Minecraft / Mods

Industrial Technologies and More Mod

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Level 48 : Master Modder
Lots of things are in this mod, blocks, items, even dimensions and mobs. This is a somewhat tech mod, because there are technology blocks, but there's also other blocks that don't deal with technology. And there's those dimensions and mobs. That's why there is "and More" and the end of the full name of the mod.

More info on the CurseForge project page.

Click here to view the list of everything in the mod. Blocks, items, mobs, dimensions and biomes!
Source Code

Report those pesky bugs here.

Current mod version: 17w31b
MC: 1.7.10
Credit:MCE626, CrazyGuy15052, Tic-toc26, Guybot1001
Progress: 45% Complete
Game Version:Minecraft 1.7.10

Note: Showing last 25 of 30 logs.

17w31b : 08/03/2017 11:40:45 pm8/03/17

- Added recipes for the 3 new upgrades.
- Added base upgrade.
- Changed recipe for compressor unit.
- Titanium ore has to be mined with an iron pickaxe now.
- Fixed naming issue with lava stone.

17w31a : 07/30/2017 7:04:51 pm7/30/17

- Added boron dust to ore dictionary.
- Moved all items into its own creative tab.
- Removed the shift click for the wiki paper. Just normally right click to get the link.
- Added crystal rod.
- Added crystal lens.
- Added laser upgrade. (Industrial Cutter)
- Added stabilizer upgrade. (Black Hole Generator)
- Added quantum compressor upgrade. (Matter Condenser)
- You can now upgrade the industrial cutter.
- You can now upgrade the black hole generator.
- You can now upgrade the matter condenser.
- Added a tool tip for the upgrades.
- Added German language translation. (Huge WIP, I'm still learning German. Feel free to correct anything)
- Added fixing the tech damage with blowtorch for the black hole generator. Forgot about that...
- Added lava stone.
- Contributors get a little tag before their name, like how the devs have. But not as dramatic.

17w25a : 06/20/2017 12:25:54 pm6/20/17

- Fixed the naming issue with titanium ore.
- Fixed achievement arrows not showing up for some achievements.
- Changed titanium ore texture.
- Changed transistor texture and recipe.
- Added Phosphorite
- Added Phosphorus Dust
- Added Boron Dust
- Added Silicon Chip
- Added Boron Doped Silicon Chip
- Added Phosphorus Doped Silicon Chip

17w18a : 05/06/2017 9:30:48 pm5/06/17

- Increased biome generation.
- Fixed the ice phantom eating any item you have in your hand if you right clicked the ice phantom.
- Fixed the ice phantom using any item to tame ice phantom, only ice shards can be used.
- Usinge ice shard, ice, or packed ice will now actually heal a tamed ice phantom.
- Fixed the chat message only saying the ice phantom will follow, even when it's actually sitting and won't follow.
- Fixed the size of a baby ice phantom. It's small now!
- Fixed the ice phantom not being colored when tamed and given a dye.
- Added recipe for ice shards. (Crafting, and industrial cutter)
- Fixed matter condenser NEI recipe lookup to show that you need 64 stack of obsidian, not just 1 obsidian.
- The blowtorch can smelt blocks into their furnace recipe counterpart, as long as it's another block. So you can smelt cobble into normal stone, but can't do an ore since it smelts into an item.
- Changed some villager trades.
- Bumped up the ore generation for zimphnode ore.
- Added the correct death message for dying from radiation.
- Radiation does damage just a little more frequent.
- Crafting issues.
- Renamed "Grade A Compressor Unit" to "Advanced Compressor Unit"
- Rearranged achievements.
- Added achievement: "Compression", "Super Strong Metal", "Better than Vanadium", "How do Magnets Work?"
- Changed some achievement prerequisites.
- Added titanium ore.
- Removed titanium ingot recipe from the smelter. It was kinda weird to use iron in the process of getting titnaium.

