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Minecraft / Mods

[1.7.10] Five Nights at Freddy's Universe Mod (Forge)

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Link1234Gamer
Level 56 : Grandmaster Creeper Hugger
119
WARNING!!!
-Don't like FNAF? Quit.
-Don't like this mod because it's based on FNAF? Quit.
-You have a suggestion/constructive critizism?
-Be sure to leave a comment!
-Info and credits about the mod below.
________________________________________________
Hello everyone, welcome to the official FNaF Universe Mod PMC page!

MCF page: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2777384-1-7-10-five-nights-at-freddys-universe-mod-forge


The FNaF Universe Mod is fully dependent on ObsidianAPI-v1.1 as of v10. Download it here from our special friend DaBigJoe's website: http://www.dabigjoe.com/obsidian-suite/downloads/

Introduction:
The Five Nights at Freddy's Universe Mod is a FNaF Mod for Minecraft that adds in the original FNaF games, some of our own custom characters made by team members, and also adds well received popular fan-games; Such as:

-Five Nights at Candy's-
-The Joy Of Creation-
-Those Nights at Rachel's-
-POPGOES-
And More!

Jumpscares and animations such as dancing at day are planned. Freddy Fazbear himself is fully animated, as of v10, but comes along with a few bugs which will be patched. The mod is ALSO fully dependent on ObsidianAPI made by our special guest, DaBigJoe, to work as of this version. Link to download it is above!

This mod is currently still being worked on, we'll upload a new version when major things are done.
This mod is for Minecraft 1.7.10, which means we will NOT do 1.8+ versions since this API and AI we use is for 1.7.10 ONLY.


Current Status:

FNaF 1: ~100% Complete
FNaF 2: ~75%
FNaF 3: ~20%
FNaF 4: ~10%
FNaF SL: ~10%
Tormented & Starlight Characters (Made By Dorito_Gremlin): ~35%
Fan-Games: ~5%

Jumpscares: ~5%

Credits:
Link1234Gamer[Coder/Leader]
_Phantom (Go sub' to him on PMC)[Texture guy/Co Leader]
JurassicAlien[Modeler/Co Leader]
EnderQAZ[Item Texturer]

CuchoAweonaoQloLaReconchetupico[Modeler]
_ShadowLink_[Modeler]
RetroCode72[Site maker]
YuanShen123[Modeler]
Dorito_Gremlin[Custom Animatronic Designer][/p]
Voltsu[Teaser Artist/Custom Animatronic Designer][/p]
RedRocker95[Teaser Artist/Teaser Site Creator][/p]
DasenX360[Animator][/p]

Check out our Teaser Site! https://redrocker95.wixsite.com/fnafuniversemod


Contact/Webs:
Twitter: @Link1234Gamer
YouTube: user/Link1234Gamer
FNaF Mod Twitter: @FNaF_Mod
FNaF Mod Site: FNaFSite
Official GitHub: GitHub


undefined
Credit:Link1234Gamer, xDuskx_, TheJurassicAlien, EnderQAZ, Cucho, _ShadowLink_, YuanShen123, Retrocode72
Progress: 45% Complete
Game Version:Minecraft 1.7.10

Update #13 - Mod on hold, for a VERY long time. : 09/17/2017 5:08:13 am9/17/17

Hey guys, just a quick update for you guys that the mod is ON HOLD.


So, alot of stuff has happened. We're making our own fangame, I'm working on my Zelda mod, and the rest of the team continues the mod. Seems fine right? Well recently, nobody has had motivation. Our modeler is gone, or texture guy has no motivation. Heck, I wasn't even the one posting the last couple of updates, that was done by _ShadowLink_ a good friend of mine. (Except for now, this is really me letting you guys know. :P) So, basically the mod is Cancelled. Hahahaha, got you there huh? No, it isn't cancelled, it just wont be getting updates for a VERY long time.




I hope you guys understand. Have fun, and be ready for Freddy!

If you want to check out my other mod, click here!

Update #12-v11.5- Hopefully the LAST Update Regarding Freddy's Animations : 09/15/2017 9:57:25 am9/15/17

This minor update features:

+Finalized Animations for Freddy (That is until the animator makes something else for him... XD)

Update #11-v11.4 - Freddy is Ready! ;) : 09/14/2017 3:31:42 pm9/14/17

This update features: 

+Improved Animations for Freddy
+New Daytime Animation for Freddy
-Bugs in multiplayer may still be present. Be aware and prepared to laugh in case something silly happens!

Plans for the Next Update: HOPEFULLY some animations for other characters, Mangle, and more!

