Level 41
Master Dragonborn
  • About

    Hi, it's me Fantasy Knight , also known as Palladium Knight. I love vanilla Minecraft and vanilla style mods like Quark, I also work on lots of projects related with improving vanilla minecraft, one of them is my tiny texture pack (or add-on as I call it) MC Essential Pack, which fixes most of the ugly default block textures in vanilla minecraft. currently I'm working a big mod called PROJECT 2.0, it will revamp minecraft from a to z and add loads of quality features, no crazy stuff, if you are interested please check my blog about it, oh wait, I disabled it! you'll have to wait until its release then, but there still some minor details in the blog that you can check
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    • Palladium Knight
      January 6, 2018, 4:05 pm to Public

    • Palladium Knight
      January 1, 2018, 4:13 pm to Public
      today... I cut a tree
      so I spent the weekend + today in the countryside, and this morning, while I was wondering around, I saw an iron axe (top left pic), and there was a dead eucalyptus tree that they were planing to cut for wood, so I teamed up with my cousin and volunteered for the job0, here are the steps to remove a dead tree (safety precautions not included lol):

      -take a... don't know what it's called in english, anyway, a tool used to dig dirt (I will be surprised if it's a hoe), and dig around the trunk, cut any big root with the axe, small roots can be cut with... whatever the dirt digging tool is
      -once the hole around the tree is big enough, SHAKE the tree, you can use a rope or just push and pull it if you're strong guy (like me :-) )
      - then, the tree on ground, start removing small branches by hand, then the bigger ones that requires few axe hits, then the big dudes (bottom left pic) that will make your hand look like they have sunburns on
      -don't forget to fill the hole with dirt (bottom right pic)
      **bonus tip: to avoid having the skin peeled up from your hands, take some dirt and put it between your fingers and the top of the hand, use your axe with the dirt on, now you can strike as hard as you want

      it took us more than an hour, versus few second in minecraft :P
      (for some reason the pic turned 90° to the left)

    • Palladium Knight
      December 8, 2017, 1:37 pm to Public
      Random news :P

      -yay! I finally upgraded my OS to 64-bits, now I can play minecraft with 2GB of RAM dedicated to it, and mods with at least 30 FPS, my PC still sucks :'(

      -WolfieTundra is the official PROJECT 2.0 artist
      -TheSavageHybrid will probably be the PJ2.0 sound engineer

      -2 days left for my 1 PMC year!!
      -the notification counter is now at 46
    • Palladium Knight
      December 3, 2017, 4:25 pm to Public
      childhood gaming memories :'(

      Palladium Knight said 2017-12-06 07:05:45
      I played both the 1st and 2nd and completed'em
      Palladium Knight said 2017-12-05 07:32:36
      both are RPGs anyway
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    • Palladium Knight
      December 3, 2017, 2:36 pm to Public
      thank you GoldenGlider ^_^

      Imma let it like this, forever

      TheCactus27 said 2017-12-07 20:04:02
      Palladium Knight said 2017-12-06 07:02:37
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    • Palladium Knight
      December 2, 2017, 6:00 am to Public
      I'm literally super dupper mind blown, today I reviewed the PROJECT 2.0 document for the very last time, and I checked how much time I spent writing the thing, here's what I found:

      left is the old document that I started from the beginning in the right document, the total of minutes spent on them is 22026 minutes:

      22026 / 60 = 367 hours
      367 / 24 = 15,3 DAYS!!!!

      so I spent half a month of my life on that document, WHAT THE HELL!!!!!, I feel I'm the most stupid person on earth :(
      now there's no way I will dare canceling that mod
    • Palladium Knight
      November 12, 2017, 4:11 pm to Public
      remember that dungeon quest mod I was developing in june? it was cancelled in favor of PROJECT 2.0, but I had already made a couple dungeons and I still have the world files, so the idea came to my mind: why not take the woodland dungeon and heavily expand it (it is already big) and spice it up with many questing stuff then release an adventure map? what do you think ?

      Palladium Knight said 2017-11-12 17:30:09
      ok I will, it won’t take a long time
      WolfieTundra said 2017-11-12 16:30:41
      Nice! I'd like to play it!
    • Palladium Knight
      November 12, 2017, 4:30 am to Public
      I lately started a vanilla survival world that I'm really enjoying, I play in a swamp where above the ground I'm building a swamp village and underground I build all crazy technical stuff, I also use woodpecker texture pack because it is really beautiful specially in swamps, as well as some lightweight mod like ambient sound, it's SO much fun

      texture packs: woodpecker by zob + bushy leafs by me
      vein miner: to make mining ores and cutting trees easier
      fast leaf decay: self explanatory
      ambient sound: self explanatory as well
      carry on: allows you to carry chests and spawner with your bare hands
      inventory tweaks: to sort your containers and auto replace tools
      forgiving void: when you fall in void you get teleported to its top
      journey map: minimap and waypoints
      neat: a neat health bar for mobs
      optifine: you know
      landscape: a swamp, flowers and red mushroom removed, made more dense with trees I planted + vines, removed clay blocks
      Palladium Knight said 2017-11-12 15:43:49
      really! thanks! nice to hear that ^_^
      fisher521 said 2017-11-12 15:18:19
      Cool! This gave me a lot of inspiration for my own swamp village :)
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    • Palladium Knight
      October 27, 2017, 3:50 pm to Public
      I made a test version for PROJECT 2.0 with few features, in the pictures down below there's 3 new features, can you spot them? there will be a prize (maybe)

      Palladium Knight said 2017-10-29 16:31:09
      it actually is, it is called bark block, it even has stairs and slabs (vertical and horizontal)
      WolfieTundra said 2017-10-28 08:36:24
      The log block with the same textures on each side should be a separate block from the normal log, like crafting 4 logs creates those type of logs
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    • Palladium Knight
      October 22, 2017, 1:19 pm to Public
      recipe for a new vanilla style minecraft experience with quality mods:

      -biomes bundle: for a better terrain and structures, alt to biomes o'plenty
      -quark: adds a hundreds of cool vanilla style features
      -vertical slabs mod (PMC): greatest building mod
      -chisel: another vanilla style building blocks mod
      -journey map: extremely useful map
      -carry on: for carrying chest with their content and SPAWNERS!
      -better foliage: for less "squary" leafs, better grass and more
      -optifine: obvious choice + has dynamic lighting and shaders
      -vein miner: for mining big chunks of blocks and cutting trees rapidly
      -neat: good looking health bar for mobs
      -hopper ducts: adds filter hoppers and item pipes, very useful
      -fast decaying leafs: self explanatory
      -gravestone mod: death can be frustrating, and this is the perfect solution
      -inventory tweaks: for items management and sorting etc...

      remove chisel, biomes bundle and better foliage if you have a weak PC
      if Project 2.0 was already released, you don't need quark, vein miner, hopper ducts, carry on, biomes bundle, chisel; better foliage, and vertical slabs mod, all those mods are somehow included in Project 2.0.

      concerning Project 2.0, the development is going well, it might take me a lot more time than what I was expecting because I'm working on it alone + it's a huge mod + I have college studies :p, but hey let's look at the bright side, I still super duper motivated to see the final result :-)
      WolfieTundra said 2017-10-24 17:47:36
      Oh Cool!
      Palladium Knight said 2017-10-23 13:15:34
      those mods work well with each other, a mod pack should add something, solve content overlap, or some problems, but it still a good idea, because there's many features in some mods that are not vanilla style and with a mod pack I can disable them
      I will see, if it takes very little time to make, I might do it, if not, I won't because I'm already developing a mod atm
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