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Hellfire Forge Datapack [1.14]

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avatar gibbsly
Level 4 : Apprentice Engineer

Ignite the Fire!

Currently this pack is confirmed to be functional on 19w04a-19w06a

Hello, this is a datapack re-creating an old project of mine, I'm not excellent at explaining it, but I will try my best. The idea of this is a new method of crafting/refining materials, you place a block in the input slot, and receive an output.

I have a demo video here : https://youtu.be/stQUshCtWeE (no commentary, but the sound is weird)

There are currently 62 different inputs to discover, if a block doesn't work, break it, re-ignite the forge (just light a fire in the input slot) and try a different one. The forge is fully customize-able, the only way for a forge to be destroyed is to break the diamond block hidden inside, and you will know when it's dead.

I do have a v3 in the works with even more features, more forge models, and more advancements.

To those who can translate from English to another language- there is full translation support, just message me to get the translation file, and I will add it to the list of supported languages.
Currently Supported Languages:

Additionally, this pack is modular, so you can add and remove recipes easily, I will have a tutorial up soon, but for now I do have information on how to do this within the pack itself. I have put a lot of effort into making this pack developer friendly, and there are debug readouts and a debug display. To activate the display just use /trigger hellfire_debug, if you can't trigger it just do /scoreboard players enable @s hellfire_debug and try again. Additionally there are a few additional commands associated with that trigger, if you trigger and set the value to 201 you receive a heart, and if you do 202 you get an extinguished heart

Installation instructions:
To install this datapack, just copy the files from this zip into the folder for the world you want to use it in.
The resorces.zip file should be in the main directory with the icon.png and level.dat files, and the hellfire.zip should be in the save files' datapack folder.

If you have questions, ideas, or problems, please feel free to say below.

Have Fun!
Progress100% complete
Game VersionMinecraft 1.13

1 Update Logs

v2.1 : 02/14/2019 9:34:51 amFeb 14th

-fixed an error with the startup function not enabling the 'hellfire_debug' trigger
-added a 'hard wipe' trigger at 222
this allows a player to repair any stuck forges, this happens rarely upon unloading and reloading chunks (I think, I only experienced this issue while going in an out of the nether several times with a forge smelting constantly) this runs the set of commands run when a forge is first placed in a world on every loaded forge, to run manually on one forge, just place a barrier block in the input slot
-reordered the commands in the destroy function so that if a forge's core is moved by a piston, and the forge explodes, it still drops a Hellfire Heart
-fixed recipe 1015 so it outputs the correct items
-removed exploit with the furnace mode allowing for residue farming if attempting to smelt an invalid item,
the furnace will break if an invalid smelt is attempted
-fixed spelling mistake in "Deheartment" advancement
-added 2 new advancements
-"Intensive Inputs" for tracking how many unique inputs you have used
-"Hellfire Smelting" for putting a furnace in the input slot and smelting something

Comments : 4

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Guys? How to do CustomModelData? I had no idea how that works. It would be really helpful to know how to use that
  • Firebug
  • Level 28
  • Expert Engineer
  • February 12, 2019, 1:03 pm
Small tip for future reference: imo it's easier to provide a zip file containing just the datapack itself (<datapackname>.zip/data/...) so people just pop it into saves/<world>/datapacks, rather than messing around with overwriting the folders and stuff.

Believe it or not, I was in the middle of making something extremely similar! Though you've done a few things I hadn't thought to do like the furnace functionality. Good ideas and hope the pack does well! Hope to see you in trending
  • gibbsly
  • Level 4
  • Apprentice Engineer
  • February 12, 2019, 6:13 pm
Yea,I thought as much, but I wanted to try just having it be a one drag action, perhaps in the next version I'll just have it be the normal way.

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