Minecraft Mods

[1.12.2] [Forge] [SSP/LAN/SMP] AbyssalCraft V.1.9.13.1

  • 90 diamonds
  • 111,988 views, 10 today
  • 16,843 downloads, 2 today
  • 80 comments
  • 45 favorites
avatar Shinoow
Level 51 : Grandmaster Modder
28
Hello fellow minecrafters, this is my first official mod.
Ahem. Before getting further down the post, diamonds are much appreciated. So if you were to press that diamond button, I would be very happy :)


Version 1.9.13.1 Released! Fixed a crash when any boss dialog is sent to chat on servers!

Description


This should cover most of the mod, the rest is up to you to discover (or you could just read about the majority of it in the Necronomicon). It should be noted that this is a Forge Mod, and requires Minecraft Forge to run. Oh yeah, the mod is also open source, and the source code can be found here.


Getting Started:

This article in the AbyssalCraft wiki covers the basics of things to do once you've installed the mod. The same information can be found in the Necronomicon (which currently isn't mentioned in the article).

The mod features

That should conclude all the features so far! More things are bound to be added, and I'm open for suggestions. check out the wiki for more info (it's currently not finished yet)

Installing the mod:
Here's an installation video provided by oSPARKSoYT


Mod spotlight by Space55:


Mod showcase by PopularMMOs:


Mod showcase by TheDiamondMinecart:



Donating

If you like my mod, and want it to evolve even more, feel free to donate so I can get new tools to use in developing. Any given amount is appreciated. Donation button is currently broken, so you'll have to donate on my curse page, Click here and click on the "donate" button in order to donate. Otherwise clicking the picture below also works, if that suits you better.


Supporters
People who have donated to support the development of AbyssalCraft will be listed here:
Enfalas
Saice Shoop
Goshen
Minecreatr
Kendoshii
dirt_sword
Tedyhere


Server hosting
A2G
I'm sponsored by Aim2Game, and you can use the following codes for discounts on your own server!
ABYSSAL25 - 25% off for life for new customers
ABYSSAL50 - 50% off first month for new customers


Modpack
Click to reveal


REDISTRIBUTION RULES (IMPORTANT)
Click to reveal


Copyright
Click to reveal

I'd be glad if you could give me a diamond :D
If you want more updates on things, follow me on Twitter or check out my Youtube channel(I sometimes post videos previewing things).
Progress90% complete
Game VersionMinecraft 1.12.2
Tags

