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- 1.9 Combat Update is ... quite something. The old combat system we know and love is just isn't there anymore. Then more updates was released and there has been no revert,or at least even an option for the players to use the combat mechanics they like more.
That is,until now...
Introducing "CoolTimeZero" Datapack!
- Disable Attack CoolDown (or enable it personally) whenever you like!
- You can use /trigger info, then click into the datapack name to know more about the datapack!
(It only shows you what you can do without cheats enabled!)
- You can use /trigger info, then click into the datapack name to know more about the datapack!
(It only shows you what you can do without cheats enabled!)
- If you have problems in installing the datapack, try opening the downloaded .zip file, then drag the first thing you see and drop it to the datapacks folder of your world. Works for all my datapacks!
- Use /function #main:remove and follow the instructions to uninstall the datapack completely!
- You can also use /function #main:remove, then delete the old version then install the new version, use /reload afterwards to update the datapack.
Also, join the Behind The Datapacks Discord Server for more info on the datapack!
<click the blue letters above to join>
- Can be installed in combination with my other datapacks!
- Can be installed in Multiplayer!
That is,until now...
Introducing "CoolTimeZero" Datapack!
- Disable Attack CoolDown (or enable it personally) whenever you like!
How to enable CoolTimeZero + Notes:
Cool Time Zero is deafult set to "off"
- Use /trigger ctz_enable to enable Cool Time Zero!
- Use /trigger ctz_enable set -1 to disable Cool Time Zero personally!
This feature is added so players in multiplayer servers can disable/enable this feature as they please.
- Use /trigger ctz_enable to enable Cool Time Zero!
- Use /trigger ctz_enable set -1 to disable Cool Time Zero personally!
This feature is added so players in multiplayer servers can disable/enable this feature as they please.
Before you start complaining about anything, here are the notes:
- Due to the limitations in modifying playerdata in vanilla Minecraft,players won't be able to wear helmets if their Cool Time Zero is enabled.
(Sorry about that, it's the only way to make this work)
- Players wielding axes on Cool Time Zero will deal less damage than players wielding swords on Cool Time Zero
(If set to original, Axe will become insanely overpowered and will ruin the core gameplay mechanics)
Values remained the same without Cool Time Zero!
(Sorry about that, it's the only way to make this work)
- Players wielding axes on Cool Time Zero will deal less damage than players wielding swords on Cool Time Zero
(If set to original, Axe will become insanely overpowered and will ruin the core gameplay mechanics)
Values remained the same without Cool Time Zero!
- You can use /trigger info, then click into the datapack name to know more about the datapack!
(It only shows you what you can do without cheats enabled!)
- You can use /trigger info, then click into the datapack name to know more about the datapack!
(It only shows you what you can do without cheats enabled!)
Installation Notes: <Click to open>
- If you have problems in installing the datapack, try opening the downloaded .zip file, then drag the first thing you see and drop it to the datapacks folder of your world. Works for all my datapacks!
- Use /function #main:remove and follow the instructions to uninstall the datapack completely!
- You can also use /function #main:remove, then delete the old version then install the new version, use /reload afterwards to update the datapack.
Also, join the Behind The Datapacks Discord Server for more info on the datapack!
<click the blue letters above to join>
- Can be installed in combination with my other datapacks!
- Can be installed in Multiplayer!
Compatibility | Minecraft 1.13 |
Tags |
1 Update Logs
Update #1 : by TheDiamondPlayables 02/27/2019 9:09:55 amFeb 27th, 2019
- Performance Update!
- To enter Cool Time Zero Mode, players will now be asked to take off their helmet before granting them the mode to prevent them from losing their favorite helmet for no reason!
- Added /trigger info (Info Update)
- To enter Cool Time Zero Mode, players will now be asked to take off their helmet before granting them the mode to prevent them from losing their favorite helmet for no reason!
- Added /trigger info (Info Update)
tools/tracking
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cooltimezero-1-8-combat-mechanics-in-1-13
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Also:
"Players wielding axes on Cool Time Zero will deal less damage than players wielding swords on Cool Time Zero"
This feels like Swords are stronger against Axe.
(might add this in Notes)
And if you need to use a helmet you can always disable the PVP feature and turn it back on if you need it. Just don't turn it on while holding a helmet though since that wastes the helmet.
Or the head slot is the only one that can receive attribute modifications?
#blamemojangforthat