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    PMC shared Gheppio's post
    May 29, 2020, 12:04 pm with Public
    Join us!! TODAY 16.00EST - 22.00CET on twitch.tv/gheppio and watch as a city generates with over 300 buildings from over 50 builders who participated in the Contemporary Edition Project Contest!
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    Gheppio
    May 29, 2020, 9:16 am to Public

    Procedural Metropolis releasing today!



    Follow the stream event today at 16.00EST - 22.00CET on twitch.tv/gheppio to be part of the interactive presentation of the Procedural Metropolis, a self-building urban environment with more than 300 buildings from over 50 different builders.

    While you're waiting, take a look back at the first announcement trailer for the Infinity project, where everything begun, it was also featured on the PMC Weekly of August 17th 2019.
    As you can see it was very mysterious!

    See you later!

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    SeveringHams replied to MorgzPMC's comment below 2020-07-14 12:42:14
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    That was an automated message you daft watermelon
    louispro348 said 2020-06-26 11:52:10
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    wie heisst der server whats the ame of the server
    sjpace81 said 2020-06-24 23:42:31
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    hoe do yu play???
    galaxy_boy_123 said 2020-06-23 11:16:09
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    hi
    MorgzPMC said 2020-06-23 09:14:27
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    HEY THANKS FOR THE MESSAGE YOU SENT ME PMC WHEN I JOINED THE SITE
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    PMC
    May 15, 2020, 11:22 am to Public
    Happy Friday, everyone!

    We've mentioned it before but wanted to reach out through a wall post just in case you missed it.

    Has a submission caught your eye this week? An art blog, skin, project, or pack? Perhaps your particularly proud of your own creation. Maybe you have a funny Minecraft joke or comic! PM us! Tell us a little bit about why that specific submission caught your eye or what you like about it. We will consider adding it to the weekly, which is typically published every Saturday over on the PMC News Forum!


    Hope you all have a great weekend.
    Mario1020 said 2020-06-25 11:51:17
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    Hello
    PeonofthePen said 2020-05-27 14:46:14
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    Hello,

    I have been working for more than a year on my adventure map The Trial of Air that got finished just this week. I have been experiencing some trouble getting the word out to people who might want to play it. It is an absolute work of love since I'm a stay at home dad that has barely an hour every day to do any minecraft. I was just so inspired by the Legend of Zelda games that I have tried, in some small way, to achieve the same quality of game play in a minecraft map. I think that what makes my map special, is the amount of work that I have put into making the trial look as impressive as I possibly could. With a main atrium that spans maximum world height, the Trial of Air is as big of an adventure map as you will ever see. Link: https://www.planetminecraft.com/project/the-trial-of-air/๏ปฟ
    fat panda said 2020-05-27 11:55:51
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    Hi
    User3074147G said 2020-05-27 10:12:03
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    User3074147G said 2020-05-27 10:11:30
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    PMC
    April 7, 2020, 1:06 pm to Public
    Hi PMCer's! We're thrilled with the response we've received from the Procedural Metropolis Project Contest! Gheppio updated the FAQ section of the contest description as well as the official forum thread to include the most common question's we've received. If you have a question, it's likely answered in the updated FAQ so please take a moment to read it :)

    We're seeing some great entries so far and are excited to see more! Happy building!

    Frequently Asked Questions
    Can I build more than six houses?
    No, at the moment 6 houses, and one submission, per person is the limit.

    Do I have to build interiors too?
    It’s highly recommended.

    Is there a specific style we should build in?
    The city generation will create paved roads, so anything "Contemporary" will make sense. We wanted to keep the theme as open as possible while ultimately generating cities that will make sense.

    Why are there slab borders and building limits in general?
    Slab borders are needed for house spacing, that’s why you must leave them, and the air above them, as they are. They are on two sides only, this is correct; you can build up to the edge of the other two sides. It’s suggested to fill the surroundings of the buildings with the same slabs because that's the city's pavement, in this way the builds are better integrated into the city layout :-)

    What about water, is it allowed?
    In some rare cases it may cause problems when houses are placed by the structure blocks; anyway, water is allowed. If water presents glitches in the rotated instances, it will probably glitch also in the final city! If possible. Try containing water pools only with solid blocks, and not with stairs or slabs only; they're the ones which glitch the most. If not possible, replace glitching water blocks with ice that it will melt down after your house is placed. If there are still some glitches or problems, they’ll be corrected before their integration in the Infinity Matrix.

    Are we allowed to incorporate command blocks and redstone into our builds?
    It's better to avoid complex circuits, while they should work fine, I'm afraid that if too many people build complex circuits that "do stuff" in their build, than this will make the machine much heavier to run on low spec PCs.

    I don't want to risk that some people aren't able to generate their cities with your builds included because of this problem! If you want to do a special lighting system with redstone or a teleporting elevator with command blocks it’s ok, but try to stay contained and absolutely avoid automatic machines! Your devices must be user-activated!

    What about the streets? How are they made? I’d like to make a parking lot or a building with road access…
    The roads are 7 blocks wide, 3 blocks per lane and 1 for the centreline. Roads are made of the grey terracotta already present in the building sites, at the same level, pavements are made of the same stone slabs of the 2-side border, at its same level.

    If you’re building something that needs a road access (e.g. like a parking lot) place the road-sized entrance/access aligned with the "entrance here" passage for 1x1, 2x1, 1x3 and 2x3 plots. For 1x2 and 2x2 instead, put it on the middle of the left or right chunk. In this way I can reprogram roads so that they connect correctly to your car entrances when your builds are placed in the city!

    Are the items in chests, furnaces, dispensers, etc. saved in the Infinity Matrix too?
    Yes.

    Can I use paintings, banners, custom player heads etc.?
    As a rule of thumb, if something appears correctly also in the rotated instances, then it can be used.
    Paintings and item frames sadly can’t be used for now. Banners and custom player heads work flawlessly.

    Does the front door have to function, or can it be an open glass door?
    It doesn't have to necessarily be a door! It's just a constraint that sets where the front of the building is, so that the engine makes your builds facing towards the roads correctly. More like a "the door should be here" indication, intend it as "people will access this area arriving from here". After that you can put the entrance you want, of even something else! For example, in the largest plot, you could even put two small buildings on the left and right side and a small plaza in the centre, that would work too!

    Will my builds appear together in the final city?
    The city will contain as many submissions as possible from participants, so there will be houses/buildings from different people close to each other, a city from the PMC community!

    Any generated town will be different and potentially infinite, in some of them your builds will be closer, and in others more distanced, and every building integrated in the Infinity Matrix will have a defined probability to appear during the generation Process. Consider all that is being created here as a single neighbourhood!

    Did Gheppio design the procedural Infinity engine by himself?
    Yes.
    SomeWeridInternetUser replied to Khloe_2341's comment below 2021-02-01 06:47:48
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    There is human from which I take the name: https://www.youtube.com/user/juancXx
    jv1ien said 2020-11-25 11:01:00
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    Hi lol
    Khloe_2341 replied to The Dirty Pirate's comment below 2020-05-26 12:13:45
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    HI HI!!!! oh and my name is not the name on my user it´s Beautifull
    Peeabu said 2020-05-22 22:50:37
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    How do you make blocks your pet?
    User3064033G said 2020-05-21 07:06:36
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    ON
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