17w11a : 03/19/2017 1:10:56 am3/19/17

- Added more mineral blocks: vanadium, vanadium carbide, tantalum, einsteinium, neptunium, uranium, praseodymium, neodymium, neoron, boron, sulfur, zimphnode blocks.
- Changed texture for zimphnode ore.
- Need iron pick to mine steel and titanium blocks, need stone pick to mine silicon and copper block.
- Added corn seeds and vanilla seeds (wheat, pumpkin, melon) to the recpie for glycerin in the biofuel extractor.
- Improved on the repairing of tools and armor on the anvil.
- Fixed some tech damage problems. (Maybe, idk)
- Equipping zimphnode boots gives you speed. (Only the boots do this)
- Fixed a bug with rotating some of the modeled tech blocks. Sometimes it would snap to a default rotation when place next to a block.
- Changed gear recipe.
- Added recipe for copper foil with titanium and diamond saw blades in the crafting table.
- Added NEI Recipe lookup integration for the custom tech blocks. (Some are a WIP, like the smelter and welder)
- Changed Bio-Fuel Extractor name to BioFuel Extractor.
- Added more WAILA stuff.
- Fixed bug with smelter and upgrades not changing the arrow speed on the GUI.
- Fixed smelter freezing when an upgrade is added when an item is in the process of smelting.
- Added hardness to some tech blocks, forgot about that a long time ago.
- I think some tech blocks didn't do block drops if items were in them.

16w51a : 12/23/2016 12:46:34 pm12/23/16

- Disabled the fence connections with Eccentric Biomes fences, since if you don't have that installed, the game crashed.
- Got the IDT crafting table to work.
- Got the ZNG to work. Finally.
- Increased the max tech damage number for the ZNG. Doesn't break down as fast.
- Added functionality to the black hole generator.
- Added a texture for the stable black hole. Finally..
- Changed the block bounds of the stable black hole.

16w44a : 11/02/2016 6:23:49 pm11/02/16

- Changed the link for the update button in chat when the mod has an update.
- Worked more on the Minechem integration.
- Added Eccentric Biomes integration for the custom fences to connect.
- Changed a bunch of block's blast resistance.
- Removed /idtpolls command. It isn't needed anymore.
- Fixed message showing twice when clicking a block with a chisel while not sneaking and while physically making an essence with the hard crystal ball.

16w36a : 09/06/2016 5:12:48 pm9/06/16

- Added dimension ids to the config file.
- Worked more on the MineChem integration.

16w31a : 08/04/2016 2:41:24 pm8/04/16

- You no longer crash if you kill an ice phantom with the Morph mod installed.
- Slpashy things. (2 changed 1 added)
- Ore dictionary stuff.
- Added pole piece.
- Added rotor.
- Added stator.
- Added alternator.
- Changed ZNG recipe again.
- Added a config file, which has biome ids.

16w19a : 05/09/2016 5:51:59 pm5/09/16

- Got the custom dev name changes to work in chat on servers.
- Removed the system out print line for the blowtorch null checks. Really spammed the server console.
- Added vanadium carbide dust.
- Added vanadium carbide ingot, tools and armor.
- Changed carbon texture a bit.
- Wall part recipes use ore dictionary.
- Fixed crafting issues.

16w15a : 04/13/2016 12:50:59 pm4/13/16

- Fixed crash when you tried to repair the industrial cutter with a blowtorch.
- Fixed bio-fuel extractor and matter condenser guis not loading.
- Changed recipe for getting copper plate so you can actually get the tier one circuit board for advancing with the tech blocks.
- Fixed the iron saw blade being used up when you used it to make wooden chips.
- Added where you can use any saw blade to make wooden chips.
- Fixed getting an empty tank when you make the blowtorch.
- Fixed some smelter recipes.
- Fixed crafting the blowtorch.
- Changed some chest hook stuffs.
- Changed copper wire recipe where you get 2 instead of one.
- Moved crystal ore generation from 10 and below to 13 and below, about what diamond is at.
- Added more achievements: "A Very Common Metal!", "Dust Free Zone", "Transisting", "ICB", "Basic Circuit Board", "Better Than Tier 1", "The Advanced Board", "A Piece of.. Something", "Quantum Man", "Compress all the Things!", "Hardcore Crafting", "Ruler of Physics", "Fix it! Fix it! Fix it!".
- Change some other achievements around.

16w14b : 04/04/2016 9:16:09 pm4/04/16

- Changed recipe for getting wooden chips. Use a saw blade with planks now.
- Added pure quartz.
- Changed recipes dealing with nether quartz for the process of getting the circuit boards to use pure quartz.
- Changed texture to silicon dust, made it more blue.

