like a creeper explosion, or a few monsters.

Giants?

Animals take more food to breed, and take longer to give birth

Chickens can't be breeded by using seeds, but they may still be fed them in order to grow and lure

Zombies have a chance to drop poisonous potatoes instead of potatoes

Zombies drop iron nuggets instead of iron ingots

Poisonous potatoes are more common when harvesting

Poisonous carrots?

Tamed Wolves, Iron Golems, and Snowmen attack creepers
Wolves only attack creepers if the owner hits a creeper

Blindness effect makes the screen black instead of what it does currently

Clocks and compasses sometimes get stuck?

Some skeletons can spawn without bows, forcing them to melee attack instead

I dunno
3
12/04/2019 11:14 am
Level 18 : Journeyman Artist
Sothopery
A few suggestions:

Skeletons should be able to see through glass blocks (currently they cant)
and then they should be able to break the glass by shooting it.

Skeletons can attack villagers

Monsters run from creepers that are about to explode

Some zombified piglins are randomly aggressive towards you

Creeper Jockeys - Skeletons riding creepers
2
12/04/2019 7:25 pm
Level 1 : New Explorer
MaxJamon
what about torches and other light giving items going out after a while and having to turn them on again with a flint and steel after some time, (ofcorse excluding glowstone, sea lanterns etc.)



side note

If implemented I feel that lanterns should be excluded as well
1
12/07/2019 10:45 am
Level 7 : Apprentice Engineer
game_falor
why lanternsa also use fire maybe make them immume to the rain burnout
2
12/04/2019 8:02 pm
Level 29 : Expert Network
Star Craft Network
This one is definitely going to be in the works, I think that it will make survival much harder especially when mining.
2
12/04/2019 10:16 pm
Level 1 : New Explorer
MaxJamon
agree
2
12/04/2019 6:13 pm
Level 17 : Journeyman Toast
SomeGuyPerson
If you've worked in the blink effect, add something that has a chance of happening every time you blink.
1
12/04/2019 6:24 pmhistory
Level 29 : Expert Network
Star Craft Network
I've heard a little bit about that, apparently its in the bedrock edition?
3
12/04/2019 8:46 am
Level 3 : Apprentice Warrior
ZappiestFish632
If you get killed by a zombie another one will spawn where you died and will be the "zombiefied" version of you and it should also have your gear and inventory
2
12/04/2019 9:07 am
Level 29 : Expert Network
Star Craft Network
That one is already in the mod, keep the ideas commin :)
3
12/04/2019 4:14 am
Level 27 : Expert Creeper Hugger
047Gaming
Random
Comet
Strikes


BBBBBOOOOOMMMMM!!!
3
12/04/2019 8:35 am
Level 29 : Expert Network
Star Craft Network
Random meteor showers might be really cool. I could try to add it in during a "full moon" or something.
2
12/04/2019 11:29 am
Level 36 : Artisan Elf
-Eclipse-
also add the solar eclipse *cough* eclipse.. *cough*
1
12/04/2019 6:25 pm
Level 29 : Expert Network
Star Craft Network
That would be pretty cool, I could do something with the moon cycles, maybe like eclipse, blood moon, meteor showers etc
4
12/03/2019 6:22 pm
Level 9 : Apprentice Artist
shekinah05
1. wolves that go hostile on sight unless you are holding a bone
2. large cats
3. lights burn out after a certain amount of time
4. beds, furnaces, crafting tables, (and ect) wear out after so many uses
5. villagers are able to harm you if you hurt them or take something before gaining trust from the village
6. hail, you know how you have snow instead of rain for the ice biome, so why not have hail for thunderstorms
3
12/03/2019 6:42 pmhistory
Level 29 : Expert Network
Star Craft Network
Oh man Thank you soo much for your input, these are EXCELLENT IDEAS

3. lights burn out after a certain amount of time
I think I can do this one and I like the idea.

4. beds, furnaces, crafting tables, (and ect) wear out after so many uses
I definitely want to do this one as well and I will try to make it happen.

1. wolves that go hostile on sight unless you are holding a bone
I like the concept for this, I think I can make this happen
2
12/06/2019 9:37 am
Level 9 : Apprentice Artist
shekinah05
i also thought about some more, what if food rots?
3
12/03/2019 6:25 pm
Level 9 : Apprentice Artist
shekinah05
almost forgot,
7. pathways and doors will wear away after time, disolving pixel by pixel
8. things will catch on fire after a drought and too much sun
9. certain animals will break crops that you have planted
3
12/03/2019 10:55 pm
Level 29 : Expert Architect
ChickenMac7
You could add a harder difficulty, in which mobs get additional attacks. Maybe a spider shoots cobwebs at you, creeper explosions do more damage, zombies occasionally run etc. There was a mod like this, it added an impossible difficultly (I think).
4
12/04/2019 12:08 amhistory
Level 29 : Expert Network
Star Craft Network
The mod i wrote already has alot of that kinda. Mobs are faster, healthier and more deadly. I don't have the spiders spitting cob webs thing but I think I know what your talking about.

Technically the mod locks the game in a 4th difficulty called "Nightmare Mode"

I don't wanna give too many spoilers away :P
3
12/03/2019 8:24 pm
Level 17 : Journeyman Toast
SomeGuyPerson
Blink mechanic where you can't see anything for a short moment.
3
12/03/2019 8:26 pm
Level 29 : Expert Network
Star Craft Network
Lol Interesting, Gotta keep them eyes from getting too dry :P
3
12/03/2019 8:28 pm
Level 17 : Journeyman Toast
SomeGuyPerson
That may or may not be somewhat related to my latest skin.
3
12/03/2019 8:31 pmhistory
Level 29 : Expert Network
Star Craft Network
I'ma go have a look :D
3
12/03/2019 8:36 pm
Level 17 : Journeyman Toast
SomeGuyPerson
Dear god it spammed my notifications again.
3
12/03/2019 8:38 pm
Level 29 : Expert Network
Star Craft Network
Your welcome 👍
3
12/03/2019 8:21 pm
Level 17 : Journeyman Architect
illdeletethis
3
12/03/2019 8:29 pm
Level 29 : Expert Network
Star Craft Network
\m/ [>.<] \m/

Badass, I could see myself shooting the fight scene portions of the trailer with this song

Planet Minecraft

Browse

Website

© 2010 - 2019
www.planetminecraft.com

Welcome