Minecraft / Mods

MO' BENDS - 0.24 Update! (1.12)

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Level 85 : Elite Senpai

If you think that Minecraft characters could be more realistic, instead of steady and rigid animations, this mod is just for you!

It makes players seem alive, and adds epic sword animations!
Don't worry, more animated mobs are coming in the future :).

Player Animations:
- Walking
- Running
- Jumping
- Sprint Jumping
- Swimming
- Three Sword Attacks
- Fist Punch
- Sneaking
- Archery
- Ladder Climbing

Zombie Animations:
- Standing
- Walking

Spider Animations:
- Standing
- Walking
- Jump Attack
- Wall Climbing

Skeleton Animations:
- Standing

- Walking
- Archery


- Sword Trails
- Animation Customization


Are you a YouTuber? Make a showcase of the newest update! Make it good quality, go over what you can, and I will put the video here down below :).





Обзор мода на русском (Russian)











To share your creations with the community, send me the BendsPack you made to my email: [email protected], and if it is good enough, I shall put into the Public BendsPack Database, so everyone can enjoy your creation :P.
Animation List
- stand
- walk
- sprint
- sneak
- jump
- swimming
- bow
- mining
- axe
- attack
- attack_0
- attack_1
- attack_2
- attack_stance
- punch
- punch_stance

- stand
- walk

- stand
- walk
- jump
- wallClimb

- stand
- walk
- attack
- attack_0
- attack_1
- bow


Future Updates:
- More mobs animated! (Creeper, Enderman etc.)

- More animations! (Flying, Capes etc.)
- More customization!
- More epicness!

  • Download and Install Minecraft Forge for your desired Minecraft version,
  • Download Mo' Bends, and put into the mods folder,
  • Have fun!

Modpack Policy
If you want to include MoBends into your public modpack, feel free to do so :). The only requirements are to include me in the credits of your modpack, list the name of the mod somewhere in there, and send me the link to the modpack's page afterwards :).
Progress: 70% Complete
Game Version:Minecraft 1.12

Note: Showing last 25 of 46 logs.

Update #46 (0.24) : 07/26/2017 9:56:40 am7/26/17

  • Fixed custom heads
  • Fixed sprint jumping not switching legs sometimes
  • Altered the packs editor gui
  • Included the author names to public packs
  • Reworked the setting system
  • Increased performance

Update #45 (0.23.2) : 06/23/2017 8:17:11 am6/23/17

Updated the mod to version 1.12 of Minecraft.

Update #44 (0.23.1) : 05/12/2017 12:55:52 pm5/12/17

Fixed the crash on launch.

Update #43 (0.23.0) : 05/12/2017 10:19:05 am5/12/17

  • Updated to Minecraft version 1.11.2.
  • Reworked the Mo' Bends Menu GUI and Customization GUI to make it more accessible and powerful.
  • Improved under-water combat.
  • Fixed hands and boots ignoring Skin Customization.
  • Added language support.
  • Added accessibility for public Bends Packs straight from the in-game menu.
  • Added the ability for servers to forbid the scaling of body parts.

Update #42 (0.22.5) : 09/10/2016 2:00:24 pm9/10/16

  • Fixed the invisible heads in multiplayer due to the latest compatibility fix.

Update #41 : 09/09/2016 3:03:57 pm9/09/16

  • Fixed a possibility of the second head layer still being visible in first person mode while using the Realistic First-Person Rendering Mod.

Update #40 (0.22.3) : 09/09/2016 2:31:32 pm9/09/16

  • Fixed more second layer skin issues,
  • Added direct compatibility with the Realistic First-Person Rendering Mod.

Update #39 (0.22.2) : 08/31/2016 3:30:15 am8/31/16

  • Fixed Stray's overlay texture not showing,
  • Fixed a lighting bug occuring while in the customization menu.