16w14a : 04/03/2016 6:57:40 pm4/03/16

- Added a reicpe to get ingots back from titanium and steel blocks. Forgot about that..
- Changed name of "Gem Cutter" to "Industrial Cutter".
- Added circuit boards tier 1, 2 and 3.
- Changed recipe for the compressor unit, ZNG, magnetizer, enricher, black hole generator, matter condenser, industrial cutter and the grade A compressor.
- Got rid of hard coded languages, now supports actual .lang files. (This is so i can update to 1.8+ easier) (NOTE: There may be some naming issues, please report if you find any.)
- Changed some naming stuff.
- Fixed splashes not doing colors and formatting things.
- Added silicon dust.
- Added silicon ingot.
- Added silicon wafer.
- Added silicon block.
- Added transistor.
- Added tantalum plate.
- Added copper foil.
- Added tantalum foil.
- Added vanadium wire.
- Added fiberglass.
- Added boronated fiberglass.
- Added wooden chip.
- Added reinforced glass.
- Added reinforced glass pane.
- Added microchip.
- Added quantum manipulator.
- Ore dictionary stuff.
- Renamed an achievement.
- Fixed server crash with custom particles for the ice phantom. (In doing so changed particle stuff with the blocks a bit)

16w13a : 03/27/2016 11:26:48 am3/27/16

- Added ore generation for boron ore. Forogt it last snapshot. Whoops.
- Worked on the biome generation.
- Added where you can set the bombs off with a gelid redstone torch.
- Added tech damage feature to the ZNG, bio-fuel extractor, enricher, gem cutter, magnetizer, matter condenser, and the tank compressor.
- Fixed a very bad bug with the blowtorch and fixing the smelter.
- Splashy stuff
- Added a percentage number to the damage number on the GUI of the smelter. (It's on the onther guis for the blocks that have tech damage too)
- Fixed a bug on some tech guis with the redstone indication not turning on when the block is powered.
- Added functionality to the matter condenser.
- Added dark matter piece.
- Found a work around with custom recipes. Now you can't put in anything that isn't apart of the recipe; it won't do anything if you don't have the right items in the slots.
- When the blowtorch runs out, it goes into an empty tank instead of just disappearing.
- Added when you hit an entity with the blowtorch, it sets them on fire.
- Changed the "Support MCE" link.
- Added a sound for using the blowtorch.
- Did more ore dictionary stuff.
- Increased biome generation.
- Added copper ore and ingot.
- Added copper block.
- Added copper plate.
- Added copper dust.
- Added copper wire.
- Added where you get an empty tank back from the welder when you put in a propane tank.
- Increased the fuel time to the propane tank in the welder. It lasts longer now.
- Changed the update checker link.
- Did some chat stuff.
- Changed matter condenser recipe a bit.
- Changed the mod name in the mcmod.info file to the full mod name.
- Ice phantom and icy creeper can spawn in the frost biomes naturally now. :D
- Fixed crash error when you spawn an ice phantom in, log off, then log onto the world. Said something about particles..

16w08a : 02/19/2016 3:41:31 pm2/19/16

- Fixed spelling error for the colored glass stairs.
- Made the frost dimension work. Doesn't crash you now! (Still is being worked on though)
- Added crystal dimension. (Still is being worked on though)
- Fixed ice phantom sounds, they work now.
- Fixed that weird nitroglycerin duplication every time you were falling..
- Added new wood and all the wood stuffs: Gelid
- New biomes, but for the dimensions: Frozen Lands, Frozen Barren Lands, Frosty Forest, Crystalline.
- Added new achievements; "Frostbyte", "Crystalline", "Smeltering"
- Added better mod integration with Crafting Pillars.
- Worked more on the MineChem integration.
- Added black hole generator.
- Added neodymium magnet.
- Added grade A compressor unit.
- Added vanadium plate.
- Added neoron ingot.
- Added neoron armor.
- Added neoron pickaxe.
- Added blowtorch.
- Added welder block. (Idea by CrazyGuy)
- Added magnetic upgrade.
- Added smelter upgrades/modes. (Idea by CrazyGuy)
- Changed the smelter GUI a bit.
- Some tech blocks will eventually break down when they're being used. (Idea by CrazyGuy) (Right now it's just the smelter. Others will too later on.)
- Added magnetizer. (Idea by CrazyGuy)
- Added enricher.
- Changed the tank compressor GUI, but the mechanics are still the same.
- Changed recipe for getting titanium plate. (Use the welder now!)
- Fixed bug with the progress not updating on the tank compressor, biofuel extractor and gem cutter GUIs.
- Fixed the matter condenser crashing you when right clicked on. But still doesn't do anything yet.
- Added zimphnode wire. (WIP)
- Added acrolein.
- Added propanol.
- Added propene.
- Changed name of propane tank to just propane.
- Added boron ore and ingot.
- Gave devs custom name tags, and made Guybot1001 (a dev) translucent like a ghost too.
- Added better Waila support.

