CassandraStudios's Avatar
Level 37 Artisan Architect
14

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  • CassandraStudios's Avatar
    CassandraStudios
    April 20, 2023, 10:13 am to Public
    [​PLANS FOR PROJECT RESSURECTION, MINECRAFT DUNGEONS POST-BIRTHDAY, AGAIN]

    Due to a lot of schedule, I hereby announce the upcoming plans for PROJECT Ressurection, Minecraft Dungeons:
    PROJECT Ressurection has reached v5.2! The subsequent updates will come at least two months, and maybe the last one for 1.19 if the update comes.
    About Minecraft Dungeons, it seems that I haven't updated it for at least one year. But don't worry, for the next update will come next month, and will also come with some pre-placed Minecraft Legends features! So it will be renamed Minecraft Dungeons & Legends (All Builds), right?

    ~ Cassandra
  • CassandraStudios's Avatar
    CassandraStudios
    January 11, 2023, 6:18 am to Public
    [​PLANS FOR PROJECT RESSURECTION V5.0, AND CHINESE NEW YEAR CELEBRATION]
    The v5.0 update will be released in the seven days of Chinese New Year. This update has been much better thanks to me having a long break from studies, so there'll be some new buildings, some created by myself, of course.
    New elements of celebration will also be included, as well as fixing some unseen bugs, and reversing the Nether into v5.0 Beta 2 version that was bugged due to USB transferring issues. So I don't know if it might lose something in that place.
    Have a nice day!
    ~ Cassandra
  • CassandraStudios's Avatar
    CassandraStudios
    December 11, 2022, 10:18 am to Public
    [​PLANS FOR PROJECT RESSURECTION V5.0 BETA 4 AND CHRISTMAS]
    As you know about my previous mentioned post about the official v5.0 Beta 4 update for PROJECT Ressurection, this project is supposed to adopt 1.19.3 version for the next update.
    Of course, due to 1.19.3 only having experimental features for starter maps, it wouldn't work in a traditional project from 1.12 long ago (unless if spawn eggs and several changes are what you want). In this case, I'll continue working with 1.19 for having enough features, and 1.19.3 for developing some before-hand ideas.
    Have a nice day!

    ~ Cassandra
  • CassandraStudios's Avatar
    CassandraStudios
    November 23, 2022, 12:12 am to Public
    [​PLANS FOR PROJECT RESSURECTION V5.0 BETA 4 AND CHRISTMAS]
    The official v5.0 Beta 4 update for PROJECT Ressurection won't be released this month, thanks to the upcoming 1.19.3 update that adds some new stuff.
    Support for 1.19-1.19.2 will end to pave the way for this new version on Christmas, December 24-25 - but that also means future versions of this project will be subject to Microsoft censorship. I would recommend using some mods to bypass that and enjoy your time as much as possible in this rare project.
    Have a nice day!



    ~ Cassandra
  • CassandraStudios's Avatar
    CassandraStudios
    August 19, 2022, 7:50 am to Public
    [​PLANS FOR PROJECT RESSURECTION V5.0 BETA 2 AND MID-AUTUMN FESTIVAL]
    For the next Mid-autumn Festival scheduled in September 10th,
    The official v5.0 Beta 2 update for PROJECT Ressurection will be released on September 10-11. This one will add mid-autumn features, as well as having a better video showcase and new image previews in this project. It'll still be locked in 1.19 though.
    Have a nice day!

    ~ Cassandra
  • CassandraStudios's Avatar
    CassandraStudios
    July 16, 2022, 7:33 am to Public
    [​PLANS FOR PROJECT RESSURECTION V5.0 ALPHA]
    The official v5.0 Alpha 2 update for PROJECT Ressurection will be released on July 23th, with an emphasis on revamping the Underground, along with adding two biomes as possible sites of interest (Mangrove Swamp & Ancient City as WIP)!
    Sorry for the recent news regarding 1.19, but I have already locked this version to be the only official one until the chat reporting feature got resolved (and thus made it compatible for everyone).
    Have a nice day!

    ~ Cassandra
  • CassandraStudios's Avatar
    CassandraStudios
    May 29, 2022, 5:35 am to Public
    [​PLANS FOR PROJECT RESSURECTION V4.2]
    The official v4.2 update for PROJECT Ressurection will be released on the 5th anniversary (June 17), with changes mostly focused on the Navy Island. There will be also ceremonial features as well.
    At the same time, 1.19 will be released on June 7th, but I'm not really having free time so...
    Time for another break I guess?
    Have a nice day!

    ~ Cassandra
  • CassandraStudios's Avatar
    CassandraStudios
    April 23, 2022, 12:27 am to Public
    [​PLANS FOR PROJECT RESSURECTION, MINECRAFT DUNGEONS POST-BIRTHDAY]
    With the official v4.1 update for PROJECT Ressurection out, resources have been diverted to future 1.19+ updates and other real-life stuffThough there is still a lot of work to do with Minecraft Dungeons, I have decided to release some unused assets to be available at the end of this month or the beginning of the next month.P.S: Enchantsmith, Storage Chest, etc.
    ~ Cassandra
  • CassandraStudios's Avatar
    CassandraStudios
    March 27, 2022, 7:23 am to Public
    Alright, the official v4.1 update for PROJECT Ressurection, due to be released in my birthday, is underway!
    At least I have completed the relocation of old Antarkrtis features, but it will still take a few days before all builds are in its proper place.
    Another is the Secret Village, which would also take some more days, to combine with another Testare outpost.
    Minecraft Dungeons All Builds will also get the same treatment, though my study is getting more intense, so it will not be in my list for now.
    Have a nice day!