Update #38 (0.22.1) : 08/30/2016 6:57:22 am8/30/16

  • Fixed the mod version and description,
  • Fixed the skin layers,

Update #37 : 08/29/2016 12:21:31 pm8/29/16

  • Updated to 1.9.4 and 1.10.2

Update #36 : 08/29/2016 9:13:20 am8/29/16

  • Updated for 1.9
  • Increased performance
  • Added ladder climbing animation for the player
  • Added Elytra gliding animation for the player
  • Fixed inventory twitching glitch
  • Stabilized the player's head during quick movements
  • Improved the sprint jump checks
  • Added walking and strafing animation for skeletons and wither skeletons
  • Added attack animation for skeletons and wither skeletons
  • Added animations for zombie villagers
  • Improved the accessibility of the bends pack selection
  • Decreased console spam

Update #35 : 12/24/2015 4:48:20 pm12/24/15

Made it actually work and not crash xD.
Soooorrryy ;-;

Update #34 : 12/24/2015 10:40:40 am12/24/15

  • Fixed faulty configuration files
  • Added new BendsPack capabilities:
    • New animations to alter: "attack_stance", "attack_0", "attack_1", "attack_2", "punch_stance", "punch"

Update #33 : 11/27/2015 4:53:15 pm11/27/15

  • Added all the skin layers,
  • Hopefully fixed OpenGL errors after arrow impact,
[Due to lack of free time I am not capable to produce much new content ;-;]
[Please, stay patient and report any bugs you find in the game via email - [email protected]m]
[Sincere apologies - GoblinBob]

Update #32 : 06/07/2015 10:04:05 am6/07/15

  • Fixed the bow aiming
  • Improved the Spider animations (Jump attack, wall climbing)
  • Added an option to disable the third spin attack.

Updated to 1.8!

  • Added the Alex skin model support.
  • Added an option to enable/disable player animations at runtime.

Update #31 : 03/28/2015 11:29:24 am3/28/15

-Hopefully fixed Optifine compatibility! :D
(If you get any more troubles, please mention them in the comments)

Update #30 : 03/19/2015 9:18:42 am3/19/15

-New Axe Chopping animation.
-New Mining Animation.
-New Riding animation.
-The placing/destroying blocks with blocks animation is no longer the attack animation. It is now the mining animation.
-Improved Running animation
-Improved Jumping animation
-Wider and smoother sword trail.
-New Spider model.
-Spiders now have an idle and a walking animation.

-Fixed visual compatibility with the Mine&Blade Battlegear 2 mod.
-Fixed visual compatibility with the AdventureBackpack mod.
-Fixed compatibility with lots of other visual mods.
-Fixed cape placement.
-Fixed username tag placement.
-Fixed sprint jumping with one leg on mulitplayer bug.
-Fixed crazy head spinning in the inventory menu.
-Fixed clipping textures.

Update #29 : 12/30/2014 5:38:41 pm12/30/14


Update #28 : 12/26/2014 5:47:05 pm12/26/14

-Fixed Bends Packs Loading!

Update #27 : 12/25/2014 3:24:01 pm12/25/14

-Pack Managment bugfixes!
-Hitbox & Username tag placement bugfix!

Update #26 : 12/24/2014 10:37:25 am12/24/14

-Customization Update!

Update #25 : 10/19/2014 2:13:00 pm10/19/14

-Added a 1.7.2 version of the newest build of the mod!

Update #24 : 09/20/2014 11:04:38 am9/20/14

- Added the zombie animations,
- Custom zombie hurt and death effects

Update #23 : 09/19/2014 8:44:51 pm9/19/14

-Fixed the sword trails.

Update #22 : 09/19/2014 4:53:46 pm9/19/14

- Re-coded entirely.
- Added a swimming animation.
- Added a three combo sword attack animation.
- Added a slick menu for customizing.

Comments : 2,715

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1 - 50 of 2,715

Now for my suggestion which I think would be a perfect addon!

How cool would it be if the sword trails (JUST LIKE ARROWS DO IN VANILLA MINECRAFT) only activate when your weapon is completely off it's cooldown indicating it was FULL POWER?

You can also take it a step further and address critical hits (the jumping hits) with a new animation IE character drives the sword down onto the entity's head but...

A MUCH MUCH easier solution (WHICH WOULD BE JUST AS GOOD) is to go back and forth between your first two hit animations (forwards and backwards) and then reserve the third 360 swing for criticals!