15w49a : 12/04/2015 4:15:51 pm12/04/15

- Added integration with Minechem. Chemsitry has been integrated! Still needs some work though.
- Added some NEI support. (Hid some things like the door blocks, crops blocks, etc. in the NEI sidebar thing)
- Added better Waila support.
- Changed crystal ore texture.
- Added einsteinium and neptunium glass and glass panes.
- Added cement, cement bricks, stone, cobblestone (+ mossy), and stone brick (all types) trapdoors and secret trapdoors.
- Fixed the wiki paper crafting recipe going to normal paper.
- Added repairing for my tools and armor on the anvil.
- Added compact cobblestone. I just needed a use for all my damn cobble...
- Did more ore dictionary and crafting with ore dictionary stuff.
- Changed slfur ore harvest level. You can get it with a stone pick.
- Added recipe for the custom glass panes, with a glass pane and it's ingot.
- Change some villager trades.
- All custom walls now need to be crafted with their wall parts.
- Added cement, cement brick, stone, cobblestone, mossy cobblestone, obsidian, sandstone, brick, nether brick, coal, quartz, and snow wall parts.
- Added cement brick wall.
- Made some custom modeled blocks rotatable when the player places them. Like what the furnace does.
- Fixed shift clicking in smelter a little bit more..
- Added new command: "/idtsupport", it gives you the link to my patreon page!
- Fixed creative tab doing stuff to my other mods..
- Added custom sounds to the ice phantom.
- Worked more on the ice phantom AI. May have screwed stuff up.
- Added some new records: 8-bit Icy, 23, r51vWLcxy9jo1Nvi.
- Did some more chest hook stuff.
- Fix some crafting mistakes.
- More splashy stuff.

15w44a : 10/31/2015 6:27:31 pm10/31/15

- Fixed getting essence of air. You have to be holding the hard crystal ball. Screwed up that in the previous version.. Just fixed getting the essence in general really.
- Did more splash stuff.
- Fixed mining the double slabs. It gives you back 2 single ones now.
- Fixed pick blocking slabs in creative.
- Added where you can do wall slabs with a chisel when the slab is on the top part of a block.
- Fixed naming of slabs when on top part of block, or vertical.

15w43a : 10/24/2015 9:09:17 pm10/24/15

- Fixed mining an active smelter, gives you normal idle one now.
- Added an achievement; "Is it Safe?".
- Added recipe for turning the wiki paper into normal paper.
- Fixed chest bug of it staying open. As soon as you leave the GUI, it closes.
- Changed the silkwood chest texture. The inside part of chest was white, is now black.
- Fixed some bugs with the wiki paper link stuffs of slabs.
- Fixed blocks that could be chiseled not updating right away. They update right away now.
- Added where you can do vertical slabs, or wall slabs as I call them. Using a chisel.
- Added more chiseling cycles to the sandstone, sonebricks and cement. You can get back to the original blocks. (Thanks to domi1819 for the help!)
- Added more splashes.
- Added cement brick slab.
- Fixed some bugs with the hard crystal ball and essence getting. You can get the liquid (water & lava) essences, air and everything else.

15w41a : 10/08/2015 3:28:05 pm10/08/15

- Fixed the commands, update notifier and wiki paper chat links, they work now.
- Added some easter eggs if you type a certain thing in the chat. (Not telling what they are!)
- Added carbon. Cool experiment is needed to do to get this.
- Fixed bug with off redstone torches being in decoration tab.
- Fixed bug with hard crystal ball not giving essence when right clicking things. Though there's now some new bugs...
- Fixed where you can click in the air with hard crystal ball to get essence of air.
- You have to sneak to get the essences now.
- Added where you need to sneak to get the link to the wiki. And if you're looking at something from this mod, it will give you the link to that specific thing. Such as: If you hold the wiki paper, sneak and click at cement, it will give you the link to the cement page. (This made a class in the mod be over 4000 lines of code...)
- Added my own splashes. :D