    ~ Cassandra
  • CassandraStudios's Avatar
    CassandraStudios
    December 31, 2021, 1:28 pm to Public
    [2022 NEW YEAR CORNER]
    It is 2022! Maybe there would be further updates and the official release of PROJECT Ressurection storyline?

    Whatever, celebrate it when it still lasts!

    ~ Cassandra
  • CassandraStudios's Avatar
    CassandraStudios
    December 24, 2021, 2:48 am to Public
    [​PLANS FOR PROJECT RESSURECTION, MINECRAFT DUNGEONS AND OTHER STUFFS​]

    Greetings everyone,
    About PROJECT Ressurection,
    Since the relocation takes so much of my already limited time and resources (not to mention essays, exams and other deadlines!), it would be difficult to release Christmas Update for the project without it being mostly incomplete.

    The video would therefore be covered a lil' timelapse from the previous updates to some Christmas-related content (and new locations I have chosen).

    About Minecraft Dungeons: Don't worry, I have started the construction of The Tower from Cloudy Climb - the only thing being its massive size! Therefore, the interiors will have to be skipped until next year.

    Maybe I will make sure I completed some of these things for the public before the end of this year. As usual from last year, I'll also write another ending poem for this year, just to symbolize what happened.

    Have a Merry Christmas!

    ~ Cassandra
  • CassandraStudios's Avatar
    CassandraStudios
    November 30, 2021, 11:04 pm to Public
    [​THE FUTURE OF ​PROJECT RESSURECTION IN 1.18]

    Greetings everyone,
    I guess you all know 1.18 has released. It has brought endless possibilities... and implications.
    The original project has stood for nearly 5 years (exactly 4.5 years to be honest). And yet...
    The seed for sustaining this map has changed drastically, which made it lore-friendly to the events inside my planned book, but not technically in terms of building (the 0-0 point is now inside a sea, not a good place for building a great tower anymore).

    Of course, I know the chunk blending, and have tried a test version.

    Maybe I would keep the Capital intact and therefore the vast tunnels system as well. It would not take advantage of the new terrain too well though.
    Or I would try to reset every chunks while keeping the data intact (the problem is tons of other deadline I'm doing right now)

    Either option will require massive relocation of pre-built structures (there are nearly thousands alone), indeed.
    So it's up to you and myself to discuss what should be done regarding this change. It will be all decided in the final part of video on Youtube, uploaded in Christmas.


    And if anyone misses the old versions later, remember you still can access the legacy files and download them without compromising the feel.

    ~ Cassandra
  • CassandraStudios's Avatar
    CassandraStudios
    November 19, 2021, 12:57 pm to Public
    [​PROJECT RESSURECTION]

    This update will fix the chunk mess that wasn't resolved in the previous ones, as well as several undocumented ones. This will be also the last update for 1.17.1.
    v4.0 will be available on the last day of November, coinciding with the official release of 1.18.

    Minecraft Dungeons (All Builds) will also receive a prototype Tower for Cloudy Climb, if there's enough time and expertise to do.
  • CassandraStudios's Avatar
    CassandraStudios
    September 27, 2021, 10:50 pm to Public
    Just a heads-up, as I'm bound to even have less time for actually developing this project due to study.
    v4.0 Beta 5 will be available in Halloween, Oct 31st.
  • CassandraStudios's Avatar
    CassandraStudios
    August 25, 2021, 6:51 am to Public
    It's been so long after the last post. Most of the time is spent on "changelogs" that only covers the brief updates during my latest update.

    So far, I'm away from the Capital to Testare, where updates slowed down for a while. I have not covered much of 1.17.1 features due to lack of coordinated support, as some of my earlier colleagues entirely went on their own to play on other servers instead or stopped giving ideas. As such, the entire Caves & Cliffs update on PROJECT Ressurection is quite slouching, relying on my own skills and Youtube videos.

    I wanted to know if there's someone interested in designing their own buildset in my project, to make sure of its diversity. Send your comments, and I'll assign to each contributor a designated chunk or region of your choice (not the major ones, as I'm working on that). Voluntary, of course, as I can only use local payment methods, not universal.


    For that, the next update, v4.0 Beta 4 will be available in Mid-autumn Festival, Sept 22nd, though the video will have to be completed by a few days prior.
  • CassandraStudios's Avatar
    CassandraStudios
    August 25, 2018, 11:37 am to Public
    Getting some good progress with 1.13.1. Gonna have PROJECT Ressurection v2.0 on next month or more, and the others shortly.
  • CassandraStudios's Avatar
    CassandraStudios
    February 5, 2018, 11:39 am to Public
    (PROJECT Ressurection)

    There'll be a Valentine Update for v1.1 on February 14th, when we have more free time!

    (Paradise in Three Decades)

    A new update/addition of How to fly easy Part 2.
  • CassandraStudios's Avatar
    CassandraStudios
    January 10, 2018, 10:22 am to Public
    Well, I think every two weeks we're gonna make a How to build series. The first thing we'll start is a Blockhouse (or a Fortress) - inspired from the one in Master of Fortresses game, with our own design. How's that idea sound?
  • CassandraStudios's Avatar
    CassandraStudios
    January 3, 2018, 10:53 am to Public
    It's January 3rd now and PROJECT Ressurection is underway to be completed this week. Massive updates regarding secrets and renovations are being worked on day and night. Hope the final part for the project will be a huge success!

    ~ Cassandra Jones
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