118 Update Logs

1.9.13.1 : 10/31/2019 5:38:01 amOct 31st, 2019

  • Fixed a crash when any boss dialog is sent to chat on servers
LOAD MORE LOGS

1
04/28/2019 10:53 am
Level 33 : Artisan Soldier
Bentley1922
Can you please add all the guns/weapons from call of cthulhu dark corners of the earth?
1
10/10/2018 10:05 am
Level 35 : Artisan Modder
Congueror
So i am making a modpack i'll make sure to follow your instructions.
:)
Nice mod btw
1
04/14/2018 12:49 pm
Level 11 : Journeyman Skinner
DamianQualshy
This is weird, and large mod. I'm going to try it someday, lol.
1
03/02/2018 9:58 am
Level 1 : New Miner
Nightburner53
Every time i try to load this mod, my game says im missing mods that it needs to run, any idea what i need?
1
06/06/2017 9:40 pm
Level 1 : New Miner
JezPlays
If you currently have a world, if you install this mod, will you have to create a new world? Or will the biome spawn in parts of your world that you havent explored yet?
1
06/07/2017 4:54 pm
Level 51 : Grandmaster Modder
Shinoow
They will begin to spawn in unexplored areas.
1
09/17/2016 4:28 pm
Level 1 : New Explorer
EnderlordAlatreon
Hey, will you be able to actually fight the real old ones or just more puppets? Either way this is one of the best mods I've played since TLON that was discontinued...I think. I haven't checked since last year. Anyway good luck in the future!
1
05/20/2016 7:53 am
Level 1 : New Explorer
InChi
If I install 1.9.4 mod version on minecraft v1.9, is it possible to work?
1
05/20/2016 4:31 pm
Level 51 : Grandmaster Modder
Shinoow
It will not, as there were a lot of small changes in code across the two versions (but the changes were large enough to breaking compatibility). But you can download a 1.9 version over at the Minecraftforums thread (button underneath the download button).
1
05/20/2016 6:08 pm
Level 1 : New Explorer
InChi
Yeah, i already did m8 :D, thanks for help
1
05/20/2016 1:49 am
Level 1 : New Miner
ChicagoHeightsIL
that's awesome dude !
1
04/11/2016 4:29 am
Level 33 : Artisan Dragon
DudeJawayJr
Why does this remind me of Terraria? Anyway, awesome mod!
1
05/20/2016 4:27 pm
Level 51 : Grandmaster Modder
Shinoow
Could have something to do with the corruption being in a similar color to that of the Darklands (although, the corruption is a big more purple) :P
1
05/27/2016 12:11 am
Level 33 : Artisan Dragon
DudeJawayJr
You kinda forgot about the Crimson, but MEH!
1
09/30/2015 4:48 pm
Level 16 : Journeyman Warrior
saccularius
How do you get dreadium?
1
10/01/2015 7:00 am
Level 51 : Grandmaster Modder
Shinoow
By transmuting Dreaded Shards of Abyssalnite, dropped by Dreadguards. When you have enough Dreadium (2 blocks/18 ingots) to make a Crystallizer, you can obtain Dreadium Crystal Shards from just about anything labeled "Dreaded Abyssalnite", which can then be transmuted into Dreadium Ingots/Nuggets (the shards themselves will yield nuggets, but you can combine 9 shards to form a crystal, which will yield a ingot when transmuted).
1
05/31/2015 1:53 am
Level 5 : Apprentice Explorer
EndTEmpire
Aye bro, nice mod!
1
03/16/2015 11:16 pm
Level 1 : New Miner
Lsoulrt
Can i ask you about your mod?
1
03/17/2015 4:47 am
Level 51 : Grandmaster Modder
Shinoow
Sure, what's up?
1
03/17/2015 9:24 am
Level 1 : New Miner
Lsoulrt
tell me how you got idea for the  other worlds that you put into minecraft
1
12/30/2014 2:09 pm
Level 1 : New Miner
UltraCyberNinja
Will any mobs spawn in the Omothol Dimension?
1
12/30/2014 4:11 pm
Level 51 : Grandmaster Modder
Shinoow
There will be mobs that spawn there, I just haven't finished making the models for them (and a few mechanics).
1
12/30/2014 5:00 pm
Level 1 : New Miner
UltraCyberNinja
Okay.
1
07/26/2014 5:16 am
Level 51 : Grandmaster Modder
Shinoow
Okay, the release of AbyssalCraft 1.7 will be slightly delayed, as I'm heading out on a 1 week vacation in Greece in a few hours, but I will be back home on August 2nd, so the development will continue on that day. The main reason I haven't tossed out any pre-release is that I want this update to be completed before I release it, and currently there's a few things missing (couple of block models, 4 mob models, structure generation code and some more stuff). The sudden temperature increase in my country has also made it more difficult to code, with my entire room turning into an sauna after an hour on the computer, but I promise that the 1.7 update will come out not to far after I get back, just need to do the finishing touches along with the last planned implementations.
1
07/06/2014 1:32 pm
Level 51 : Grandmaster Modder
Shinoow
The "game version" thingy at the bottom of the page before the comments field will remain at "1.7.2" until PMC adds the option to select 1.7.10. Just pointing that out.
1
04/11/2014 9:17 pm
Level 17 : Journeyman Mountaineer
FlintBucketStudio
Awesome mod dude I am using this in my modded survival series :D
1
04/13/2014 11:51 am
Level 51 : Grandmaster Modder
Shinoow
Nice, I'll be sure to check that series out!
1
04/13/2014 4:21 pm
Level 17 : Journeyman Mountaineer
FlintBucketStudio
the first vid is up now, dont think anything from this mod is in it but the second episode may
www.youtube.com/user/larsthescout
1
01/10/2014 7:11 pm
Level 1 : New Miner
xonight
i have 3 things to say about this awesome mod first is its a really great idea and awesomely coded second is that the second key when right clicking with it but it says in chat nothing happend not sure if this is a bug or it is just a to be added thing and finally great job on the mod
1
01/10/2014 8:51 pm
Level 51 : Grandmaster Modder
Shinoow
The second key can only be used while inside the first dimension.
1
01/10/2014 10:10 pm
Level 1 : New Miner
xonight
ah i guess that makes sense thank you for that clarification also i like that hidden item you put in the mod :3
1
12/30/2013 12:05 pm
Level 1 : New Miner
Sal90
Awesome mod! Can i add this to my Modpack??
1
12/30/2013 2:53 pm
Level 51 : Grandmaster Modder
Shinoow
Sure, just include a link to this thread and credit me.
1