Update #10-v11.2 - Freddy Animation Test 2 : 09/09/2017 1:18:32 pm9/09/17

This update features:

+New Animations for Freddy
+Slowed down Freddy to match the walking animation
- Some bugs in multiplayer, be prepared to laugh if something goes wrong with the animation! :P

Update #9-v10.8- Tormented Puppet Awakens : 08/09/2017 3:21:58 pm8/09/17

This update features: 

+Tormented Puppet
+Amplified Footstep Sounds of some other characters.
+Starlight Foxy (From the Previous Update)
+Updated Download

Plans: Finishing FNaF 2, and Tormented/Starlight Characters, then moving on to some Fan Games and FNaF 3 Phantoms. These plans are conjectural at this moment in time. New characters and items are added from time to time, and they may not be within the plans above. Thank you for your patience and support!

Update #8 - v10 is here! : 07/16/2017 12:06:55 pm7/16/17

This update features:

+New sounds for Ignited Freddy
+Added Tormented Foxy and his endo (Our own custom creations)
+Added Toy Chica
+The Puppet is now very fast
+Added Freddy's somewhat buggy animations, the zip file on dropbox has the API and the Mod. Make sure to put both mods to put in your mods folder.


+New model for Shadow Bonnie and Shadow Freddy
+New model for Toy Foxy/Pre Mangle

Enjoy the update!

Update #7 - The BIG Update : 06/11/2017 5:51:31 am6/11/17

+The BIG Update is here! Now featuring:

+FNaF 1 Chair added
+Withered Golden Freddy added
+New model for Shadow Freddy
+Unwithered Freddy is ready to rock!
+Plushtrap is ready to play!

~Next update~
+Withered Chica
+Toy Chica
+Five Nights at Candy's Animatronics (Candy will also be re-done)

Enjoy the update! :)

Update #6 - Download fix update (hopefully) : 03/31/2017 2:23:09 pm3/31/17

+Hopefully fixed the download for the latest version of the mod, which features:

+Added Item textures to all items in the creative tab, so no more missing textures :)
+Added W. Foxy
+Scaled Doug, and W. Foxy to a smaller size

~Possible next update features~
+Plushtrap (Hopefully)
+Scooper (Hopefully)
+Withered Chica
+Toy Chica
+Five Nights at Candy's Animatronics (Candy will also be re-done)

Enjoy the update! :)

Update #5 - Item textures + New animatronic : 03/30/2017 11:57:03 am3/30/17

I AM SORRY IN ADVANCE FOR THE UPDATE NOT GOING AS PLANNED, OUR TEXTURE GUY'S LAPTOP BROKE, WHICH IS WHY THERE IS NO SCOOPER OR PLUSHTRAP, THANK YOU FOR YOUR PATIENCE.


Yet another update! This time featuring:
+Added Item textures to all items in the creative tab, so no more missing textures :)
+Added W. Foxy
+Scaled Doug, and W. Foxy to a smaller size

~Possible next update features~
+Plushtrap (Hopefully)
+Scooper (Hopefully)
+Withered Chica
+Toy Chica
+Five Nights at Candy's Animatronics (Candy will also be re-done)

Enjoy the update! :)

Update #4 - Mod's full release! : 03/14/2017 10:15:21 am3/14/17

Finally! the full mod has been released!

We will be updating the mod from here on out!

Download like below! Enjoy!

~Features~
+Added FNaF 1 Cast
+Added FNaF 2 (Partially)
+Added FNaF 3 (Besides Phantoms)
+Added FNaF 4 (Partially)
+Added FNaF: SL (Partially)
+Added Fan-Games (Partially)

~Featured in the next update~
+Withered Foxy
+Plushtrap
+The Scooper

Enjoy the mod! :)

Update #3 - New Beta Coming Soon : 02/23/2017 4:53:35 am2/23/17

Hey guys, just a quick update, there's a new beta coming out soon! Be hyped! ^^

Update #2 - The Bug-Fix Update : 01/22/2017 2:31:26 pm1/22/17

*Fixed some bugs, one of which was when entity's are spawned, they are missing textures for some users.
*Tweaked some extra stuff.

~ Featured in the next update ~
+Possible new beta.
+More bug fixes once reported.

Enjoy the update! :)

Update #1 : 01/06/2017 10:24:41 pm1/06/17

*Removed Funtime Foxy Beta
*Added a beta that adds the FNaF 1 cast only.

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cool!
Download Free Fnaf universe 11.4 :www.mediafire.com/file/6hsczgtwovw6g8j/Fnafmod.zip
Help !!! ---- Minecraft Crash Report ----
// But it works on my machine.