15w40a : 09/30/2015 9:54:51 am9/30/15

- Fixed shift clicking while in smelter, doesn't crash you.
- Added functionality to the gem cutter.
- Added cut crystal gem.
- Made the ZNG not crash you when you right click it. But it doesn't do anything yet.
- Added the full functionality to the smelter. But there still might be some bugs..
- Removed old recipe for getting steel and titanium ingots from the furnace. (Gotta use the smelter now!)
- Lava cobble and obsidian are now animated textures.
- Made the IDT creative tab a custom background.
- Added colored glass stairs. (Idea by MrProBro)
- Added colored glass slabs.
- Added cement brick stairs. (Idea by CrazyGuy)
- Added chest loots for mineshafts, dungeons, villages and bonus chests. (Shafts and dungeons were suggested by UndeadGaming606)
- Fixed metadata with changing trapdoors to secret trapdoors. They keep in their palce and rotation. :D
- Finally got a special thing for the devs. We're translucent like a ghost! (I couldn't do capes, against Mojang's rules now. :[)
- Added uranium glass and glass panes.
- Didymium glass panes now connect to diduymium glass.
- Removed the update notifier window. It now just tells you in the chat upon loading a world.
- Added sulfur ore and sulfur.
- Added sulfur dioxdie.
- Added sulfur trioxide.
- Added nitrogen dioxide tank.
- Added sulfuric acid.
- Added nitric acid.
- Added nitroglycerin.
- Added vanadium powder.
- Added vanadium pentoxide.
- Added glycerol.
- Added flask.
- Added functionality to the bio-fuel extractor.
- Added functionality to the tank compressor.
- Finished the recipe for the matter condenser. (It might change later)
- Rearranged some stuff in the creative tab.
- Added recipe for biofuel extractor and tank compressor.
- Changed recipe for compressor unit. You have to use steel instead of iron ingots now.
- Changed the link for the /idtbug command.
- Added a model for the tank compressor block.
- Added achievements; "Diamond Tipped Saw", "Pro Jeweler", "So Pretty", "Green Chemistry", "Kompressor", "Warfare Chemist"
- Rearranged some achievements.

15w30a : 07/25/2015 1:51:19 am7/25/15

- Added liquid nitrogen to the ore dictionary.
- Added some more achievements; Didym--What?, Super Charged, Mega-Bomb, Compressed to all Hell, The Darkest Matter Ever, Expensive Block (yes i know you can't get some right now, but don't worry, you will soon. Sometime. Eventually..)
- Added didymium glass panes. Lol.
- Fixed the radiation effect icon in the inventory.
- Fixed some achievements dealing with acacia and dark oak wood stuff.
- Finally fixed biome generation issues. They should generate now. For realsies. (There still might be some issues, it has not been fully tested)
- Dark oak and acacia redstone torches can set off the bombs.
- When the bombs are set off, they spawn a primed TNT entity. (But they still have their fuse length and explosion size, i was trying to get them to spawn their own printed tnt effect, but this came up.)
- Fixed crafting issues...
- Added some things to the ore dictionary.
- Fixed some villager trades
- Fixed some achievements that it wouldn't set to "taken", even though you clearly achieved it.

15w23a : 06/05/2015 2:08:49 pm6/05/15

- The wiki paper now gives the correct link to the wiki.
- Change the IDT Mod logo.
- Added steel, titanium and vanadium tools.
- Added tantalum ore and ingot.
- Added tantalum armor. (Effects idea by CrazyGuy)
- Added crafting for flint and steel using a steel ingot.
- More ore dictionary stuff.

15w22a : 05/27/2015 5:25:55 pm5/27/15

- Added vanadium armor.
- Changed the IDT creative tab icon to the uranium core reactor.
- Added where you can hold shift, and with a lava bucket right click obsidian to make it into lava obsidian.
- Added where you can hold shift, and with a lava bucket right click cobblestone to make it into lava cobblestone.
- Added where you can hold shift, and with a water bucket right click obsidian to make it into crying obsidian.
- Fixed where when the devs die, a 1 in a 150 chance MCE will drop a crystal block, CrazyGuy will drop an ultimate nuker, and Tic will drop lava obsidian.
- Changed the core reactor model (Guybot1001 again) and texture.
- Fixed liquid nitrogen. Acts like a liquid now.
- Added liquid nitrogen bucket.
- Fixed wiki paper where you get spawn with one when you make a new world.
- When Kevvstar123 (MCE's friend) dies, a 1 in a 150 chance he will drop tnt.
- Fixed the radiation effect.
- Added where you step on radioactive ores, you get radiation effect.
- Added bad potion effects for when you touch liquid nitrogen. (Slowness, Mining Fatigue, Weakness)
- Added acacia and dark oak wooden colored stuff (About time).
- Made wooden walls flammable.
- Fixed crying obsidian not putting the player out when on fire.
- Fixed crying obsidian, lava obsidian and lava cobblestone bug with getting a lava bucket or water bucket, and change to normal obsidian or cobblestone when right clicked. You now have to hold an empty bucket to do this. You also have to sneak.
- To chisel anything, you have to sneak and use the chisel. This is a safety measure.
- Fixed chiselling to update the block right away.
- Added secret oak trapdoor.
- Added steel rod.
- Changed the crafting recipe for the core reactor.
- Changed core reactor to uranium core reactor.
- Added neptunium and einsteinium core reactor.
- Added super reactor.
- Added steel rod.
- Added titanium plate.
- Changed recipe of the bombs and ultimate nuker.

