Published Dec 24th, 2018, 12/24/18 3:10 pm
- 4,897 views, 1 today
- 312 downloads, 0 today
20
This sucks
I've put in nearly everything from (Super) Castlevania 4 at the moment, and the whips function like swords for now. It'd be GREAT if someone could somehow program whips in to this using MCreator, but for now this is it
Content:
* Leather, Chain and Vampire killing whips
* Various subweapons, most require hearts to use
* Candles that spawn randomly in the overworld as plants that contain hearts
* Wallmeat blocks
* Crafting recipes for (almost) every item in the mod, you can find them out yourself
* A Grand Cross item, which does 100 damage to one enemy
* The chance for hearts to sometimes come out of grass
* A tab dedicated to Castlevania items
* Wallmeat to put in Wallmeat blocks
* Whip upgrades, which can also come out of grass and be crafted, combine these with the basic whip for the upgrade
* Right clicking with the Grand Cross strikes yourself with lightning
What to add:
* Proper whips
* Candles being able to be placed on all blocks
* The knife subweapon, which can't be added until the next issue is fixed
* The cross to only go a short distance and return to you
* The holy water to not be lit on fire when thrown, and catch ground on fire
* Throwable Axes, which I could definitely obtain but are being excluded for the same reason as knives
* Various mob types
* Make the lightning strike from the Grand Cross not hurt you
* Mod screenshots
* Items/Weapons from later/all Castlevania games
I've put in nearly everything from (Super) Castlevania 4 at the moment, and the whips function like swords for now. It'd be GREAT if someone could somehow program whips in to this using MCreator, but for now this is it
Content:
* Leather, Chain and Vampire killing whips
* Various subweapons, most require hearts to use
* Candles that spawn randomly in the overworld as plants that contain hearts
* Wallmeat blocks
* Crafting recipes for (almost) every item in the mod, you can find them out yourself
* A Grand Cross item, which does 100 damage to one enemy
* The chance for hearts to sometimes come out of grass
* A tab dedicated to Castlevania items
* Wallmeat to put in Wallmeat blocks
* Whip upgrades, which can also come out of grass and be crafted, combine these with the basic whip for the upgrade
* Right clicking with the Grand Cross strikes yourself with lightning
What to add:
* Proper whips
* Candles being able to be placed on all blocks
* The knife subweapon, which can't be added until the next issue is fixed
* The cross to only go a short distance and return to you
* The holy water to not be lit on fire when thrown, and catch ground on fire
* Throwable Axes, which I could definitely obtain but are being excluded for the same reason as knives
* Various mob types
* Make the lightning strike from the Grand Cross not hurt you
* Mod screenshots
* Items/Weapons from later/all Castlevania games
Credit | Castlevania 4's sprites, ripped by people on Spriter's Resource |
Progress | 10% complete |
Game Version | Minecraft 1.12.2 |
Tags |
tools/tracking
4238530
7
a-poorly-done-castlevania-mod
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good job i hope u update it soon
maybe you could ask for help with the cross weapon there?