If you delve into crits you'll probably settle with '@Event=Critical hit then etc' but if you consider {from the wikia... "A base attack must not be reduced to 84.8% damage or lower due to cooldown."} that even 84.8% cooldown is enough to trigger said critical event there might be a little bit more you could do to differentiate a full dmg attack(critical + no cooldown) from 2nd best (critical + 84.9>99.9% cooldown) I am willing to try and sort out all this myself BTW if you give me the source. I am so very excited!
  • SirYe
  • Level 4
  • Apprentice Miner
  • October 28, 2017, 1:12 pm
The update note says .24 fixed custom heads but it really hasn't?
  • Leon_Mercer
  • Level 1
  • New Explorer
  • October 25, 2017, 11:27 am
is there any chance this mod can be made compatible with Kihira's Tails Mod (link here http://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/2189718-1-8-0-tails-a-bunch-of-different-tails-ears-wings ) and the Wearable Backpack Mod (link here https://minecraft.curseforge.com/projects/wearable-backpacks )

as i really like using this mod but it makes the tail appear at the base of the model's feet rather than the hips, the back pack isint even veiwable and i really wanna be able to use my tail and ears as well as the realistic movements and sword fighting of this mod. and its a constant dilema of wether i wanna use the tail of the animations and i just keep finding myself wishing i could see my tail on this model and the back pack on too.
does it have viruses
  • Phirnyne
  • Level 21
  • Expert Dragonborn
  • November 8, 2017, 10:46 am
Is thier a way to disable the mob animations in the config? Cuz the mob ones creep me out!
  • Foot
  • Level 6
  • Apprentice Miner
  • October 6, 2017, 10:03 pm
1.12.2 coming anytime soon? This is a great mod
umm i have this mod set up and everything, it shows the other animations but not mine, pls help
Thank you! This is a wonderful mod!
  • Karoplayz
  • Level 1
  • New Explorer
  • September 15, 2017, 11:12 pm
Why Isn't There A 1.8.9?
Can You Make One?
  • Phirnyne
  • Level 21
  • Expert Dragonborn
  • September 16, 2017, 7:07 pm
I doubt he's going to halt future development by trying to make a separate version compatible with an older version. I mean let's be real here, it's been almost two years since the release of 1.8.9. If he was ever going to make a 1.8.9 version, he would had done it WAY back.
  • Devi The Panda
  • Level 31
  • Artisan Button Pusher
  • September 28, 2017, 5:03 am
Tbh, it's hard to recode stuff for past versions so people who are sticking with older versions can either upgrade or get disappointed about not getting a cool looking mod.
  • Phirnyne
  • Level 21
  • Expert Dragonborn
  • October 1, 2017, 2:28 am
protip: flying with the elytra animation is named "elytra"
  • Makuta00
  • Level 33
  • Artisan Ranger
  • September 9, 2017, 10:22 pm
Thank you so much for updating this! I have been waiting SO LONG to add this to my server modpack!
so your trying to make me go to ad.fly and get a virus... AWESOME
  • Devi The Panda
  • Level 31
  • Artisan Button Pusher
  • September 28, 2017, 5:09 am
Ad.fly is a safe page as long as you don't click the ad... You can use Adblocker and it would just add 4 more seconds to the wait time for you to pass to the download. I've used Ad.fly for years and still have yet to get a virus or a warning from avast or Malwarebytes.
  • Phirnyne
  • Level 21
  • Expert Dragonborn
  • September 7, 2017, 2:20 pm
Funny how you show a clear lack of knowledge of exactly how Ad.fly works.
  • Phirnyne
  • Level 21
  • Expert Dragonborn
  • September 1, 2017, 1:29 pm
Any chance of there being a fix for the parrots? It's been a while.
  • zedia
  • Level 1
  • New Miner
  • September 4, 2017, 1:21 pm
Is there any way to download the older 1.8.9 version of this mod?
  • Phirnyne
  • Level 21
  • Expert Dragonborn
  • September 7, 2017, 2:17 pm
Here's a list of all the available versions: minecraft.curseforge.com/projects/mo-bends/files
  • Karoplayz
  • Level 1
  • New Explorer
  • September 15, 2017, 11:16 pm
There Is No 1.8.9 If you can find it link it please
  • Phirnyne
  • Level 21
  • Expert Dragonborn
  • September 16, 2017, 7:02 pm
Everything on that list is it.
OK, Imma repost this comment!
I'm playing this in 1.7.10 and whenever I use gravity guns and backlytra the character glitches out, gravity guns causes steve's right arm to turn invisible and his back is scrunched over and one arm is mutant, the backlytra mod, well, the elytra is invisible and Steve just flies with his walking animation, extra utilities wings are steve's butt, and the advanced hoverboards mod, steve rides the hover board like a horse... Anyway, I love this mod, diamonds!!!
Could you try to fix this?
Please fix this!
It makes me want to remove the mod!
  • Phirnyne
  • Level 21
  • Expert Dragonborn
  • September 1, 2017, 1:26 pm
It would make sense to have the mod finished, then fixed incompatibilities with other mods.
  • Tazdivil68
  • Level 1
  • New Miner
  • August 26, 2017, 7:04 am
i cant belive ur mod was reviewed by popularmmos then again it's really awesome so im not That suprised honestly
He reviewed hundreds of mods!
Have you ever wanted to jump like-a-Mario? Well now you can! Now with the MarioMations Bendspack, you can jump, punch, swim, run, walk, and do a bunch of other things like-a-Mario! Or Luigi, who ever you prefer.

