Minecraft Mods

[1.3.1]Enhanced Villages [Update to 1.3 Canceled until further notice]

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avatar ArinArcana
Level 38 : Artisan Modder
48
This mod changes the village generation code so that melons generate in some fields, and also changes the paths from gravel to stone. This has been tested, and it does work. Right now there is not much to this mod, so I will try my best to add more.

If you like this mod please give me a diamond

More to come in the future such as:
- Redstone lamps instead of black wool for Street lights(added but a tiny bit buggy with the redstone)

- All NPC houses having wooden floors instead of dirt in some of them(added)
-All NPC houses having doors(added almost all of them)
-Upgrade to 1.3.1 FINALLY- Soon enough
Progress0% complete
Game VersionMinecraft 1.3.1
Tags

2 Update Logs

Update #2 : 03/08/2012 11:01:06 pmMar 8th, 2012

Finished most of the doors on the NPC houses and put wooden floors down instead of dirt in the houses
LOAD MORE LOGS

1
03/09/2013 2:58 pm
Level 40 : Master Steve
fawkdude
Update?!
1
09/05/2012 12:06 am
Level 15 : Journeyman Engineer
lovegun1996
awsome
1
08/31/2012 12:49 am
Level 15 : Journeyman Engineer
lovegun1996
can you add these new buildings: inn, bakery, butcher, tower, pumpkin farm, town center, ampitheter, prison, sugar cane farms, two story houses, and a manshion
1
09/03/2012 11:42 am
Level 38 : Artisan Modder
ArinArcana
I can try, but I might as well make a new mod just for that(mainly because I lost my source code). but I will try
1
09/03/2012 11:54 am
Level 38 : Artisan Modder
ArinArcana
In fact, I might just make separate villages with those buildings.
1
08/18/2012 6:57 pm
Level 23 : Expert Skinner
PlanetCraftMine2112
melon farm?
1
04/01/2012 9:49 pm
Level 5 : Apprentice Miner
kevinthecool1
1.2.4?
1
04/05/2012 2:52 pm
Level 38 : Artisan Modder
ArinArcana
1.2.5 is out so i don't think i'm updating this mod until 1.3 when the mod API is available, but i might if i have enough time this weekend
1
04/05/2012 9:26 pm
Level 5 : Apprentice Miner
kevinthecool1
Please???
1
04/06/2012 10:22 am
Level 38 : Artisan Modder
ArinArcana
You begging isn't helping either you know. no offense. I'll get to it if I have time
1
03/14/2012 1:12 pm
Level 55 : Grandmaster Baconator
ZeroTaa
nice like it.Try if its not to hard make the village larger and gave it a diamond
1
03/09/2012 9:26 pm
Level 3 : Apprentice Miner
googlerocks123
nice mod can you like teach me how to make something like this
1
03/09/2012 2:56 am
Level 1 : New Miner
Blobby39
Villager trading
1
03/09/2012 3:30 pm
Level 38 : Artisan Modder
ArinArcana
I cant do AI coding... Plus, I said enhanced villages not villagers
1
03/14/2012 3:32 am
Level 1 : New Miner
Blobby39
i said that as a suggestion
1
03/15/2012 10:20 am
Level 38 : Artisan Modder
ArinArcana
Oh ok
1
03/09/2012 2:30 am
Level 10 : Journeyman Engineer
freewarrior6
make gold mansions

diamond+
1
03/09/2012 1:29 am
Level 40 : Master Creeper Hugger
Daxonbeast
I think you should make npc villages with more types of houses so they're bigger. :) +1diamond
1
03/08/2012 11:08 pm
Level 7 : Apprentice Engineer
KingHenryVI
Make there be better chests w/ loot!!! =)

*Diamond*
1
03/08/2012 11:31 pm
Level 38 : Artisan Modder
ArinArcana
All I could really do in that case would be making it more common to find good loot:) that work ok?
1
03/06/2012 3:25 am
Level 33 : Artisan Dragonborn
foocehs
Maybe you could try to make the NPC's a bit more chatty?
1
03/07/2012 2:40 pm
Level 7 : Apprentice Miner
Vandy
Since Mojang is already working on enhancing the NPC's this next patch, it would be kind of pointless.
1
03/06/2012 2:24 am
Level 7 : Apprentice Spelunker
unlife98
This mod has some potential, maybe add some furniture to the Testificates' houses or large buildings!
1
03/06/2012 2:02 am
Level 1 : New Explorer
sonorousmeerkat
no they dont as they dont have doors all npc villagers open and close doors to keep away from mobs
1
03/05/2012 9:02 pm
Level 12 : Journeyman Modder
coolboy4531
Adding a door to all NPC houses may inflict with the Villagers.
*Reason Why*
NPC has codes in them like NPC1; NPC2
Just to say NPC1's house has no door.
If you add a door then won't get in the house whatsoever, their code is so they don't open a door and they STAY on the exact house they were born on, or you could add a code on Villagers to make a NPC open the a door that you added. :D Good Luck!
1
03/05/2012 9:11 pm
Level 38 : Artisan Modder
ArinArcana
all npcs go into random houses
1
03/05/2012 9:24 pm
Level 12 : Journeyman Modder
coolboy4531
I thought they didn't. BlackSmiths goes to BlackSmith Houses. though.
1
03/05/2012 8:38 pm
Level 1 : New Miner
Sprekled
i think you should add... i don't know... but maybe... safe houses made of stone bricks, slabs and stairs. :3
1
03/05/2012 7:59 pm
Level 33 : Artisan Herobrine
bmyblake
You could add a blacksmith shop they are more rare now.. also the option of building a retaining wall around the village because of zombie attacks, also diffrent kinds of villages not just the one default new builds and such.
1
03/05/2012 8:03 pm
Level 38 : Artisan Modder
ArinArcana
I not that good at coding in java honestly, when it comes to gui and all that but i might think about the walls around the villages though
Thanks for the idea:)
1
03/05/2012 7:31 pm
Level 6 : Apprentice Miner
DaGajaFly
Awesome...You could put more pictures of like the lamps and the floor though
1
03/05/2012 7:32 pm
Level 38 : Artisan Modder
ArinArcana
I haven't added those to the mod yet but I will in the future
1
03/05/2012 7:29 pm
Level 20 : Expert Dragonborn
Lycanation
Cool!
1
03/05/2012 7:29 pm
Level 38 : Artisan Modder
ArinArcana
Thanks
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