Time: 16/10/17 13:07
Description: There was a severe problem during mod loading that has caused the game to fail

cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: obsidianAPI/render/ModelAnimated
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: obsidianAPI/render/ModelAnimated
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:512)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
... 10 more
Caused by: java.lang.ClassNotFoundException: obsidianAPI.render.ModelAnimated
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 36 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 38 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_144, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 108270056 bytes (103 MB) / 261324800 bytes (249 MB) up to 1115029504 bytes (1063 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1099M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UC mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UC FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UC Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UE fnafmod{1.0} [FNaF Universe Mod] (FNaFUniverseMod-1.7.10-v11.5-Freddy's Final Animations FOR REAL.jar)
GL info: ' Vendor: 'NVIDIA Corporation' Version: '3.3.0' Renderer: 'GeForce 9400 GT/PCIe/SSE2'






[code]Help What I Do[/code][code]This is the best mod I've ever played[/code]
Hey link1234gamer here is who you should add after the Zelda mod

Phantom foxy
Phantom BB
Nightmare
Nightmare Freddy
Popgoes
The rest of the Ignited aninitroinics
Help
The game crashed whilst there was a severe problem during mod loading that has caused the game to fail
The game crashed whilst there was a severe problem during mod loading that has caused the game to fail
Error: cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: link1234gamer.fnafmod.client.model.entity.ModelFreddyObsidian.setModelScale(F)V
  • Dufrayer
  • Level 1
  • New Miner
  • October 8, 2017, 6:49 am
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.

Time: 08/10/17 11:40
Description: There was a severe problem during mod loading that has caused the game to fail

cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: link1234gamer.fnafmod.FNAFMod
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: link1234gamer.fnafmod.FNAFMod
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:58)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:440)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
... 10 more
Caused by: java.lang.UnsupportedClassVersionError: link1234gamer/fnafmod/FNAFMod : Unsupported major.minor version 52.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 38 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.7.0_80, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 167783992 bytes (160 MB) / 409317376 bytes (390 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UC mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UC FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UC Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UE fnafmod{1.0} [FNaF Universe Mod] (FNaFUniverseMod-1.7.10-v11.5-Freddy's Final Animations FOR REAL.jar)
GL info: ' Vendor: 'Intel' Version: '2.1.0 - Build 8.15.10.2900' Renderer: 'Intel(R) HD Graphics'

anione help me
  • REDWolfys
  • Level 1
  • New Network
  • October 6, 2017, 6:51 am
Even with the OpsidianAPI 1.1 and 1.0 it still crassed.. Im just gonna play with the old version..
  • Curiouse9
  • Level 38
  • Artisan Button Pusher
  • October 1, 2017, 11:15 am
Are you ever planning on updating this to something that's not 1.7.10?
  • REDWolfys
  • Level 1
  • New Network
  • October 6, 2017, 6:45 am
He allready said only 1.7.10
  • combineneik
  • Level 1
  • New Crafter
  • September 30, 2017, 6:33 pm
---- Minecraft Crash Report ----
// Uh... Did I do that?

Time: 30/09/17 23:50
Description: There was a severe problem during mod loading that has caused the game to fail

cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: link1234gamer.fnafmod.client.model.entity.ModelFreddyObsidian.setModelScale(F)V
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:559)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoSuchMethodError: link1234gamer.fnafmod.client.model.entity.ModelFreddyObsidian.setModelScale(F)V
at link1234gamer.fnafmod.common.proxy.ClientProxy.registerRenderers(ClientProxy.java:182)
at link1234gamer.fnafmod.FNAFMod.preInit(FNAFMod.java:60)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556)
... 10 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_144, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 138270200 bytes (131 MB) / 311861248 bytes (297 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCH Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCE fnafmod{1.0} [FNaF Universe Mod] (FNaFUniverseMod-1.7.10-v11.5-Freddy's Final Animations FOR REAL.jar)
GL info: ' Vendor: 'NVIDIA Corporation' Version: '3.3.0' Renderer: 'GeForce 210/PCIe/SSE2'