10/15/2013 5:06 pm
Level 1 : New Explorer
Nuclear_Anomaly456
This mod is amazing and not popular enough, but I have a suggestion:
Some type of undead or corrupted type of creeper that spawns in the biome and the dimension, and I think Endermen should spawn in the biome
1
10/16/2013 2:33 am
Level 51 : Grandmaster Modder
Shinoow
I have actually thought of making a "suicide bomber" kind of mob running around holding a tnt.
1
10/14/2013 2:45 pm
Level 1 : New Explorer
CEclipse
Yes! YES! it is updated thnk u! Anywayz I was wondering, how do mods get updated for new versions of minecraft? Just out of curiosity.
1
10/14/2013 3:04 pm
Level 51 : Grandmaster Modder
Shinoow
It starts with mojang updating minecraft. What happens after that is unknown to me, but somehow the mcp team has the sourcecode deopfuscated, and then the forge team proceeds updating their stuff and implement new things, after they have reached a point where they have a stable build, they upload it on their website, and then modders (like me) download the src part there, and recieve a installer that installs mcp and then mods mcp with the source version of forge. Then it's just up to the modder to put in his/hers sourcecode and start fixing errors and write new code depending on what has changed since the last version, and when they have no errors left and everything's working, they reobfuscate the sourcecode and then upload it so that other people can enjoy it. That should sum up your question :P
1
10/14/2013 5:38 pm
Level 1 : New Explorer
CEclipse
sorry if im blabbering too much but i just tested the mod out in testing world and it is AMAZING!!! but 2 useful tips i think u should consider--- 1) wen in the abyssal creative inventory, the inventory should be seperated from other inventories (if it is possible). this is becuz i hav other mods running along with this one (twilight forest and erebus mod) so the inventories from the other mods are kinda mixed up with the inventory of this mod. 2) wen in the abyss dimension, the dragon looks like an ender dragon and sound like one. try to make this one unique and maybe hav som special abilities. im just giving some suggestions not trying to be rude :) other than that, i believe this mod is a HUGE SUCCESS AND I MEAN IT! great job and keep up with the good work!
1
10/14/2013 5:09 pm
Level 1 : New Explorer
CEclipse
also, would this mod able to generate the darklands biome in the overworld on a previously used world before this mod installation took place such as my survival world which i started playing since a couple months ago?
1
10/14/2013 4:54 pm
Level 1 : New Explorer
CEclipse
so basicaly your saying that modders (like you) put their source code into the new version of mcp and start testing it to see if it is compatible with the new version of minecraft?
1
10/15/2013 2:09 am
Level 51 : Grandmaster Modder
Shinoow
Thanks for all the great feedback!
1. I have been thinking of making a separate inventory with some more equipment slots (similar to the one in galatcicraft)
2. The dragons (both the regular spawning one and the boss) are WIP, as well as the sounds on every other mob, I have in mind of making it so that all the mobs have individual sounds in the next version, and add some kind of fireball that the dragons occasionally shoots at the player.
3. There is a way for my biome to start generating in world made before instaling the mod, it might show up by itself in new chunks, otherwise there is a way that will make it able to happen a lot easier. Every world save has a folder called "region", that files contains all chunks that has been loaded in that world (tip, backup the world before trying this), deleting some of the files in there will make the world regenerate those chunk areas, but if the wrong files are deleted, things you've made in that world will be turned into undiscovered land, but it will make the biome appear in some of the chunks.
4. Modders put their sourcecode inside mcp and test it for compability, yes. Although, we have to adjust the code to any new changes made in forge, depending on how much mojang changed in the code between the versions.
1
10/13/2013 6:02 pm
Level 51 : Grandmaster Modder
Shinoow
Crap, just noticed I put the wrong download URL, anyone who's tried downloading the mod with the URL it had, I'm sorry for not noticing this error until now.
1
10/13/2013 2:39 pm
Level 1 : New Explorer
CEclipse
this seems pretty cool. wish it was for version 1.6.4. hope yur wrking on it. anyway, i gave u a diamond! XD
1
10/13/2013 3:54 pm
Level 51 : Grandmaster Modder
Shinoow
Yeah, almost forgot for a second that there has been a new minecraft version for a few weeks. I'll toss out a 1.6.4 port today or tomorrow, depending on how much I need to change when updating.
1
10/13/2013 4:35 pm
Level 1 : New Explorer
CEclipse
thx! looking forward to this mod! :D
1
10/14/2013 11:34 am
Level 51 : Grandmaster Modder
Shinoow
The 1.6.4 port is live! Check it out
1
09/18/2013 1:52 pm
Level 17 : Journeyman Unicorn
creepers r us
Can i use this in a mod pack?
1
09/18/2013 2:46 pm
Level 51 : Grandmaster Modder
Shinoow
Sure, go ahead, just follow 2 steps:
1. provide a link to this post (or the one I made at mcforums) with credits to me.
2. send me a link to the page where the modpack is.
If the modpack is private, you can pretty much disregard this.
1
07/04/2013 5:38 pm
Level 51 : Grandmaster Modder
Shinoow
I was thinking of waiting with releasing 1.3.0 here until I had a 1.6.1 port, but since I released it 2 days ago on mcforums, I might aswell release the 1.5.2 version of it here.
And the portal works :D
1
06/29/2013 12:23 am
Level 1 : New Miner
gamewizerdo1
When I use the gatekey, it spawns the portal, but it's not lit, and Im not sure how to. Anysuggestions on how to light it because I've tried, Flint and steel, Gatekey (Inside the portal), that fusing tool (Looks like a ball, infuses abyssalnite. and quite a few other Items incase I missed something.
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