Coming Soon!
MarioMations is here! Download now and get a free Mario Skin made by me! You can edit it if you want to.

MarioMations Download Mario Skin Download

But wait! There's more! This is a commercial now! If you prefer Luigi, get his animations as well! Not to mention another skin!

MarioMations Luigi Edition Download Luigi Skin Download

If you enjoy, please suggest a new Bendspack! I'll get right on it!
Hi, I'm having an issue with the most recent versions of the mod. From 0.23.0-0.24, my screen in 1.12 bounces up and down and makes me move really slow.
In 1.11.2, this happens.Glitch Image
This glitch only happens when I mess with the Forearms. Nothing else.

EDIT: I have noticed that this glitch only starts to occur with the sneak animation.
EDIT2: I have also come to notice that it only occurs if you set the left fore arm on the Y and Z axis
Whenever I try to make my own bendspack the game crashes
  • Phenixtri
  • Level 1
  • New Crafter
  • August 13, 2017, 12:55 pm
now if only we could get the player models made for the standard villagers using this mod :/
  • Marine_82
  • Level 1
  • New Crafter
  • August 8, 2017, 10:50 pm
Im downloading everything correctly i have all the nessicary mods And Animation API, animated-player-mod-1.7.10. Everythings working correctly except my player's animations. all mobs work i've tried changing config and everything. any ideas why i cant animate my player? (multiplayer server has mods installed but it also wont work for single player)

Im using the correct thing (1.7.10)
  • GoblinBob
  • Level 85
  • Elite Senpai
  • August 9, 2017, 6:13 am
Which animations do you want for the player? The Mo' Bends ones or the Animated Player mod ones?
Awesome mod! But where can I download bend packs?
  • ST_RD_ST
  • Level 50
  • Grandmaster Guard
  • July 29, 2017, 9:17 pm
My player is completely invisible in third person, and I get OpenGL Stack Overflow errors every 5 seconds in the chat window.
  • GoblinBob
  • Level 85
  • Elite Senpai
  • July 30, 2017, 4:11 am
What other mods do you have installed? Maybe I can troubleshoot this glitch.
  • ST_RD_ST
  • Level 50
  • Grandmaster Guard
  • July 30, 2017, 5:41 am
Sure thing! I'll send you a message with everything I have at the moment.
  • Enderkitty63
  • Level 13
  • Journeyman Skinner
  • July 29, 2017, 6:36 am
Hey, I really like your mod and well I tried to make an Army Bendspack but my game keep crashing, does anyone want to help me ?
By the way, you did a great job with this mod !
  • GoblinBob
  • Level 85
  • Elite Senpai
  • July 30, 2017, 4:12 am
Could you send me a crash log and specific details on how and when it crashes in a private message? That would be great :).
  • GoblinBob
  • Level 85
  • Elite Senpai
  • July 28, 2017, 11:59 am
There is a 1.11.2 version, up to date :)
  • Niclas2233
  • Level 1
  • New Miner
  • July 27, 2017, 11:10 am
the skulls are buggy. Please fix that.
Best mob animation mod ever!
  • Xaxilis
  • Level 10
  • Journeyman Engineer
  • July 22, 2017, 11:15 pm
Mo' Bends is another mod I've run since I first discovered it. It is on the ESSENTIAL list. So, it was necessary to give it a much deserved SHOWCASE!



Elytras equipped do not show, neither do any form of cape aesthetic mod. Can this be fixed?
  • astroy123
  • Level 1
  • New Miner
  • July 16, 2017, 4:08 pm
I have an idea on something cool to add to this mod! I don't know if you have heard of the more player models mod but they have some awesome features. the one feature that would be a cool addition to this mod is 3D layering to player hats!