Help ._.
The game crashed whilst there was a severe problem during mod loading that has caused the game to fail
The game crashed whilst there was a severe problem during mod loading that has caused the game to fail
Error: cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: link1234gamer.fnafmod.client.model.entity.ModelFreddyObsidian.setModelScale(F)V
Obsidian Api Doesn't Work!
  • Jpaul12190
  • Level 1
  • New Miner
  • September 20, 2017, 11:00 am
what version does this work in
  • REDWolfys
  • Level 1
  • New Network
  • October 6, 2017, 6:52 am
Minecraft 1.710 1558
I love this mod. However, im having trouble plying it since forge doesnt wanna work anymore, so I've gotta use techic launcher. however, it is extremely difficult to find a modpack that doesn't use optifine. if anyone knows of one that doesnt use it AND is 1558 or higher, please let me know
  • Link1234Gamer
  • Level 55
  • Grandmaster Creeper Hugger
  • September 14, 2017, 11:36 am
For everyone who is getting the error where it says "obsidianAPI/render/ModelAnimated" you need to download ObsidianAPI from DaBigJoe at this link here:

http://www.dabigjoe.com/obsidian-suite/downloads/

MAKE SURE that you click on the tab that says "API" above the downloads. Just add ObsidianAPI to your mod's folder alongside the FNaF Mod and you'll be good to go! :)
  • Jpaul12190
  • Level 1
  • New Miner
  • September 12, 2017, 2:12 pm
plz help i keep getting this - Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!

Time: 9/12/17 5:57 PM
Description: There was a severe problem during mod loading that has caused the game to fail

cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: obsidianAPI/render/ModelAnimated
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: obsidianAPI/render/ModelAnimated
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:512)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)

plz help
  • DoradustFNaF3
  • Level 6
  • Apprentice Warrior
  • September 10, 2017, 5:31 am
The mod is really awesome, but there are a few questions...

One major question: Why is Freddy one block taller than his pals?

Minor questions:

1. Where's Withered Chica?
2. Will you do more props for Minecraft?
3. Are the other missing characters being made?

I appreciate and feedback!
this mod wont ever work
---- Minecraft Crash Report ----
// But it works on my machine.

Time: 9/10/17 3:47 PM
Description: There was a severe problem during mod loading that has caused the game to fail

cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: obsidianAPI/render/ModelAnimated
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: obsidianAPI/render/ModelAnimated
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:344)
at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:512)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
... 10 more
Caused by: java.lang.ClassNotFoundException: obsidianAPI.render.ModelAnimated
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 36 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 38 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 197096816 bytes (187 MB) / 307249152 bytes (293 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UC mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UC FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UC Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UE fnafmod{1.0} [FNaF Universe Mod] (FNaFUniverseMod-1.7.10~v11.2~Freddy Animation Test 2.jar)
UC ObsidianAnimator{0.4.0-Alpha} [Obsidian Animator] (ObsidianAnimator_v0.4.0-Alpha.jar)
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 359.21' Renderer: 'GeForce GT 710/PCIe/SSE2'
hey my dear i downloaded he mod i opened the game but poof CRASH WHY PLS HELP ME I LOVE THIS MOD
  • KweekelTime
  • Level 1
  • New Architect
  • September 10, 2017, 12:28 am
  • jensen10
  • Level 1
  • New Miner
  • September 5, 2017, 4:17 am
the mobs will not appear
I think Freddy was made a little too big, he doesn't fit in the area I built for him, will this be changed? Thanks in advance for the feedback
Pls make a new Update, I love this Mod :) I have new Ideas:
-- Make a Springlock Suit.
-- Pls make Tormented Freddy.
-- Tormented Chica
-- Funtime Foxy
-- You need Jumpscares and more Animations like Freddys