15w18a : 04/30/2015 4:17:39 pm4/30/15

- Fixed corn and soybeans crop drops.
- Added new command. /idtbug. (Gives you the link to report bugs)
- Updated the /polls and /news commands.
- Changed commands to /idtnews and /idtpolls.
- I think I fixed biome generations.
- Changed/fixed even more crafting stuff. (Always with the crafting needing changing or fixing..)
- Rearranged some position of blocks/items in the creative tab.
- Praseodymium, neodymium, zimphnode and vanadium ores have been changed to spawn less. (The height value is still the same)
- Crystal ore generation bumped up a bit. (Again, height value still the same)
- Crystal ore can now have a change to drop the ore block.
- You need a stone pick or higher to mine zimphnode.
- You need a diamond pick to mine vanadium.
- Added crafting for wiki paper.
- Fixed silkwood redstone torch off texture.
- Fixed some naming and material issues.
- Added a model & texture for the bio-fuel extractor.
- Added a model & texture for the matter condenser.
- Added a model & texture for the ZNG.
- Frozen stone drops frozen cobblestone now.
- Fixed ore dictionary with fence gates.
- When joining a world, it now gives you thanks for downloading the mod. Also on specific dates, is says other stuff too.
- Added radiation effect.
- Fixed bombs with not setting off after clicked with silkwood redstone torch.
- Fixed crystal ore drops.
- Fixed crafting with my redstone torches. Apparently they give 1, not 4.
- Fixed naming issues with chests.
- Fixed dark matter double chest crash error.
- Fixed crystal ore lighting.
- Added two more achievements. "Strong Metal" and "Prase--What?".

Snapshot 15w13a : 03/27/2015 11:41:53 pm3/27/15

- Fixed the birch door crashing the game when placed down.
- Fixed the texture issues with the ice phantom and icy creeper.
- Mod trees now spawn in their mod biomes. (Willow, Ebony, and Silkwood)
- Fixed stacking slabs!
- Added the rest of the silkwood stuff. (Doors, fences, chests, sticks, etc.)
- Fixed the texture with steel stuff. (Made them darker)
- Fixed fence connections.
- Made it where you can get secret trapdoors. By using a chisel on a regular trapdoor! (While sneaking)
- Added crafting for silkwood stuff.
- Fixed the issue with mod leaves looking like one giant leaf pile when they're next to each other.
- Added some more things to the ore dictionary.
- Changed the achievement for crafting the crying obsidian to where you need to get diamonds achievement first.
- Added tile entities for the techy blocks. (They don't do anything at the moment)
- Fixed achievements.
- Fixed bugs with my redstone torches.

