Minecraft Mods

[Program] Quiver - Resource Pack Creator/Manager

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DeflatedPickle avatar DeflatedPickle
Level 38 : Artisan uwu
25

Quiver is a resource pack creator/manager for Minecraft

Now rewritten to hopefully be more stable and useful

[Program] Quiver - Resource Pack Creator/Manager Minecraft Mod [Program] Quiver - Resource Pack Creator/Manager Minecraft Mod [Program] Quiver - Resource Pack Creator/Manager Minecraft Mod








If you get lost or need something explained, read the wiki
If what you need isn't explained, feel free to edit a current page or add a new page when you figure it out!
If you can't figure it out, feel free to ask me to document it


Quiver is free software, I am not paid to make this. I earn nothing from this. If you think I should, I've linked my Patreon and Ko-Fi above
Please keep this in mind when using Quiver or reporting issues

If you would like to help translate Quiver to other languages, please submit a PR on the GitHub
If you would like to suggest new features/changes to current features, please submit an issue on the GitHub
If you would like to report issues for Quiver, please do so on the GitHub
If you would like to contribute code to Quiver, please do submit a PR on the GitHub


FAQ:


Q: Why does the latest version look worse than past versions?
A:
Quiver now ships with a theme changer and over 20 themes! You need to set your theme in the settings, which you can do by following this page of the wiki

Q: Why are new versions coming out so slow?
A: I've been taking a lot of mental health days off and don't consider what I have enough for a new version (a build bot will be setup to automate beta builds)

Q: Can I help with the project?
A: Yes! Anyone is allowed to edit the wiki (following guidelines) and anyone is allowed to fork the code and make any changes they want (then PR them back!)


Alternatives:



If you just want to extract vanilla resource packs, I wrote a minimal tool for that


- Resource Work Bench

  + The developer actually knows what they're doing
  + Better for combining resource packs
  + Bigger community


  - Last available for 1.13
  - Officially archived
  - Supports modded textures


Source available on GitHub:

You can download the source code for the program over on the programs' GitHub page. You can also view the code from there if you'd like.
CreditMightyPork (for ideas from ResourcePack Workbench), UpcraftLP (for help with some Minecraft implementation details)
Progress50% complete
Game VersionMinecraft 1.16
Tags

15 Update Logs

v1.10.0 : 06/15/2021 8:33:08 pmJun 15th

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1
06/19/2021 3:46 pm
Level 27 : Expert Geek
Cardinal System
Cardinal System avatar
Good work, Dibbo! Question, do you use JavaFX or Swing?
1
06/20/2021 3:02 am
Level 38 : Artisan uwu
DeflatedPickle
DeflatedPickle avatar
It uses Swing
1
06/20/2021 1:40 pm
Level 27 : Expert Geek
Cardinal System
Cardinal System avatar
Respect! I can't tell from the pictures, are you using system look and feel?
1
06/21/2021 5:53 amhistory
Level 38 : Artisan uwu
DeflatedPickle
DeflatedPickle avatar
In these screenshots, yes, I was using the system LaF for Windows 10, but as of v.1.10.0, I've started including the SwingSettings plugin (it didn't exist before this update) for Haruhi, which lets the user change the Swing theme (to any of these) and the font (more themes can be added via new plugins appending to this registry, though they have to be wrapped with a class implementing this interface)

And because Quiver is also bundled with the SettingsGUI plugin, changing the theme is super easy. Here's a page from the docs that details it
1
06/21/2021 1:57 pm
Level 27 : Expert Geek
Cardinal System
Cardinal System avatar
Shoot. You really went in depth. How long have you been working with Java? Or is that Kotlin?
1
06/22/2021 3:44 am
Level 38 : Artisan uwu
DeflatedPickle
DeflatedPickle avatar
Of course! I love to detail how my things work so others may have an easier time working with them. Anyway, according to GitHub, my first Java project was in 2018. Though writing Java would very quickly ruin my enthusiasm if it was anything but minor API. But yeah, most of the code I've written for this project is in Kotlin (apart from my work on some forks of tools I'm thinking of integrating with Quiver, similar to PackSquash, which are in languages like Python and Scala), which I moved to, again, according to public data on GitHub, in 2019 and I've been using it since for pretty much every project as it's such a near-perfect language, for me
2
05/17/2021 10:18 am
Level 7 : Apprentice Collective
spottyunderdog_gaming
spottyunderdog_gaming avatar
is there s linux distrabution?
1
05/17/2021 10:46 amhistory
Level 38 : Artisan uwu
DeflatedPickle
DeflatedPickle avatar
Currently the program is distributed as a folder containing all of the JARs for the program as well as start scripts for Windows and MacOS/Linux. The program itself is developed on PopOS, so it should work more so on Unix (see #41) than it might on Windows (see #86). Though I might start providing system binaries (see #87) for those that don't need to mess with the provided libraries or write plugins, and for those that don't have Java 8 installed

As for versions that can be installed through package managers like apt or chocolatey, I'd need to look more into how those actually work
2
05/20/2021 10:01 am
Level 7 : Apprentice Collective
spottyunderdog_gaming
spottyunderdog_gaming avatar
ok thanks!
2
04/21/2021 4:30 am
Level 20 : Expert Artist
Yesterfae
Yesterfae avatar
I've wanted something like this for awhile, I can't believe it has been released for so long!
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