When you want Cameras use Security Craft Guys!
Is there a forge both mods run on?
What do you mean?
The Forge version I have doesn't support both mods.
Make a Springlock suit
  • BAWNNETSFM
  • Level 1
  • New Miner
  • August 27, 2017, 10:27 pm
Does This Work For Windows 10? I Have Minecraft windows 10 edition and I really want this it looks cool
will the twisted animatronics be implemented?
Cool mod!
Make it so Springtrap follows noise and add camera's
  • _Phantom
  • Level 47
  • Master Grump
  • August 19, 2017, 11:37 pm
It's not that simple.
it says jumpscares are 5% done..whos jumpscare is working right now?
thanks for the update! new animatronics look nice!
Ok, I've downloaded and installed everything youve said using the above link. unfortunately, the startup will get halfway through and then the game will crash. Idk if im missing something, but this update just will not work for me. if you have any other advice on what i could do, please, share with me. the mod is amazing. Keep up the great work
  • OldSports
  • Level 1
  • New Miner
  • August 7, 2017, 5:55 am
Make A Spring Lock Suit If you can.
  • OldSports
  • Level 1
  • New Miner
  • August 7, 2017, 5:48 am
My Game Keep Crashing with other mods Please Somebody help :(
and btw,this is the crash log:pastebin.com/2GZjj2Pn
  • PichuGamer
  • Level 1
  • New Miner
  • August 3, 2017, 2:57 pm
Guys link added theobsidian API mod to the .zip file! Just download it!(You need both mods in your mod folder) Like i said before, the obsidian API is for the mods animations! Have a good day or morning, stay awesome!
  • PichuGamer
  • Level 1
  • New Miner
  • August 3, 2017, 2:45 pm
Everyone attention! I've got to say something that happened with the mod, im actually a map maker for the mod, and you might be wondering, why is my game crashing? Why is it not working? Well, you need another mod, that we're kind of using to make the character animations! The name is the Obsidan Suite! You just search this up: "Obsidian Suite Mod Downloads" you need to download the API and use it, i will also send the link for it here! And you might also be thinking, why are no other blocks being added? Well Link1234 actually lost interest in FNAF as a franchise and passed the mod down to his friend Anthony which is shadow link that appears in his videos! I will be telling link to upload the obsidian API after i send this here as a matter of fact! Well, have a good day, and stay awesome! (if you're gonna search it up it's made by DaBigJoe) https://www.dabigjoe.com/obsidian-suite/downloads/ (YOU NEED THIS API FOR THE MOD TO WORK! REMEMBER, DOWNLOAD THE API! NOT ANY OTHER!)
how do you install the updated version we tried putting just the updated mod in it we tried the old update and the new update? how do you work it
  • PichuGamer
  • Level 1
  • New Miner
  • August 3, 2017, 2:46 pm
Download the Obsidian API, you will not find it by just searching anything on google, but it's right above your comment (it has a link)
The update doesn't work for me at all. the game will launch, then crash half way through the startup. if you have a fix for this i would really appreciate it!
  • PichuGamer
  • Level 1
  • New Miner
  • August 3, 2017, 2:53 pm
Dude relax, im asking Link on discord, as soon as i finish, commenting to you guys, why does the mod not work!
You need an API named the obsidian API now the link is a little above! Believe me, im a Map Maker for Both the Legends of Craft Modded Map and the FNAF Universe! The Discord group IS NOT for public anymore, due to people keep asking, to add their OCs to the game, Red (another staff/helper) is thinking about doing one for that! Thx for your appreciation, if you can, leave a diamond on the mod, and favorite for more updates!
every time I try to load a world my game crashes this is the crash report https://pastebin.com/bc96JsGx
  • Fredd717
  • Level 1
  • New Miner
  • July 31, 2017, 8:50 pm
Hey, I have a question, it's the original Freddy that big or are you gonna fix it and love your mod keep up the good work.
  • PichuGamer
  • Level 1
  • New Miner
  • August 3, 2017, 2:49 pm
They're trying to fix his size, it's a bug, but for now, the animations don't work with custom NPCS because, they use obsidian API, but you can check above, i've sent a comment to the link! (download the API for it to work)
  • habeanl
  • Level 1
  • New Miner
  • July 26, 2017, 2:52 pm
Your mod REALLY NEEDS THIS:

A freddy mask that protects you (as in hide) from Toy Bonnie, Mangle, Toy Chica, Toy Freddy, Unwithered Freddy, Withered Freddy, Withered Bonnie, Withered Chica (when she comes out) Shadow Freddy, Withered Golden Freddy, and Shadow Bonnie. (the puppet, Withered Foxy and any other animatronic will see you and kill you when you wear it) Also please add a power system for the doors.
If FNaF 1 is complete, where is the FNaF 1 endoskeleton?
  • mr meows
  • Level 1
  • New Explorer
  • July 25, 2017, 12:42 pm
it is broken
what happened to the title screen and the time in the corner? those were really cool
  • MightCZE
  • Level 21
  • Expert Miner
  • July 24, 2017, 9:55 am
Hello, im have a question. Will be ballon boy and withered chica in next update ?
Are you working on the TJOC animatronics? Not to rush you, but that would be great
What happened to the cool title screen? Just wondering
everytime I try play the fnaf universe it say shutting down internal sever how so I fix this, Please Help!!!
  • Link1234Gamer
  • Level 55
  • Grandmaster Creeper Hugger
  • July 20, 2017, 11:54 am
Do you have both the mod, and the API in your mods folder?
If that's not the problem, launch 1.8, and turn your render distance down.





I hope this helps! :)
  • superdobe
  • Level 1
  • New Miner
  • August 20, 2017, 12:03 am
it's not working and I have the last version of the mod and ObsidianAPI-0.1.1.jar please help me for fnaf D= also I tried with the render distance in 1.8 but not working tho
What is this API, of which you speak of?
Thanks

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