Comments : 84

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Thank you for this mod this helps me and my team on minecraft do some awesome creations with this we could make alot thank you for makeing this bro!
  • MCE626
  • Level 48
  • Master Modder
  • May 6, 2017, 5:40 pm
  • Splarky
  • Level 3
  • Apprentice Ranger
  • April 24, 2016, 3:02 pm
This looks like a really cool mod!!!!!
  • MCE626
  • Level 48
  • Master Modder
  • May 9, 2016, 7:42 pm
  • dinoplayzz
  • Level 1
  • New Miner
  • March 28, 2016, 10:49 am
best mod
  • MCE626
  • Level 48
  • Master Modder
  • May 9, 2016, 7:43 pm
Link for the mod not on the MCF please?
  • MCE626
  • Level 48
  • Master Modder
  • March 20, 2016, 11:31 pm
Most helpful mod creator ever 1000/10
<br data-mce-bogus="1">have the dimension benn added yet
  • MCE626
  • Level 48
  • Master Modder
  • December 14, 2015, 3:41 am
Actually they recently have. in the next snapshot, when ever that'll be, you can go to them.
That moment when you sell your soul to Machinima
  • MCE626
  • Level 48
  • Master Modder
  • October 8, 2015, 3:24 pm
  • Myyoyo
  • Level 51
  • Grandmaster Terraformer
  • September 30, 2015, 11:18 pm
Need more pics.
  • MCE626
  • Level 48
  • Master Modder
  • October 1, 2015, 11:28 am
exactly why there's a wiki and that promo video
  • JacobTDM
  • Level 5
  • Apprentice Miner
  • September 22, 2015, 8:16 am
Yeah, it is really cool
This mod seems extremly cool cant wait till its finished
  • MCE626
  • Level 48
  • Master Modder
  • August 27, 2015, 12:00 pm
Well i'll always will be adding stuff, so it won't really ever be "finished". But as for talking of Beta 2.0, i don't know when i'll get that done, but I am getting close to the stuff i want to be added.
One of your crafting recipies overides the bucket.
EDIT: Never mind, Its not your mod doing it.
I know your video there showed some of the stuff included in this mod, but can I get a full list on what it adds entirely or just add it to the page itself. Be most helpful!
  • MCE626
  • Level 48
  • Master Modder
  • April 11, 2015, 10:08 pm
Yeah no problem, usually i'd point people to the wiki, but it's not updated to the snapshots yet. Here's the link to a list - Boop
Thanks, really helpful. Here's a diamond for you.
  • MCE626
  • Level 48
  • Master Modder
  • April 12, 2015, 3:09 pm
  • MCE626
  • Level 48
  • Master Modder
  • July 27, 2014, 5:51 am
Still working on Beta 2.0 of this mod, idk when it'll come out, but it will be awesome. Also, once 2.0 comes out, the wiki will be updated a lot faster as i have made the pages before hand.
  • StormAmp
  • Level 1
  • New Miner
  • July 30, 2013, 7:21 pm
hey I'm creating a mod pack called the early bird pack witch will use a lot lot of mods in early development
and was wandering could I having permission to use this mod in my pack
  • MCE626
  • Level 48
  • Master Modder
  • July 30, 2013, 8:20 pm
Sure i guess

-New flowers (Purple flowers, orange flowers, blue flowers, etc.)

-Apple Pie (The name says it all.)

-Carrot Cake (Who doesn't like carrot cake?)

-You can now find Einsteinium Ingots, rarely Neptunium Ingots, Willow Logs, and Apple Pies in dungeon chests

-Pile'O'Leaves (You can now find piles of leaves in the wild.)

-Leaf Trap (It looks like a pile of leaves but when you step on it, you fall through.)

-Blocks of Einsteinium, Neptunium, and Uranium

-You can now find Neptunium Ingots, Uranium Ingots, Crystal Dust,Ã Ã and Carrot Cakes in Desert Temples and Jungle Temples
  • MCE626
  • Level 48
  • Master Modder
  • August 31, 2015, 1:34 pm
Hey, i'm takin up on your idea about chest loots. Totally forgot about this and I know how to do them now.
vanilla had orage and purple flowers, why does a mod need to add it?  More over if the focus is meant to be 'Industiral technolagies' I think something unrelated, like flowers, is better suited to be part of a seperate mod.
  • MCE626
  • Level 48
  • Master Modder
  • November 10, 2015, 12:15 am
Well it does have "and More" and the end of the name, since there are already stuff in the mod that isn't tech related. It used to be called "More Blocks Mod", but I renamed it and kept the stuff in.
  • MCE626
  • Level 48
  • Master Modder
  • July 30, 2013, 1:10 pm
Although, i was thinking of adding more flowers, and the Einsteinium block was in the mod, but was removed... as stated on the wiki...
I've looked at the wiki. You said that if a lot of people wanted the Block of Einsteinium back, you would add it.
  • MCE626
  • Level 48
  • Master Modder
  • July 30, 2013, 1:28 pm
possibly, but i'd have to a crap ton of people..
I just really want the Einsteinium, Neptunium, and Uranium blocks because every ore in vanilla MC has an ore block. Plus most of my builds are mostly made out of ore blocks like Emerald, Redstone, Lapis, Quartz, etc.
  • MCE626
  • Level 48
  • Master Modder
  • July 30, 2013, 1:08 pm
As listed in the desc..... i don't take ideas anywhere but here, sorry....
Sorry, I did not see that.
D:< All mods I like use forge.... (I refuse to install forge because my computer is already screwed up with "errors" THAT WON'T GO AWAY NO MATTER WHO MUCH I RUN MY DEBUGGER!!!!!)
  • MCE626
  • Level 48
  • Master Modder
  • July 25, 2013, 1:24 pm
Uh... have u tried to re-update the game somehow..?
Many, Many, MANY times! ( ;-; Why does my computer hate me xD!?... But if I didn't have... 'arguements' with my possessed computer I would download this mod...)
The one thing i hate about this mod is it uses forge.
  • MCE626
  • Level 48
  • Master Modder
  • July 24, 2013, 10:07 am
what's wrong with that? forge is now way easier to install for 1.6.2
I don't what to install forge make it without forge.
  • MCE626
  • Level 48
  • Master Modder
  • July 25, 2013, 11:02 pm
i can't make this mod without forge, nor will i even if i could. It's not hard to install forge, i have a vid tut of how to....
  • Six10
  • Level 1
  • New Miner
  • July 16, 2013, 8:41 am
I love the mod, but i found a bug with placing stuff on the new obsidian and torches not working on the new walls. I would be gratefull if you fixed this.
  • MCE626
  • Level 48
  • Master Modder
  • July 16, 2013, 9:57 am
yes the torches don't work on walls or fences and the lava cobble/obsidian and crying obsidian's material is water, so it gets replaced by any block.
Hay, Can you add stuff frome pocket edition of minecraft?
  • MCE626
  • Level 48
  • Master Modder
  • July 13, 2013, 9:14 am
i don't know the stuff in p.e. or what they do...
Well pocket is defalt but has a stone cuter (used for macking stone related suff).

