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    • CrayDro
      October 6, 2019, 6:53 pm to Public
      Hey, sorry for not giving any news for so long. (4 months now? Wow)
      Today I saw a comment asking me if my "Mo' Structures" datapack project was abandoned, if we they should still be waiting for it. It made me realize that quite a few people were waiting without knowing what they should expect from me. So today I want to make an announcement about that.

      No, I do not abandon the project. I care about it a lot, and I want to bring it to completion. Sadly, I do not have the time to work on it anymore as I'm starting my art studies. I do have a lot of ideas, maybe people I'd like to work with and so many potential for this project.
      So here we are : the project is paused. I want to come back to it when I'll have the time but yeah... I won't give any date of when I'll be back, because I have honestly no idea but hopefully I can do it before Mojang actually add this as a feature.
      So see you, I may not completely disappear but I hope you'lll understand. Bye
    • CrayDro
      June 8, 2019, 1:11 pm to Public
      Just released the version BETA 1.1.1 of my MO STRUCTURES datapack. It was supposed to be a minor update but I realised that a lot of things had to be fixed. If you downloded previous version of the datapack, you may want to update for a more polished version.
      Also I found an issue that could have prevented totally the generator to work. I haven't received any report or feedback from the BETA 1.1 so it seems like I fixed the problem before anyone has to complain about it.
    • CrayDro
      June 8, 2019, 9:39 am to Public
      I just realized I forgot to update the download file to the last version of the Mo Structure yesterday. It's now fixed. If you downloaded the datapack yesterday you may want to download the actual update if you want to play with it.
      Also I'm planning to update the pack to BETA 1.1.1 to polish a few things. You may want to wait a few hours to get a more presentable version.
      Cya
    • CrayDro
      May 27, 2019, 3:36 pm to Public


      I'm developping a datapack to add custom structures depending on the biome, and I'm asking myself a question: Does mycelium have to be a rare ressource ? I don't want to break the game just for aestetic. What do you think .
      CrayDro replied to DinowCookie's comment below 2019-05-27 16:14:28
      avatar
      Sounds fair :)
      Thanks
      DinowCookie said 2019-05-27 15:39:48
      avatar
      I don't think mycelium has to be a rare block. They're harder to collect in any case since you need silk touch and then it still doesn't really add any advantage to have other than aesthetic. I like the random mushroom patch :D quite neat!
    • CrayDro
      March 2, 2019, 4:02 pm to Public
      Hey! Uh, I'm back

      I'm currently creating a post for my brand new SMP server, and I'm asking myself : I want to put a temporary background behind the logo of the server and put it as the first image of the PMC server post.
      But as i said, the server is brand new and there is currently nothing to show on the server yet.
      Do you think it's okay to temporarily use a random build of mine as a background if I precise that it is not an actual build we can find on the server ?
      Maybe if i make sure the build isn't the focus point of the image by using a blur effect over it ?
      _Phrozenbit_ said 2019-03-02 16:16:04
      avatar
      What we've done is basically build things to test server before release, then made screenshots of that to use as images for pmc submission. we do need to update since a lot has been built on our server. Could also just build something and put that into the image as an indication of what could be built on the server. It's a good idea the build you show in the image is yours or that of your team :3 hope this helps a bit.
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