EX: I have a headset and a hood but instead of it just being flat over my head it would be in a 3D box shape

It would be so cool if you could add this to your already amazing mod and i hope you see my comment :P
A new bendspack is coming to a Mo Bends near you :)

My Bendspack is released!! It is called "Levitation" in the Public Packs!!!
Wow! You are still doing this?! Looks good!
  • Joejoeyo
  • Level 1
  • New Miner
  • July 4, 2017, 6:43 pm
This mod is incompatible with the new parrots. If I put one on my shoulder, it disappears. Just visually. It's still there, but you can't see it.
  • tommac15
  • Level 1
  • New Miner
  • July 4, 2017, 3:44 pm
Hey goblinbob the mod dose not work with Real First-Person Render can you some how fix that? You look down and you see in side your head.
also i tink the glitch with the zombies wearing skulls is still there i might be wrong though
goblin bob i wanna know what are your plans for the next update? And also great mod
Can there be a different option for the flying animation? The current default one is a little weird and I'd like to see one where the legs and arms aren't so apart when you're flying in creative mode.
Anyway to fix the screen shake? Whenever I'm idle my screen beings lightly shaking. (Also, how do I create custom animations? Any way?)
  • Superalbix
  • Level 1
  • New Explorer
  • July 2, 2017, 4:19 am
Is still for 1.11.2
How Do You Get Mo Bends Working???
on this page it says you've now made this mod to 1.12 but i download it and it says: "Mod out of date!" so I go to my mods folder and sure enough it says Mobends 1.11.2.... *inhale* ... *exhale* ... BOI!

Edit: Realised Curse page just wanted to add newest update of file, not version sry!
  • alexbwkim
  • Level 1
  • New Miner
  • June 24, 2017, 8:35 pm
so are bendpacks gone now? Seems like the website is down...
  • GoblinBob
  • Level 85
  • Elite Senpai
  • June 24, 2017, 11:16 pm
The BendsPacks have been moved to the Mo' Bends menu. Now you don't have to download it from a website, you can download them in-game :).
  • GreatThane
  • Level 15
  • Journeyman Architect
  • July 12, 2017, 12:11 am
Okay I hope this is not completely obvious, but everywhere I look I cannot find a list of all the conditions. They bendpack function is still completely functional, but I can't find a list of animations in order to make them work for the animation I want them to. I've found the old site does not work, and everywhere I look I cannot find a list of any kind with this information, going as far as to try download an older version then try figure out where they "default" bendpack is located to rip the names out of that (which I was unsuccessful in). Where can I get this oh-so mythical list of conditions to finalize my personal bendpack?
  • GreatThane
  • Level 15
  • Journeyman Architect
  • July 13, 2017, 9:49 pm
Nevermind, found the spoiler with the list in it =w= sorry to bother you
  • Bionickid
  • Level 2
  • Apprentice Engineer
  • June 24, 2017, 1:16 pm
everything in this looks so lit but you should add kicks when you punch
  • Bionickid
  • Level 2
  • Apprentice Engineer
  • June 23, 2017, 6:11 pm
Man that's LIT
I'm playing this in 1.7.10 and whenever I use gravity guns and backlytra the character glitches out, gravity guns causes steve's right arm to turn invisible and his back is scrunched over and one arm is mutant, the backlytra mod, well, the elytra is invisible and Steve just flies with his walking animation, extra utilities wings are steve's butt, and the advanced hoverboards mod, steve rides the hover board like a horse... Anyway, I love this mod, diamonds!!!
Could you try to fix this?
  • m4ur0gr4s4
  • Level 1
  • New Miner
  • June 22, 2017, 11:45 am
Lord GoblinBob :v Are you going to get a version of this majestic mod for version 1.12?

[code]Greetings from Argentina [/code]
La grasa te respalda

#HailGrasa :v/
  • GoblinBob
  • Level 85
  • Elite Senpai
  • June 23, 2017, 4:16 am
Done, have fun :D!
  • DoloStar
  • Level 1
  • New Miner
  • June 19, 2017, 4:43 am
Can you add a switch to control each action?
such as want to turn off attacks and attack stance
A possible future feature could be to allow for more than 3 sword animations. Maybe 9 total animations, divided into 3 sequences, so when the player attacks the mod picks at random from the 3 starting animations and completes the sequence before selecting another? This would mean extended swordplay would be a lot more interesting.
  • BearTower
  • Level 1
  • New Explorer
  • June 17, 2017, 5:14 am
yes this will be cool or maybe something like a custom sequence of animations

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