Nether reactor core. (on peacfull spawns radom idems on easy spawns Zombie pigmen).

And Glowing obsidian (usd for light but dim).
  • MCE626
  • Level 48
  • Master Modder
  • July 16, 2013, 1:23 pm
ok, but i don't really see what the point of having the stone cutter since u can make the chiseled stones, the nether core is like a nether portal and lava obsidian glows...bright though...
There's also cyan flowers (They look like cyan roses.) in Pocket Edition.
  • Kylelaw11
  • Level 28
  • Expert Explorer
  • July 12, 2013, 8:48 pm
Can I make a spotlight of this Mod? :D
  • MCE626
  • Level 48
  • Master Modder
  • July 12, 2013, 8:53 pm
thank you! finally someone is going to do this for me! lol, yes, go right ahead, you don't need to ask me if your going to make a how to install or mod review/spot light...but since i know ur doing it, pm me the link and i'll add it to the posts!
  • Kylelaw11
  • Level 28
  • Expert Explorer
  • July 12, 2013, 8:58 pm
Ok awesome!! Thanks so much!! It should be ready by tomorrow, and Ill PM you the link!!
  • MCE626
  • Level 48
  • Master Modder
  • July 12, 2013, 8:23 pm
God damn...every one is liking me mod so far...lawl it should be part of vanilla mc then? jk, jk...
  • Fury Fighter
  • Level 10
  • Journeyman Narwhal
  • July 29, 2013, 11:07 pm
it shoukd
  • buddy5009
  • Level 5
  • Apprentice Engineer
  • July 12, 2013, 7:51 pm
This is one of the few mods that keep up to date that i have seen. you seem to work day in and day out to make this mod pack the best it can be. Soon, you will have so many new blocks...maybe start adding all those new woods soon?
  • MCE626
  • Level 48
  • Master Modder
  • July 12, 2013, 3:49 pm
XD, don't start with that woods now, drew!
I want all the wood types with all the different durabilities and have all the different wood objects have all the different woods. Oh...and have all of them have their own biomes
  • MCE626
  • Level 48
  • Master Modder
  • July 12, 2013, 4:08 pm
how dare you make me do more woods.....i had to add 201 more tools because of more colored wood stuff....
well...there are over 20,000 different types of wood so.... minus the 5 you have already... at 201 tools per type......MAKE 4018794 MORE TOOLS
  • MCE626
  • Level 48
  • Master Modder
  • July 29, 2013, 3:04 pm
It's 45 tools per wood type...
  • MCE626
  • Level 48
  • Master Modder
  • July 12, 2013, 4:12 pm
  • jm3977
  • Level 46
  • Master Slime Tamer
  • July 12, 2013, 9:13 am
this mod is AWESOME! Everything i could dream of!
  • MCE626
  • Level 48
  • Master Modder
  • July 12, 2013, 9:43 am
well there's more stuff to be added!
  • jm3977
  • Level 46
  • Master Slime Tamer
  • July 12, 2013, 9:45 am
Yay! :)
  • jm3977
  • Level 46
  • Master Slime Tamer
  • July 12, 2013, 9:45 am
How about adding Iridium?
  • MCE626
  • Level 48
  • Master Modder
  • August 3, 2014, 10:42 pm
Not a bad idea, not sure what i'll do with it
  • jm3977
  • Level 46
  • Master Slime Tamer
  • July 12, 2013, 9:12 am
Finaly a mod with good textures!!

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